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Class | Primalist level 2 skill | ||||||||||||||
Description | Releases a burst of homing ice thorns that deal physical and cold damage on hit and have a freeze rate of 18 | ||||||||||||||
Cooldown | 0s | ||||||||||||||
Mana cost | 5 | ||||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.1s Speed Multiplier: 1 Settle Low Priority Ratio: 20% Scales With: Cast Speed | ||||||||||||||
Scaling Tags | PhysicalColdSpellAttunement | ||||||||||||||
Scaling | Per Point of Attunement:
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Homing | Yes | ||||||||||||||
Damage |
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Skill Tree Nodes
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Ice Thorns | 0 | Releases a burst of homing ice thorns that deal physical and cold damage on hit and have a freeze rate of 18 | |||
Dense Thicket | 4 |
| Ice Thorns travel faster and farther, and you have a chance to release 6 additional thorns when casting Ice Thorns. | ||
Anemophily | 3 |
| Ice Thorns travel faster and farther. | ||
Piercing Cold | 5 |
| Ice Thorns has a chance to pierce enemies (pass through enemies they hits), and Ice Thorns hits deal additional base cold damage. | ||
Eternal Protection | 3 |
| Thorn Barrier lasts longer before releasing. | ||
Bulb Shield | 4 |
| Thorn Barrier has a chance to recast when it expires. | ||
Protector's Briar | 1 |
| You can cast Thorn Barrier on allies, and which will provide them armour and cause thorns to burst from them when it expires. | ||
Spell Thorns | 4 |
| You have a chance to cast Ice Thorns when hit by enemies, and Ice Thorns deals additional spell physical damage. | ||
Barbed Thorns | 5 |
| Ice Thorns has a chance to cause enemies to bleed. | ||
Sundering Thorns | 5 |
| ![]() | Ice Thorns hits have a chance to cast Sundering Thorns, a spell which travels in a line dealing physical damage to enemies hit. Sundering Thorns has a 4 second cooldown. | |
Earthen Assault | 4 |
| ![]() | Sundering Thorns has a shorter cooldown. | |
Ritual Briar | 6 |
| Ice Thorns deals more damage (multiplicative with other modifiers). This effect is doubled if you have an active totem. | ||
Shamanistic Fury | 3 |
| Ice Thorns deals more damage (multiplicative with other modifiers) for each of your active totems. | ||
Thorn Shaper | 6 |
| Ice Thorns deals more damage and you have a chance to cast Ice Thorns when hit if you have at least 2 active totems. | ||
Second Nature | 1 |
| Ice Thorns now casts twice in quick succession, but has a 4 second cooldown. | ||
Floric Tides | 4 |
| Ice Thorns has a shorter cooldown, and Thorn Barrier grants a chance to avoid critical strikes. | ||
Emblem of Might | 1 |
| Ice Thorns costs no mana if you're using a two-handed melee weapon. | ||
Bark Shield | 5 |
| Thorn Barrier grants additional armor. | ||
Frostroot Storm | 2 |
| Ice Thorns releases additional thorns, but costs more mana. | ||
Cold Prison | 5 |
| Ice Thorns hits deal additional base cold damage and have a higher chance to freeze enemies. | ||
Nightshade | 1 |
| Converts bleed chance from all sources to poison chance for Ice Thorns, and poison inflicted by Ice Thorns lasts longer. | ||
Farwood Heart | 4 |
| When you use Ice Thorns you gain a stack of Farwood Heart for 4 seconds, a buff that grants 25% increased cold damage and +40% freeze rate multiplier. | ||
Dagger Thorns | 4 |
| Improves Ice Thorns' base critical strike chance, and Ice Thorns critical strikes deal more damage. | ||
Totem Weaver | 3 |
| ![]() | You have a chance to summon a Thorn Totem when Ice Thorns kills an enemy. You can only summon a Thorn Totem this way every 3 seconds. | |
Thorn Barrier | 1 |
| Ice Thorns now creates a Thorn Barrier for 1 second before releasing granting you armor. | ||
Bramble Armour | 2 |
| You have a chance to cast Ice Thorns when hit by enemies. | ||
Trail of Thorns | 1 |
| Kills with Ice Thorns have a chance to cast Thorn Trail, a spell which travels along the ground in a line dealing physical damage to enemies it hits, but Ice Thorns deals less damage (multiplicative with other modifiers). | ||
Thorn Burst | 1 |
| Ice Thorns releases additional thorns and deals additional spell physical damage, but thorns have a shorter duration and no longer home in on enemies. | ||
Thaw | 1 |
| Ice Thorns' base cold damage is converted to physical damage. Ice Thorns has higher cast speed, but can no longer freeze enemies. |