1H Axe

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Class
Name
Level
Attack Rate
Implicits
811.05
+53 Melee Damage
+(8% to 13%) Cold Penetration
+(13% to 18%) more Damage to Frozen Enemies
241.05
+28 Melee Damage
+(20% to 28%) Chance to apply a Bleed on Hit
591.05
+47 Melee Damage
+(47% to 74%) Chance to Poison on Melee Hit
(10% to 17%) Increased Poison Duration
520.98
+32 Melee Damage
+(25 to 42) Melee Void Damage
511.05
+28 Melee Damage
+(14 to 28) Melee Lightning Damage
+(7% to 14%) Lightning Penetration
801.05
+51 Melee Damage
+(10 to 14) Minion Melee Damage
+(70% to 100%) Chance to apply a Bleed on Hit
631.05
+48 Melee Damage
+(3% to 4%) Critical Strike Chance
+(3% to 4%) increased Movement Speed
-1.05
+11 Melee Damage
500.96
+50 Melee Damage
+(10% to 18%) Cold Penetration against Frozen or Chilled Enemies
+(10% to 30%) Cold Resistance
811.05
+53 Melee Damage
+(8% to 13%) Cold Penetration
(1 to 4) Chance to Upgrade when you slay a Harbinger
520.92
+25 Melee Damage
+10% Block Chance
+(250 to 425) Block Effectiveness
60.98
+18 Melee Damage
521.05
+50 Melee Damage
+(65% to 100%) Chance to apply a Bleed on Hit
121.05
+19 Melee Damage
+(13% to 19%) Chance to apply a Bleed on Hit
710.98
+32 Melee Damage
+(30 to 44) Melee Void Damage
351.09
+33 Melee Necrotic Damage
+(23% to 39%) increased Necrotic Damage
+(23% to 39%) increased Minion Damage
661.09
+46 Melee Necrotic Damage
+(100% to 166%) increased Melee Necrotic Damage
+(100% to 166%) increased Minion Necrotic Damage
461.09
+36 Melee Damage
+(36% to 66%) Chance to apply a Bleed on Melee Hit
(10% to 16%) Increased Bleed Duration