Name | Ward Per Second and Ward Decay Threshold |
Type | Suffix |
Applies To | RingAmulet |
Rarity on Items | rare - Reroll chance 65% |
Modified Stats | Ward per Second - added Causes you to generate ward over time. Ward naturally decays over time so your total ward will stabilize at a point where the regen is equal to the decay. Ward Decay Threshold - added Ward does not decay below your Ward Decay Threshold and ward below the threshold does not contribute to decay rate. For example if you have a Ward Decay Threshold of 500 then ward will not decay below 500 and ward decay rate at 1000 ward will be halved. |
Item type | Tier1 | Tier2 | Tier3 | Tier4 | Tier5 |
---|---|---|---|---|---|
Amulet | +(7 to 8) +(47 to 59) | +(9 to 11) +(60 to 74) | +(12 to 13) +(75 to 91) | +(14 to 16) +(92 to 111) | +(18 to 23) +(112 to 133) |
Ring | +(6 to 7) +(40 to 50) | +(8 to 9) +(51 to 63) | +(10 to 11) +(64 to 78) | +(12 to 14) +(79 to 95) | +(15 to 20) +(96 to 114) |