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Reaper FormReaper Form
ClassLich Mastery Skill
DescriptionTake on the mantle of death itself and transform into a Reaper, temporarily gaining the Reap ability.

While in Reaper Form, your health regen does not apply and your health decays over time. When your health reaches 0 instead of dying you transform back to human form and are healed to full health.
Cooldown
20s
Mana cost0
Speed
2 per second (if no cooldown)
Use Duration: 0.55s
Use Delay: 0.05s
Speed Multiplier: 1
Settle Low Priority Ratio: 0%
Scales With: Cast Speed
Scaling TagsNecroticMeleeTransformMovementAreaIntelligenceDexterity
Transform Skills
Reap
Damage
NameReap
Base Damage2 Necrotic
Critical Chance5%
Critical Multiplier100%
Added Damage Scaling
100%
Is Hit
Yes
Duration10s
Delayed Cast
Delay: 1s
Non-Damaging
NameReaper Form
Buff
100% less Health Regen
Duration10000s
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Reaper Form0
    Take on the mantle of death itself and transform into a Reaper, temporarily gaining the Reap ability. While in Reaper Form, your health regen does not apply and your health decays over time. When your health reaches 0 instead of dying you transform back to human form and are healed to full health.
    Soul for a Soul4
    • Increased Damage +20% per point
    • Healing Effectiveness -10% per point
    While in Reaper Form, you deal increased damage but have reduced healing effectiveness.
    Ghastly Flow4
    • Movespeed +2% per point
    You move faster for 4 seconds after using Reap while below half health.
    Sanguine Reaper3
    • Reap Health Leech +2% per point
    • Reap Area +18% per point
    Reap deals damage in a larger area and you leech a portion of the damage its hits deal as health.
    Ravenous Doom3
    • Health Gained On Kill +5 per point
    While in Reaper Form you gain health from kills. This bonus is doubled for kills using Reap.
    Reaper's Curse4
    • Increased Damage 25% per point
    • Increased Crit Chance 25% per point
    • Health Lost On Kill 0.5% per point
    While in Reaper Form, you deal increased damage and have increased critical strike chance, but lose health when you kill an enemy.
    Death's Door4
    • Reap Damage Per Missing Health Percent +1% per point
    • Increased Damage At Low Health +25% per point
    Reap deal more damage for each percent of health you are missing (multiplicative with other modifiers). You deal increased damage at low health while in Reaper Form.
    Dark Harvest3
    • Reap Kill Threshold 6% per point
    Reap hits instantly kill enemies that are below a health threshold (a percentage of their maximum health).
    Deathtouch Scythe4
    • Necrotic Damage +2 per point
    While in Reaper Form, you deal additional necrotic damage. This bonus is doubled for Reap.
    Executioner5
    • Critical Multiplier +10% per point
    While in Reaper Form, your critical strikes deal more damage. This bonus is doubled for Reap.
    Death Comes Quickly4
    • Swiftness Chance On Kill 25% per point
    While in Reaper Form, you have a chance to gain Swiftness when you kill an enemy. Swiftness lasts 30 seconds, grants 1% increased movement speed, and can stack up to 10 times.
    Sweeping Scythes2
    • Reap Range +15% per point
    Reap moves you further.
    Venomous Coating3
    • Reap Poison Chance +35% per point
    • Poison Duration +10% per point
    Reap has a chance to poison enemies, and poisons you inflict while in Reaper Form last longer.
    Herald of Rot5
    • Poison Stacks To Nearby Enemies On Transform 1 per point
    • Global Poison Chance +10% per point
    Entering Reaper Form poisons all nearby enemies. While in Reaper Form, you have a chance to poison enemies that you hit.
    Haunting3
    • Marked For Death Chance +5% per point
    While in Reaper Form, you have a chance apply Mark For Death to enemies on hit. This chance is doubled for Reap.
    Rapid Destruction3
    • Attack Speed +10% per point
    • Cast Speed +10% per point
    You have increased attack and cast speed while in Reaper Form.
    Reaper's Ascendance4
    • Gain Reaper's Ascendance
    • Increased Spell Damage Per Stack 1% per point
    Gain a stack of Reaper’s Ascendance every 5 seconds you spend in Reaper Form, which grants you increased spell damage. You can have up to 25 stacks of Reaper’s Ascendance at a time.
    Reaper's Supremacy3
    • Reaper's Ascendance Frequency +40% per point
    You gain stacks of Reaper’s Ascendence more frequently.
    Mistress of Decay4
    • Health Drain -10% per point
    • Increased Damage Over Time +10% per point
    While in Reaper Form, your health decays more slowly and you deal increased damage over time.
    Soul Shroud4
    • Armor Per Point Of Intelligence +1 per point
    While in Reaper Form, you gain additional armor proportional to your intelligence.
    Phantom Restoration5
    • Ward Retention +10% per point
    • Reap Ward Gained +2 per point
    While in Reaper Form, you have more ward retention. Reap grants ward on hit.
    Protective Spirit1
    • Reaper's Blessing For Human Form
    Reaper’s Blessing also grants ward when you transform back to your human form.
    From the Grave3
    • Skeletons Summoned 1 per point
    Entering Reaper Form summons Skeletons, unless you are already at your maximum number of Skeletons.
    Harbinger of Blood4
    • Increased Health Leech +10% per point
    • Increased Healing Effectiveness +10% per point
    • Reap Health Gained +2 per point
    While in Reaper Form you have increased healing effectiveness and leech more of the damage you deal. You gain additional health on hit with Reap.
    Vile Shroud1
    • Necrotic Resistance Per Point Of Intelligence +1%
    • Poison Resistance Per Point Of Intelligence +1%
    While in Reaper Form, you gain additional necrotic and poison resistance per point of intelligence.
    Swift Harbinger3
    • Reap Cooldown Recovery Speed +30% per point
    Reap has increased cooldown recovery speed.
    Blood Tethers3
    • Chance To Cast Blood Tether When Hit 6% per point
    While in Reaper Form, you have a chance to retaliate with Blood Tether when you are hit.
    Gravechill1
    • Poison Chance -> Chill Chance
    • Reap Base Damage -> Cold Damage
    • Reap Necrotic Damage per Intelligence -> Cold
    • Reap Freeze Rate per Intelligence 4
    All of Reap's base damage and its added melee damage from intelligence are converted to cold. Consequently this damage scales with increases to cold damage, but not increases to necrotic damage. Poison chance from all sources is converted to Chill for Reap, and Reap gains a freeze rate equal to four times your intelligence. Reap loses its Necrotic and Poison tags and gains a Cold tag instead.
    Soul Release3
    • Hungering Souls Chance +5% per point
    You have a chance to cast Hungering Souls whenever you kill an enemy with Reap.
    Pestilence1
    • Poison Chance +100%
    • Reap Cannot Crit
    Reap poisons enemies, but cannot critically strike. It also gains the Poison tag.
    Elixir of Death1
    • Double Potion Health Gain
    While in Reaper Form, potions grant twice as much health as normal.
    Reaper's Blessing4
    • Ward On Transform 40 per point
    You gain ward when entering Reaper Form.
    Mercy in Undeath1
    • Reap Heals Minions
    Hitting minions with Reap heals them for the same amount that Reap would heal you if an enemy was hit.
    Unholy Dominion1
    • Reap and Transplant no longer share a cooldown
    • Reap Cooldown Duration +200%
    Reap has a much longer cooldown, but no longer shares a cooldown with Transplant.
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