Home>Affixes>Melee Damage
ID89
NameMelee Damage
TypePrefix
CategoryNormal Affix
NicknameRending
Applies To
One Handed AxeOne Handed DaggerOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed SpearTwo Handed SwordShield
Rarity on Items
Default: common - Weight: 1
Shield: uncommon - Weight: 0.5
Modified Stats
Melee Damage - increased
Increases the damage you deal with melee attacks
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Axe
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Mace
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
1H Sword
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
Sceptre
+(10% to 19%)
+(20% to 30%)
+(31% to 43%)
+(45% to 58%)
+(60% to 85%)
Shield
+(7% to 13%)
+(13% to 20%)
+(21% to 29%)
+(30% to 39%)
+(40% to 57%)
2H Axe
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
2H Mace
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
Spear
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
2H Sword
+(18% to 35%)
+(37% to 55%)
+(57% to 79%)
+(82% to 106%)
+(110% to 155%)
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