Home>Affixes>Melee Damage
ID89
NameMelee Damage
TypePrefix
CategoryNormal Affix
NicknameRending
Applies To
One-Handed AxeDaggerOne-Handed MaceSceptreOne-Handed SwordTwo-Handed AxeTwo-Handed MaceTwo-Handed SpearTwo-Handed SwordShield
Rarity on Items
Default: common - Weight: 1
Shield: uncommon - Weight: 0.5
Modified Stats
Melee Damage - increased
Increases the damage you deal with melee attacks
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Axe
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Mace
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Sword
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
Sceptre
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
Shield
+(7% to 13%)
+(13% to 20%)
+(21% to 29%)
+(30% to 39%)
+(40% to 57%)
2H Axe
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
2H Mace
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
Spear
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
2H Sword
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
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