Home>Affixes>Melee Damage
NameMelee Damage
TypePrefix
NicknameRending
Level requirement0
Applies To
One Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed SwordShield
Rarity on Items
Default: common - Reroll chance 0%
Shield: uncommon - Reroll chance 50%
Modified Stats
Melee Damage - increased
Increases the damage you deal with melee attacks
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
One-Handed Axe
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
One-Handed Mace
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
One-Handed Sword
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Sceptre
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Shield
+(4% to 8%)
+(9% to 14%)
+(15% to 20%)
+(21% to 26%)
+(27% to 40%)
Two-Handed Axe
+(11% to 22%)
+(24% to 38%)
+(40% to 55%)
+(57% to 71%)
+(73% to 110%)
Two-Handed Mace
+(11% to 22%)
+(24% to 38%)
+(40% to 55%)
+(57% to 71%)
+(73% to 110%)
Two-Handed Spear
+(11% to 22%)
+(24% to 38%)
+(40% to 55%)
+(57% to 71%)
+(73% to 110%)
Two-Handed Sword
+(11% to 22%)
+(24% to 38%)
+(40% to 55%)
+(57% to 71%)
+(73% to 110%)
Page slapped together by Tunk