Home>Affixes>Armor and Reduced Bonus Damage from Crits
NameArmor and Reduced Bonus Damage from Crits
TypeSuffix
Nicknameof Fortification
Level requirement40
Applies To
HelmetBody ArmorBootsGlovesBeltShield
Rarity on Items
rare - Reroll chance 60%
Modified Stats
Armor - added
Armor reduces the damage you take from all hits, but not damage over time. More effective against physical damage.
reduced Bonus Damage Taken from Critical Strikes - added
Reduces the bonus damage taken from crits. Cannot reduce damage below that of a regular hit. This stat is multiplicative with other damage modifiers, but multiple sources of this stat are additive.
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Belt
+(24 to 32)
(8% to 10%)
+(33 to 42)
(11% to 14%)
+(43 to 55)
(15% to 19%)
+(56 to 70)
(20% to 24%)
+(71 to 95)
(25% to 30%)
Body Armor
+(36 to 48)
(12% to 15%)
+(50 to 63)
(17% to 21%)
+(65 to 83)
(22% to 29%)
+(84 to 105)
(30% to 36%)
+(107 to 143)
(38% to 45%)
Boots
+(24 to 32)
(8% to 10%)
+(33 to 42)
(11% to 14%)
+(43 to 55)
(15% to 19%)
+(56 to 70)
(20% to 24%)
+(71 to 95)
(25% to 30%)
Gloves
+(24 to 32)
(8% to 10%)
+(33 to 42)
(11% to 14%)
+(43 to 55)
(15% to 19%)
+(56 to 70)
(20% to 24%)
+(71 to 95)
(25% to 30%)
Helmet
+(24 to 32)
(8% to 10%)
+(33 to 42)
(11% to 14%)
+(43 to 55)
(15% to 19%)
+(56 to 70)
(20% to 24%)
+(71 to 95)
(25% to 30%)
Shield
+(28 to 37)
(9% to 12%)
+(39 to 49)
(13% to 16%)
+(50 to 64)
(18% to 22%)
+(66 to 82)
(23% to 28%)
+(83 to 111)
(29% to 35%)
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