Home>Affixes>Void Damage
NameVoid Damage
TypePrefix
NicknameAbyssal
Level requirement15
Class requirementSentinel
Applies To
One Handed AxeOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBeltRingAmuletRelic
Rarity on Items
Default: uncommon - Reroll chance 40%
Ring: uncommon - Reroll chance 50%
Amulet: uncommon - Reroll chance 50%
Relic: uncommon - Reroll chance 50%
Belt: rare - Reroll chance 70%
Two Handed Staff: uncommon - Reroll chance 50%
Modified Stats
Void Damage - increased
Increases the void damage you deal
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Amulet
+(7% to 14%)
+(15% to 25%)
+(26% to 35%)
+(36% to 46%)
+(47% to 70%)
Belt
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
One-Handed Axe
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
One-Handed Mace
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
One-Handed Sword
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
Relic
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Ring
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Sceptre
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
Two-Handed Axe
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Two-Handed Mace
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Two-Handed Spear
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Two-Handed Staff
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Two-Handed Sword
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
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