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NameHealth On Kill
TypeSuffix
Nicknameof Glory
Level requirement0
Applies ToOne Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBowQuiver
Rarity on Items
Default: 0 (common)
One Handed Sceptre: 50 (uncommon)
Two Handed Staff: 50 (uncommon)
Shard Drop Chance0.91% (1 in 110)
Modified Stats
Health Gain on Kill - added
Instantly regain health
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Bow
3
5 to 6
8 to 10
11 to 13
14 to 19
Dagger
4
5 to 7
9 to 11
12 to 14
16 to 21
One-Handed Axe
4
5 to 7
9 to 11
12 to 14
16 to 21
One-Handed Blunt Weapon
4
5 to 7
9 to 11
12 to 14
16 to 21
One-Handed Sword
4
5 to 7
9 to 11
12 to 14
16 to 21
Quiver
2
3 to 4
5 to 6
7 to 8
9 to 12
Sceptre
4
5 to 7
9 to 11
12 to 14
16 to 21
Two-Handed Axe
6
10 to 13
16 to 19
22 to 26
29 to 38
Two-Handed Blunt Weapon
6
10 to 13
16 to 19
22 to 26
29 to 38
Two-Handed Polearm
6
10 to 13
16 to 19
22 to 26
29 to 38
Two-Handed Staff
6
10 to 13
16 to 19
22 to 26
29 to 38
Two-Handed Sword
6
10 to 13
16 to 19
22 to 26
29 to 38