| Weight | Max Chance | Outcome | Tier Weights | Min Affixes for Replace | Removable Tiers (min-max) | Normalized Roll Value | Can Change Affix Rolls | Can Change Unique Rolls | Can Change Implicit Rolls | Randomize Subtype | Randomize Affixes | Rarity to Set | Nemesis Iterations |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 10% | Add Champion Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 1 | 10% | Add Experimental Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 0.5 | 5% | Add Set Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 1 | 10% | Add Standard Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 1 | 10% | Change Roll Values | 1,1,1,1,1,1,1 | - | - | 1 | Yes | - | Yes | - | - | - | 3 |
| 0.4 | 4% | Corrupt Subtype, Add Standard Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 1.1 | 11% | Corrupt Subtype, Add Corrupted Affix | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 0.01 | 100% | Add Low Tier Standard Affix | 1,1,1,0,0,0,0 | - | - | 0.5 | - | - | - | - | - | - | 2 |
| Weight | Max Chance | Outcome | Tier Weights | Min Affixes for Replace | Removable Tiers (min-max) | Normalized Roll Value | Can Change Affix Rolls | Can Change Unique Rolls | Can Change Implicit Rolls | Randomize Subtype | Randomize Affixes | Rarity to Set | Nemesis Iterations |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 100% | Reroll Subtype | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 3 |
| 1 | 100% | Removes Affix Tiers | 1,1,1,1,1,1,1 | - | 5 - 15 | 0.5 | - | - | - | - | - | - | 3 |
| 1 | 100% | Change Roll Values | 1,1,1,1,1,1,1 | - | - | 0 | Yes | - | - | - | - | - | 3 |
| 1 | 100% | Change Rarity and Randomize | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | Yes | Yes | Magic_2_affixes | 3 |
| 1 | 100% | Ruin Item | 1,1,1,1,1,1,1 | - | - | 0.5 | - | - | - | - | - | - | 2 |