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NameSpell Damage
TypePrefix
NicknameImbued
Level requirement0
Applies ToOne Handed SceptreWandTwo Handed StaffCatalystAmuletRingRelic
Rarity on Items0 (common)
Shard Drop Chance1.14% (one every 88 shards)
Modified Stats
Spell Damage - increased
Increases the damage you deal with spells
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
Sceptre
+(9% to 18%)
+(20% to 32%)
+(33% to 45%)
+(47% to 59%)
+(60% to 90%)
Wand
+(9% to 18%)
+(20% to 32%)
+(33% to 45%)
+(47% to 59%)
+(60% to 90%)
Two-Handed Staff
+(16% to 32%)
+(35% to 57%)
+(59% to 81%)
+(84% to 105%)
+(108% to 162%)
Off-Hand Catalyst
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Amulet
+(7% to 14%)
+(15% to 25%)
+(26% to 35%)
+(36% to 46%)
+(47% to 70%)
Ring
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Relic
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)