Home>Affixes>Chance to Blind on Hit>
NameChance to Blind on Hit
TypeSuffix
Nicknameof Blinding
Level requirement5
Applies ToOne Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordWandTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBowQuiver
Rarity on Items
Default: 80 (rare)
Two Handed Polearm: 0 (common)
One Handed Dagger: 0 (common)
Shard Drop Chance0.36% (1 in 274)
Modified Stats
Chance to Blind on Hit - added
Adds to your chance to blind an enemy when you hit it. Blind causes enemies to aim erratically, reducing the chance that they will hit you, especially at range. An enemy can only have one instance of blind at a time.
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Bow
+(16% to 19%)
+(21% to 26%)
+(27% to 32%)
+(32% to 37%)
+(38% to 48%)
Dagger
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Axe
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Blunt Weapon
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Sword
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Quiver
+(10% to 12%)
+(13% to 16%)
+(17% to 20%)
+(20% to 23%)
+(24% to 30%)
Sceptre
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Two-Handed Axe
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Blunt Weapon
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Polearm
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Staff
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Sword
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Wand
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)