Home>Affixes>Minion Physical Damage>
NameMinion Physical Damage
TypePrefix
NicknameCaptain's
Level requirement10
Applies ToOne Handed AxeOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffWandRelicRingAmuletGloves
Rarity on Items75 (rare)
Shard Drop Chance0.19% (one every 528 shards)
Modified Stats
Physical Minion Damage - increased
Increases the physical damage your minions deal
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
One-Handed Axe
+(15% to 30%)
+(32% to 45%)
+(47% to 60%)
+(62% to 75%)
+(77% to 105%)
One-Handed Blunt Weapon
+(15% to 30%)
+(32% to 45%)
+(47% to 60%)
+(62% to 75%)
+(77% to 105%)
Sceptre
+(15% to 30%)
+(32% to 45%)
+(47% to 60%)
+(62% to 75%)
+(77% to 105%)
One-Handed Sword
+(15% to 30%)
+(32% to 45%)
+(47% to 60%)
+(62% to 75%)
+(77% to 105%)
Two-Handed Sword
+(27% to 54%)
+(57% to 81%)
+(84% to 108%)
+(111% to 135%)
+(138% to 189%)
Two-Handed Axe
+(27% to 54%)
+(57% to 81%)
+(84% to 108%)
+(111% to 135%)
+(138% to 189%)
Two-Handed Blunt Weapon
+(27% to 54%)
+(57% to 81%)
+(84% to 108%)
+(111% to 135%)
+(138% to 189%)
Two-Handed Polearm
+(27% to 54%)
+(57% to 81%)
+(84% to 108%)
+(111% to 135%)
+(138% to 189%)
Two-Handed Staff
+(27% to 54%)
+(57% to 81%)
+(84% to 108%)
+(111% to 135%)
+(138% to 189%)
Wand
+(15% to 30%)
+(32% to 45%)
+(47% to 60%)
+(62% to 75%)
+(77% to 105%)
Relic
+(10% to 20%)
+(21% to 30%)
+(31% to 40%)
+(41% to 50%)
+(51% to 70%)
Ring
+(10% to 20%)
+(21% to 30%)
+(31% to 40%)
+(41% to 50%)
+(51% to 70%)
Amulet
+(12% to 23%)
+(25% to 35%)
+(36% to 47%)
+(48% to 59%)
+(60% to 82%)
Gloves
+(10% to 20%)
+(21% to 30%)
+(31% to 40%)
+(41% to 50%)
+(51% to 70%)