Name | Experimental Ward on Kill |
Type | Prefix |
Applies To | Gloves |
Modified Stats | Ward Gain on Kill - added Instantly gain ward. Ward is a temporary shield that decays over time based on the amount you currently have. Ward Decay Threshold - added Ward does not decay below your Ward Decay Threshold and ward below the threshold does not contribute to decay rate. For example if you have a Ward Decay Threshold of 500 then ward will not decay below 500 and ward decay rate at 1000 ward will be halved. |
Item type | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
---|---|---|---|---|---|
Gloves | 4 to 5 +(40 to 50) | 6 to 7 +(51 to 67) | 8 to 10 +(68 to 90) | 11 to 14 +(91 to 120) | 15 to 20 +(121 to 160) |