Icon | ![]() |
Name | Judgement |
Class | Paladin level 30 skill |
Description | A powerful melee attack that leaves an area of consecrated ground for 4 seconds. Allies on the consecrated ground are healed for 50 health each second. Enemies on the consecrated take fire damage over time that scales with your increased healing effectiveness (multiplicative with other modifiers). |
Cooldown | No cooldown |
Mana cost | 45 |
Tags | PhysicalFireMeleeDoTStrengthAttunement |
Scaling | Per Point of Strength:
Per Point of Attunement:
|
Skill Tree Nodes
Name | Max Points | Stats | Description | |
---|---|---|---|---|
Judgement | 0 | A powerful melee attack that leaves an area of consecrated ground for 4 seconds. Allies on the consecrated ground are healed for 50 health each second. Enemies on the consecrated take fire damage over time that scales with your increased healing effectiveness (multiplicative with other modifiers). | ||
Sanctified Serenity | 4 |
| Consecrated Ground restores more health. | |
Lingering Force | 5 |
| Consecrated Ground lasts longer. | |
Anointed | 1 |
| Consecrated Ground becomes a Consecrating Aura which surrounds you, but Judgement costs more mana. | |
Destructive Impact | 4 |
| Consecrated Ground heals allies and damages enemies in a larger area. | |
Holy Eruption | 1 |
| When Consecrated Ground finishes, it casts Holy Eruption, dealing 30 fire damage to all nearby enemies and healing all nearby allies for 50 health. | |
Holy Blast | 4 |
| Holy Eruption deals more damage (multiplicative with other modifiers) and restore more health. | |
Cleansing Light | 1 |
| Holy Eruption cleanses negative ailments, such as ignite and chill, on you and allies. | |
Expedite | 4 |
| Consecrated Ground restores more health, but has a shorter duration. | |
Sanctification | 1 |
| Judgement now pulls in enemies and slows them, but its initial hit no longer deals damage. | |
Flaming Soul | 4 |
| Consecrated Ground deals more damage (multiplicative with other modifiers). | |
Ashes To Dust | 4 |
| Consecrated Ground has a chance to reduce enemy armor each second. | |
Divine Destruction | 4 |
| Judgement hits deal more damage against enemies at high health (multiplicative with other modifiers). | |
Scourgebane | 4 |
| Judgement hits deal more hit damage to rare and boss enemies (multiplicative with other modifiers). | |
Sigil of Sacrifice | 2 |
| Judgement consumes all of your Sigils of Hope to deal additional base fire damage for each Sigil consumed. | |
Austerity | 3 |
| Judgement costs less mana. | |
Divine Verdict | 1 |
| Judgement hits now knock back and have a significantly increased chance to stun enemies, but Judgement no longer leaves behind Consecrated Ground. | |
Proclamation | 5 |
| Judgement deals more damage (multiplicative with other modifiers) and has an increased chance to stun enemies. | |
Righteous Decree | 4 |
| Judgement also casts Smite at nearby enemies. Smite consumes mana equal to its mana cost for each cast. | |
Sacred Sword | 4 |
| Judgement hits have a chance to ignite enemies. | |
Searing Faith | 1 |
| Judgement deals more fire damage (mutliplicative with other modifiers) and its hits deal additional melee fire damage. Consecrated Ground no longer heals. | |
Purifying Flame | 4 |
| Judgement hits deal more damage against ignited enemies (multiplicative with other modifiers). | |
Fervent Impact | 4 |
| Judgement hits have more critical strike chance against ignited enemies (multiplicative with other modifiers). | |
Punish | 4 |
| Judgement critical strikes deal more damage. | |
Holy Fire | 5 |
| Judgement and other abilities and ailments that it procs deal more fire damage (mutliplicative with other modifiers). |