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NameMelee Fire Damage
TypePrefix
NicknameFlaming
Level requirement0
Applies ToTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordOne Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed Sword
Rarity on Items
Default: 25 (common)
One Handed Sceptre: 0 (common)
Two Handed Staff: 0 (common)
One Handed Axe: 0 (common)
Two Handed Axe: 0 (common)
Shard Drop Chance0.36% (1 in 274)
Modified Stats
Melee Fire Damage - added
Adds fire damage to your melee attacks
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(4 to 7)
+(8 to 11)
+(12 to 16)
+(17 to 21)
+(22 to 28)
One-Handed Axe
+(4 to 7)
+(8 to 11)
+(12 to 16)
+(17 to 21)
+(22 to 28)
One-Handed Blunt Weapon
+(4 to 7)
+(8 to 11)
+(12 to 16)
+(17 to 21)
+(22 to 28)
One-Handed Sword
+(4 to 7)
+(8 to 11)
+(12 to 16)
+(17 to 21)
+(22 to 28)
Sceptre
+(4 to 7)
+(8 to 11)
+(12 to 16)
+(17 to 21)
+(22 to 28)
Two-Handed Axe
+(7 to 13)
+(15 to 20)
+(22 to 29)
+(31 to 38)
+(40 to 51)
Two-Handed Blunt Weapon
+(7 to 13)
+(15 to 20)
+(22 to 29)
+(31 to 38)
+(40 to 51)
Two-Handed Polearm
+(7 to 13)
+(15 to 20)
+(22 to 29)
+(31 to 38)
+(40 to 51)
Two-Handed Staff
+(7 to 13)
+(15 to 20)
+(22 to 29)
+(31 to 38)
+(40 to 51)
Two-Handed Sword
+(7 to 13)
+(15 to 20)
+(22 to 29)
+(31 to 38)
+(40 to 51)