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NameMinion Health Regen
TypePrefix
NicknameReptilian
Level requirement13
Class requirementAcolytePrimalist
Applies ToHelmetBody ArmorBeltGlovesBootsShieldCatalystAmuletRingRelic
Rarity on Items70 (rare)
Shard Drop Chance0.38% (one every 264 shards)
Modified Stats
Minion Health Regen - increased
Increases the rate at which your minions regenerate health
Scaled Values
Item typeTier1Tier2Tier3Tier4Tier5
Helmet
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Body Armour
+(30% to 60%)
+(62% to 120%)
+(122% to 195%)
+(197% to 300%)
+(301% to 420%)
Belt
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Gloves
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Boots
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Shield
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Off-Hand Catalyst
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Amulet
+(23% to 47%)
+(48% to 94%)
+(95% to 152%)
+(153% to 234%)
+(235% to 328%)
Ring
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)
Relic
+(20% to 40%)
+(41% to 80%)
+(81% to 130%)
+(131% to 200%)
+(201% to 280%)