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NameArmor
TypeSuffix
Nicknameof the Turtle
Level requirement0
Applies ToHelmetBody ArmorBeltBootsGlovesShieldAmuletRingRelic
Rarity on Items0 (common)
Shard Drop Chance4.92% (one every 20 shards)
Modified Stats
Armor - added
Armour protects against physical damage. 10 armour grants 10 effective health against physical damage.
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
Helmet
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Body Armour
+(9 to 38)
+(39 to 75)
+(77 to 120)
+(122 to 165)
+(167 to 240)
Belt
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Boots
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Gloves
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Shield
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Amulet
+(7 to 29)
+(30 to 59)
+(60 to 94)
+(95 to 129)
+(130 to 187)
Ring
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)
Relic
+(6 to 25)
+(26 to 50)
+(51 to 80)
+(81 to 110)
+(111 to 160)