Name | Void Damage |
Type | Prefix |
Nickname | Abyssal |
Level requirement | 15 |
Class requirement | Sentinel |
Applies To | One Handed AxeOne Handed MacesOne Handed SceptreOne Handed SwordTwo Handed AxeTwo Handed MaceTwo Handed PolearmTwo Handed StaffTwo Handed SwordBeltRingAmuletRelic |
Rarity on Items | Default: 40 (uncommon) Ring: 50 (uncommon) Amulet: 50 (uncommon) Relic: 50 (uncommon) Belt: 70 (rare) Two Handed Staff: 50 (uncommon) |
Shard Drop Chance | 0.36% (1 in 274) |
Modified Stats | Void Damage - increased Increases the void damage you deal |
Scaled Values
Item type | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
---|---|---|---|---|---|
Amulet | +(7% to 14%) | +(15% to 25%) | +(26% to 35%) | +(36% to 46%) | +(47% to 70%) |
Belt | +(6% to 12%) | +(13% to 21%) | +(22% to 30%) | +(31% to 39%) | +(40% to 60%) |
One-Handed Axe | +(11% to 21%) | +(23% to 37%) | +(39% to 53%) | +(54% to 68%) | +(70% to 105%) |
One-Handed Blunt Weapon | +(11% to 21%) | +(23% to 37%) | +(39% to 53%) | +(54% to 68%) | +(70% to 105%) |
One-Handed Sword | +(11% to 21%) | +(23% to 37%) | +(39% to 53%) | +(54% to 68%) | +(70% to 105%) |
Relic | +(6% to 12%) | +(13% to 21%) | +(22% to 30%) | +(31% to 39%) | +(40% to 60%) |
Ring | +(6% to 12%) | +(13% to 21%) | +(22% to 30%) | +(31% to 39%) | +(40% to 60%) |
Sceptre | +(11% to 21%) | +(23% to 37%) | +(39% to 53%) | +(54% to 68%) | +(70% to 105%) |
Two-Handed Axe | +(19% to 38%) | +(42% to 67%) | +(70% to 96%) | +(99% to 125%) | +(128% to 192%) |
Two-Handed Blunt Weapon | +(19% to 38%) | +(42% to 67%) | +(70% to 96%) | +(99% to 125%) | +(128% to 192%) |
Two-Handed Polearm | +(19% to 38%) | +(42% to 67%) | +(70% to 96%) | +(99% to 125%) | +(128% to 192%) |
Two-Handed Staff | +(19% to 38%) | +(42% to 67%) | +(70% to 96%) | +(99% to 125%) | +(128% to 192%) |
Two-Handed Sword | +(19% to 38%) | +(42% to 67%) | +(70% to 96%) | +(99% to 125%) | +(128% to 192%) |