Home>Affixes>Added Melee Damage and Increased Melee Damage per Strength
ID990
NameAdded Melee Damage and Increased Melee Damage per Strength
TypePrefix
CategoryCorrupted Affix
Applies To
One Handed SwordOne Handed AxeOne Handed MacesOne Handed DaggerOne Handed SceptreTwo Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed SpearTwo Handed Staff
Rarity on Items
common - Weight: 1
Modified Stats
Melee Damage - added
Adds damage to all melee attacks. The type of damage added matches the base damage of the attack.
Increased Melee Damage per Strength - added
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Axe
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Mace
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Sword
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
Sceptre
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
2H Axe
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
2H Mace
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
Spear
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
Staff
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
2H Sword
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
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