Home>Affixes>Chance to Chill on Hit
NameChance to Chill on Hit
TypeSuffix
Nicknameof Sleet
Level requirement0
Applies To
One Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordWandTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBowQuiver
Rarity on Items
Default: uncommon - Reroll chance 50%
Wand: common - Reroll chance 0%
One Handed Sceptre: common - Reroll chance 0%
Two Handed Staff: common - Reroll chance 0%
Modified Stats
Chance to Chill on Hit - added
Each stack of Chill reduces attack speed, cast speed and movement speed by 12% (6% against players) and is multiplicative with other modifiers, including other stacks of chill. Chill stacks up to 3 times and lasts 4 seconds by default.
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Bow
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Dagger
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Axe
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Mace
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
One-Handed Sword
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Quiver
+(10% to 12%)
+(13% to 16%)
+(17% to 20%)
+(20% to 23%)
+(24% to 30%)
Sceptre
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
Two-Handed Axe
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Mace
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Spear
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Staff
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Two-Handed Sword
+(32% to 38%)
+(42% to 51%)
+(54% to 64%)
+(64% to 74%)
+(77% to 96%)
Wand
+(18% to 21%)
+(23% to 28%)
+(30% to 35%)
+(35% to 40%)
+(42% to 53%)
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