Bone Curse | |
Class | Acolyte level 7 skill |
Description | Apply a curse to enemies in an area for 8 seconds that causes physical damage when hit. The damage is tripled if you inflicted the hit yourself. |
Cooldown | 0s |
Mana cost | 16 |
Speed | 2.2 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.25s Speed Multiplier: 1.5 Settle Low Priority Ratio: 70% Scales With: Cast Speed |
Scaling Tags | PhysicalSpellCurseAreaIntelligence |
Scaling | Per Point of Intelligence:
|
Ailments on Hit | Target Type: Enemy Bone Curse (Chance: 100%) |
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Bone Curse | 0 | Apply a curse to enemies in an area for 8 seconds that causes physical damage when hit. The damage is tripled if you inflicted the hit yourself. | |||
Iron Maiden | 5 |
| Bone Curse deals more damage (multiplicative with other modifiers). | ||
Brittle Bones | 3 |
| Bone Curse deals more damage (multiplicative with other modifiers) and instantly kills enemies that are below a health threshold (a percentage of their maximum health). If you have a similar effect from an item or passive node then the highest threshold is used. | ||
Ruptured Corpse | 1 |
| Enemies afflicted with Bone Curse have a chance to explode on death, dealing damage to nearby enemies, but Bone Curse costs more mana. | ||
Acute Infliction | 1 |
| Bone Curse deals more damage (multiplicative with other modifiers), but falls off after a few hits. | ||
Defile Defenses | 5 |
| Bone Curse has a chance to reduce enemy armor. | ||
Marrow Thief | 3 |
| If you kill an enemy affected by Bone Curse you have a chance to gain Bone Armor for 4 seconds, which grants less damage taken (multiplicative with other modifiers). | ||
Bone Feast | 2 |
| When Marrow Thief triggers you are also healed. The healing scales with healing effectiveness. | ||
Cloven Flesh | 5 |
| Bone Curse has a chance to cause enemies to bleed. | ||
Cursed Ground | 5 |
| When you cast Bone Curse, it now also leaves behind Cursed Ground for a short duration. Enemies that walk into the Cursed Ground are afflicted with Bone Curse. | ||
Conflation | 5 |
| Bone Curse affects a larger area. | ||
Shattered Prison | 1 |
| Bone Curse has a significantly shorter cooldown, but Bone Prison now has gaps. | ||
Ossify | 4 |
| Your Bone Prison takes less damage (multiplicative with other modifiers). | ||
Reaper's Mark | 4 |
| Mark for Death lasts longer. | ||
Oppressive Gaze | 1 |
| Bone Curse deals more damage (multiplicative with other modifiers), but now only affects a single target. Bone Curse and Mark for Death have unlimited duration. This is not compatible with the Signet of Agony node. | ||
Crippling Anguish | 4 |
| Bone Curse slows enemies within its area of effect | ||
Cultist's Fervor | 4 |
| Bone Curse costs less mana and has increased cast speed. | ||
Chilblains | 3 |
| Bone Curse has a chance to apply chill when the enemy is hit. | ||
Bitter Winter | 5 |
| Adds a freeze rate to Bone Curse, granting it a chance to freeze enemies. | ||
Merciless | 5 |
| You may cast Bone Curse on your minions, which grants them more physical damage (multiplicative with other modifiers), but also applies Bone Curse's negative effects. This effect lasts 4 seconds and does not stack. | ||
Spiked Bones | 4 |
| Casting Bone Curse on minions causes them to reflect a flat amount damage to attackers. This effect lasts 4 seconds and does not stack. | ||
Barbed Construct | 1 |
| All minion buffs from Bone Curse have 200% increased effect on Bone Golems. | ||
Swift Release | 3 |
| Bone Curse deals more damage (multiplicative with other modifiers), but lingers for a shorter duration on enemies if not reapplied. The duration reduction only applies to Bone Curse applied by the aura. | ||
Entreat the Damned | 1 |
| Killing an enemy with Bone Curse has a chance to summon a Skeleton Vanguard, a minion that deals melee physical damage using a spear. You are limited to 3 Skeleton Vanguards by default. | ||
Bone Eruption | 1 |
| Shortly after casting Bone Curse, it causes a Bone Eruption beneath the target area, causing enemies to take spell physical damage, but Bone Curse Costs more mana. | ||
Signet of Agony | 1 |
| Bone Curse becomes a toggled aura which surrounds you, but it has reduced area and drains your mana over time. You are also inflicted with Bone Curse. This is not compatible with the Oppressive Gaze and Illusion of Pain nodes. | ||
Illusion of Pain | 1 |
| Bone Curse falls off after only 1 hit, but it always crits and deals significantly more damage (multiplicative with other modifiers). Bone Curse now has a cooldown. This is not compatible with the Signet of Agony node. The duration of Cursed Limbs and Cursed Ground are significantly reduced. | ||
Crimson Enlightenment | 1 |
| When Bone Curse times out, you cast Rip Blood on that enemy, a spell dealing physical damage. | ||
Bone Prison | 1 |
| When you directly cast Bone Curse you summon a Bone Prison around the target area, trapping enemies inside. Bone Prison lasts a long time, but can be attacked and destroyed. Bone Curse has a significantly longer cooldown. | ||
Sigil of Mortality | 1 |
| Bone Curse applies Mark for Death for 2 seconds, but costs more mana. This effect overwrites Mark for Death's normal duration. | ||
Misery | 1 |
| Bone Curse's base physical damage is converted to necrotic. Consequently this damage scales with increases to necrotic damage, but not increases to physical damage. | ||
Cursed Limbs | 5 |
| After directly casting Bone Curse, you also cast Bone Curse on hit for the next few seconds, but Bone Curse costs more mana. This cast on hit effect can't occur more than once per second. |