Home>Acolyte>Soul Feast
Soul FeastSoul Feast
ClassLich level 15 skill
DescriptionFeasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 ward when they reach you.

Feasts on up to 13 enemies, prioritising those closest to you.
Cooldown
0s
Mana cost17
Range20
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.2s
Speed Multiplier: 1
Settle Low Priority Ratio: 50%
Scales With: Cast Speed
Scaling TagsNecroticSpellIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Damage
NameSoul Feast
Base Damage40 Necrotic
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
200%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Soul Feast0
    Feasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 ward when they reach you. Feasts on up to 13 enemies, prioritising those closest to you.
    Hunger4
    • Cast Speed +5% per point
    • Mana Efficiency +5% per point
    Soul Feast has increased cast speed and costs less mana.
    Winds of Affliction5
    • Area +24% per point
    • Frailty Chance 12% per point
    Soul Feast deals damage in a larger area and has a chance to inflict Frailty on hit.
    Grim Affliction4
    • Damage +30% per point
    • Ward Granted -20% per point
    Soul Feast deals more damage (multiplicative with other modifiers), but Soul Fragments grant less ward.
    Sharpened Influence3
    • Mana Efficiency +8% per point
    • Maximum Targets +2 per point
    Soul Feast costs less mana and can hit more targets.
    Poisoned Husks4
    • Poison Chance +15% per point
    Soul Feast has a chance to poison enemies on hit.
    Diseased Soul3
    • Global Poison Chance +10% per point
    • Buff Duration (Seconds) 4
    • Poison Stacks Received 1 per point
    Casting Soul Feast grant you a chance to poison enemies with al lhits for 4 seconds, but also inflicts you with poison.
    Soul Seeker3
    • Ward Granted +1 per point
    Soul Fragments grant more ward.
    Incision5
    • Bleed Chance +20% per point
    Soul Feast has a chance to cause enemies to bleed.
    No Rest for the Wicked3
    • Minion Frenzy Chance On Damned Kills 8% per point
    When you kill a Damned enemy with Soul Feast, you have a chance to grant your minions Frenzy for 3 seconds.
    A New Master3
    • Soul Wisp Chance 5% per point
    When you kill a Damned enemy with Soul Feast, they have a chance to reanimate as a Soul Wisp under your control, which last for 10 seconds.
    Wrest4
    • Ward Granted From Rares Or Bosses +50% per point
    Soul Fragments from rare or boss enemies grant significantly more ward.
    Usurp1
    • Mana Granted From Rares Or Bosses 6
    Soul Fragments from rare or boss enemies also grant you mana.
    Soul Bastion4
    • Ward Granted +25% per point
    • Damage -15% per point
    Soul Fragments grant increased ward, but Soul Feast deals less damage (multiplicative with other modifiers).
    Engorged1
    • Chance For Double Ward Granted +10%
    Soul Feast has a chance to draw back greater Soul Fragments, which grant twice as much ward.
    Gravetouch4
    • Chill Chance +100%
    • Chill Duration 2 per point
    Soul Feast has a chance to chill enemies for a duration.
    Celerity4
    • Soul Fragment Speed +25% per point
    • Haste Chance +5% per point
    Soul Fragments return to you faster and Soul Feast has a chance to grant you Haste for 4 seconds.
    Waning Life4
    • Necrotic Penetration with Damned +25% per point
    Damned inflicted by Soul Feast has additional necrotic penetration.
    Crimson Bounty3
    • Maximum Targets +4 per point
    Soul Feast can hit more targets.
    Thought Corrosion1
    • Poison -> Armour Shred
    • Armour Shred Effect +30%
    Poison Chance from all sources is converted to Armour Shred for Soul Feast and armour shred applied by Soul Feast has increased effect.
    Grand Imprint1
    • No Longer Requires Cursed
    • Cone Area Of Effect
    Soul Feast no longer requires targets to be Cursed and no longer has a target limit, but now hits all enemies a small cone in front of you.
    Renewed Feast3
    • Maximum Possible Recasts +2 per point
    • Minimum Possible Recasts 0
    • Mana Cost +150% per point
    Soul Feast is recast a random number of times, but has a significantly more mana cost.
    Blood Feast1
    • Necrotic -> Physical Damage
    • Ward -> Health
    Soul Feast's base necrotic damage is converted to physical damage. Consequently this damage scales with increases to physical damage, but not increases to necrotic damage. Soul Fragments now restore health instead of granting ward. The health restored is equal to the ward you would have been granted.
    Blood Tethers4
    • Blood Tether Chance 5% per point
    Soul Feast has a chance to cast Blood Tether on enemies it hits.
    Blood from Souls4
    • Blood Splatter Chance +5% per point
    When you kill an enemy with Soul Feast it has a chance to create a Blood Splatter around the target.
    Hellmind3
    • Damned Chance per Intelligence 1% per point
    Soul Feast has additional chance to inflict Damned on hit based on your Intelligence.
    Toxic Craving1
    • Armor Per Stack +6%
    • Poison Resistance Per Stack +15%
    • Consumes Poison Stacks
    Soul Feast consumes poison stacks you applied on the target, granting you increased armor and additional poison resistance per stack. This buff lasts 6 seconds and can stack an unlimited number of times. Poison stacks applied by minions or other party members are not cleansed and are not counted for the buff.
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