Home>Affixes>Melee Damage Leeched as Health
ID69
NameMelee Damage Leeched as Health
TypePrefix
CategoryNormal Affix
NicknameLeeching
Level requirement10
Applies To
GlovesOne-Handed AxeDaggerOne-Handed MaceSceptreOne-Handed SwordTwo-Handed SwordTwo-Handed AxeTwo-Handed MaceTwo-Handed Spear
Rarity on Items
Default: common - Weight: 1
Gloves: uncommon - Weight: 0.5
Modified Stats
Melee Damage Leeched as Health - added
A percentage of the damage dealt by your melee attacks is returned to you as health over three seconds.
Scaled Values
Item type
Tier1Tier2Tier3Tier4Tier5
Dagger
+(4% to 5.1%)
+(5.3% to 6.3%)
+(6.5% to 7.5%)
+(7.7% to 8.8%)
+(8.9% to 11%)
Gloves
+(2.3% to 2.9%)
+(3% to 3.6%)
+(3.7% to 4.3%)
+(4.4% to 5%)
+(5.1% to 6.3%)
1H Axe
+(4% to 5.1%)
+(5.3% to 6.3%)
+(6.5% to 7.5%)
+(7.7% to 8.8%)
+(8.9% to 11%)
1H Mace
+(4% to 5.1%)
+(5.3% to 6.3%)
+(6.5% to 7.5%)
+(7.7% to 8.8%)
+(8.9% to 11%)
1H Sword
+(4% to 5.1%)
+(5.3% to 6.3%)
+(6.5% to 7.5%)
+(7.7% to 8.8%)
+(8.9% to 11%)
Sceptre
+(4% to 5.1%)
+(5.3% to 6.3%)
+(6.5% to 7.5%)
+(7.7% to 8.8%)
+(8.9% to 11%)
2H Axe
+(7.4% to 9.3%)
+(9.6% to 11.5%)
+(11.8% to 13.8%)
+(14.1% to 16%)
+(16.3% to 20.2%)
2H Mace
+(7.4% to 9.3%)
+(9.6% to 11.5%)
+(11.8% to 13.8%)
+(14.1% to 16%)
+(16.3% to 20.2%)
Spear
+(7.4% to 9.3%)
+(9.6% to 11.5%)
+(11.8% to 13.8%)
+(14.1% to 16%)
+(16.3% to 20.2%)
2H Sword
+(7.4% to 9.3%)
+(9.6% to 11.5%)
+(11.8% to 13.8%)
+(14.1% to 16%)
+(16.3% to 20.2%)
Page slapped together by Tunk