Home>Affixes>Chance to Bleed on Hit>
NameChance to Bleed on Hit
TypeSuffix
Nicknameof Wounds
Level requirement0
Applies ToOne Handed AxeOne Handed DaggerOne Handed SwordTwo Handed AxeTwo Handed PolearmTwo Handed SwordBowQuiver
Rarity on Items
uncommon - Reroll chance 30%
Modified Stats
Chance to Bleed on Hit - added
Adds to your chance to cause bleeding when you hit an enemy. Bleeding deals physical damage over time. An enemy can have multiple instances of bleeding at once.
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Bow
+(16% to 19%)
+(21% to 26%)
+(27% to 32%)
+(32% to 37%)
+(38% to 48%)
Dagger
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Axe
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Sword
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Quiver
+(10% to 12%)
+(13% to 16%)
+(17% to 20%)
+(20% to 23%)
+(24% to 30%)
Two-Handed Axe
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Polearm
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Sword
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)