Home>Affixes>Added Melee Damage and Increased Melee Damage per Strength
ID990
NameAdded Melee Damage and Increased Melee Damage per Strength
TypePrefix
CategoryCorrupted Affix
Applies To
One-Handed SwordOne-Handed AxeOne-Handed MaceDaggerSceptreTwo-Handed SwordTwo-Handed AxeTwo-Handed MaceTwo-Handed SpearTwo-Handed Staff
Rarity on Items
common - Weight: 1
Modified Stats
Melee Damage - added
Adds damage to all melee attacks. The type of damage added matches the base damage of the attack.
Increased Melee Damage per Strength - added
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Axe
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Mace
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
1H Sword
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
Sceptre
+(29 to 30)
1%
+(31 to 32)
1%
+(33 to 34)
1%
+(35 to 36)
1%
+(37 to 38)
1%
2H Axe
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
2H Mace
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
Spear
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
Staff
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
2H Sword
+(53 to 55)
2%
+(57 to 59)
2%
+(60 to 62)
2%
+(64 to 66)
2%
+(68 to 69)
2%
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