Name | Chance to Blind on Hit |
Type | Suffix |
Nickname | of Blinding |
Level requirement | 5 |
Applies To | One Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordWandTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBowQuiver |
Rarity on Items | Default: 80 (rare) Two Handed Polearm: 0 (common) One Handed Dagger: 0 (common) |
Shard Drop Chance | 0.36% (1 in 274) |
Modified Stats | Chance to Blind on Hit - added Adds to your chance to blind an enemy when you hit it. Blind causes enemies to aim erratically, reducing the chance that they will hit you, especially at range. An enemy can only have one instance of blind at a time. |
Scaled Values
Item type | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
---|---|---|---|---|---|
Bow | +(16% to 19%) | +(21% to 26%) | +(27% to 32%) | +(32% to 37%) | +(38% to 48%) |
Dagger | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |
One-Handed Axe | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |
One-Handed Blunt Weapon | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |
One-Handed Sword | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |
Quiver | +(10% to 12%) | +(13% to 16%) | +(17% to 20%) | +(20% to 23%) | +(24% to 30%) |
Sceptre | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |
Two-Handed Axe | +(32% to 38%) | +(42% to 51%) | +(54% to 64%) | +(64% to 74%) | +(77% to 96%) |
Two-Handed Blunt Weapon | +(32% to 38%) | +(42% to 51%) | +(54% to 64%) | +(64% to 74%) | +(77% to 96%) |
Two-Handed Polearm | +(32% to 38%) | +(42% to 51%) | +(54% to 64%) | +(64% to 74%) | +(77% to 96%) |
Two-Handed Staff | +(32% to 38%) | +(42% to 51%) | +(54% to 64%) | +(64% to 74%) | +(77% to 96%) |
Two-Handed Sword | +(32% to 38%) | +(42% to 51%) | +(54% to 64%) | +(64% to 74%) | +(77% to 96%) |
Wand | +(18% to 21%) | +(23% to 28%) | +(30% to 35%) | +(35% to 40%) | +(42% to 53%) |