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NameWard Per Second
TypeSuffix
Nicknameof Shielding
Level requirement51
Class requirementMage
Applies ToHelmetBody Armor
Rarity on Items94 (very rare)
Shard Drop Chance0.008% (1 in 13300)
Modified Stats
Ward per Second - added
Causes you to generate ward over time. Ward naturally decays over time so your total ward will stabilise at a point where the regen is equal to the decay.
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
Helmet
+6
+7
+8
+(9 to 10)
+(11 to 14)
Body Armour
+9
+11
+12
+(14 to 15)
+(17 to 21)