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Class | Lich level 15 skill | ||||||||||||
Description | Feasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 ward when they reach you. Feasts on up to 13 enemies, prioritising those closest to you. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 17 | ||||||||||||
Range | 20 | ||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1 Settle Low Priority Ratio: 50% Scales With: Cast Speed | ||||||||||||
Scaling Tags | NecroticSpellIntelligence | ||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Soul Feast | 0 | Feasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 ward when they reach you. Feasts on up to 13 enemies, prioritising those closest to you. | |||
Hunger | 4 |
| Soul Feast has increased cast speed and costs less mana. | ||
Winds of Affliction | 5 |
| Soul Feast deals damage in a larger area and has a chance to inflict Frailty on hit. | ||
Grim Affliction | 4 |
| Soul Feast deals more damage (multiplicative with other modifiers), but Soul Fragments grant less ward. | ||
Sharpened Influence | 3 |
| Soul Feast costs less mana and can hit more targets. | ||
Poisoned Husks | 4 |
| Soul Feast has a chance to poison enemies on hit. | ||
Diseased Soul | 3 |
| Casting Soul Feast grant you a chance to poison enemies with al lhits for 4 seconds, but also inflicts you with poison. | ||
Soul Seeker | 3 |
| Soul Fragments grant more ward. | ||
Incision | 5 |
| Soul Feast has a chance to cause enemies to bleed. | ||
No Rest for the Wicked | 3 |
| When you kill a Damned enemy with Soul Feast, you have a chance to grant your minions Frenzy for 3 seconds. | ||
A New Master | 3 |
| ![]() | When you kill a Damned enemy with Soul Feast, they have a chance to reanimate as a Soul Wisp under your control, which last for 10 seconds. | |
Wrest | 4 |
| Soul Fragments from rare or boss enemies grant significantly more ward. | ||
Usurp | 1 |
| Soul Fragments from rare or boss enemies also grant you mana. | ||
Soul Bastion | 4 |
| Soul Fragments grant increased ward, but Soul Feast deals less damage (multiplicative with other modifiers). | ||
Engorged | 1 |
| Soul Feast has a chance to draw back greater Soul Fragments, which grant twice as much ward. | ||
Gravetouch | 4 |
| Soul Feast has a chance to chill enemies for a duration. | ||
Celerity | 4 |
| Soul Fragments return to you faster and Soul Feast has a chance to grant you Haste for 4 seconds. | ||
Waning Life | 4 |
| Damned inflicted by Soul Feast has additional necrotic penetration. | ||
Crimson Bounty | 3 |
| Soul Feast can hit more targets. | ||
Thought Corrosion | 1 |
| Poison Chance from all sources is converted to Armour Shred for Soul Feast and armour shred applied by Soul Feast has increased effect. | ||
Grand Imprint | 1 |
| Soul Feast no longer requires targets to be Cursed and no longer has a target limit, but now hits all enemies a small cone in front of you. | ||
Renewed Feast | 3 |
| Soul Feast is recast a random number of times, but has a significantly more mana cost. | ||
Blood Feast | 1 |
| Soul Feast's base necrotic damage is converted to physical damage. Consequently this damage scales with increases to physical damage, but not increases to necrotic damage. Soul Fragments now restore health instead of granting ward. The health restored is equal to the ward you would have been granted. | ||
Blood Tethers | 4 |
| Soul Feast has a chance to cast Blood Tether on enemies it hits. | ||
Blood from Souls | 4 |
| When you kill an enemy with Soul Feast it has a chance to create a Blood Splatter around the target. | ||
Hellmind | 3 |
| Soul Feast has additional chance to inflict Damned on hit based on your Intelligence. | ||
Toxic Craving | 1 |
| Soul Feast consumes poison stacks you applied on the target, granting you increased armor and additional poison resistance per stack. This buff lasts 6 seconds and can stack an unlimited number of times. Poison stacks applied by minions or other party members are not cleansed and are not counted for the buff. |