Home>Affixes>Void Damage
NameVoid Damage
TypePrefix
NicknameAbyssal
Level requirement15
Class requirementSentinelNon-Specific
Applies To
One Handed AxeOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBeltRingAmuletRelic
Rarity on Items
Default: uncommon - Reroll chance 40%
Ring: uncommon - Reroll chance 50%
Amulet: uncommon - Reroll chance 50%
Relic: uncommon - Reroll chance 50%
Belt: rare - Reroll chance 70%
Two Handed Staff: uncommon - Reroll chance 50%
Modified Stats
Void Damage - increased
Increases the void damage you deal
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Amulet
+(7% to 14%)
+(15% to 25%)
+(26% to 35%)
+(36% to 46%)
+(47% to 70%)
Belt
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
1H Axe
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
1H Mace
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
1H Sword
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
Relic
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Ring
+(6% to 12%)
+(13% to 21%)
+(22% to 30%)
+(31% to 39%)
+(40% to 60%)
Sceptre
+(11% to 21%)
+(23% to 37%)
+(39% to 53%)
+(54% to 68%)
+(70% to 105%)
2H Axe
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
2H Mace
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Spear
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
Staff
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
2H Sword
+(19% to 38%)
+(42% to 67%)
+(70% to 96%)
+(99% to 125%)
+(128% to 192%)
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