Name | Minion Health |
Type | Prefix |
Nickname | Ursine |
Level requirement | 6 |
Class requirement | AcolytePrimalist |
Applies To | HelmetBody ArmorBeltGlovesBootsShieldCatalystAmuletRingRelic |
Rarity on Items | Default: 35 (uncommon) Ring: 0 (common) Amulet: 0 (common) Relic: 0 (common) |
Shard Drop Chance | 1.09% (1 in 91) |
Modified Stats | Minion Health - increased Increases the maximum health of your minions |
Scaled Values
Item type | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
---|---|---|---|---|---|
Amulet | +(18% to 41%) | +(42% to 64%) | +(66% to 88%) | +(89% to 117%) | +(118% to 176%) |
Belt | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Body Armour | +(22% to 52%) | +(54% to 83%) | +(84% to 113%) | +(114% to 150%) | +(152% to 225%) |
Boots | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Gloves | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Helmet | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Off-Hand Catalyst | +(18% to 41%) | +(42% to 64%) | +(66% to 88%) | +(89% to 117%) | +(118% to 176%) |
Relic | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Ring | +(15% to 35%) | +(36% to 55%) | +(56% to 75%) | +(76% to 100%) | +(101% to 150%) |
Shield | +(18% to 41%) | +(42% to 64%) | +(66% to 88%) | +(89% to 117%) | +(118% to 176%) |