Home>Affixes>Health Regeneration>
NameHealth Regeneration
TypeSuffix
Nicknameof Regrowth
Level requirement0
Applies ToHelmetBody ArmorBeltBootsGlovesAmuletRingRelic
Rarity on Items0 (common)
Shard Drop Chance0.36% (1 in 274)
Modified Stats
Health Regen - increased
Increases the rate at which your health regenerates over time
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
Helmet
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)
Body Armour
+(8% to 22%)
+(24% to 38%)
+(39% to 52%)
+(54% to 68%)
+(69% to 105%)
Belt
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)
Boots
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)
Gloves
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)
Amulet
+(6% to 18%)
+(19% to 29%)
+(30% to 41%)
+(42% to 53%)
+(54% to 82%)
Ring
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)
Relic
+(5% to 15%)
+(16% to 25%)
+(26% to 35%)
+(36% to 45%)
+(46% to 70%)