Hatchet 
Range 1.9
Base Attack Rate 1.05
 
Pickaxe 
Range 1.9
Base Attack Rate 0.98
Requires: Level 6
 
Implicits
- +19  Melee Damage
- +(13% to 19%)  Chance to apply a Bleed on Hit
 
Battle Axe 
Range 1.9
Base Attack Rate 1.05
Requires: Level 24
Implicits
- +28  Melee Damage
- +(20% to 28%)  Chance to apply a Bleed on Hit
 
Sickle 
Range 1.9
Base Attack Rate 1.09
Requires: Level 35
Implicits
- +33  Melee Necrotic Damage
- +(23% to 39%) increased Necrotic Damage
- +(23% to 39%) increased Minion Damage
 
Wengari Axe 
Range 1.9
Base Attack Rate 1.09
Requires: Level 46
Implicits
- +36  Melee Damage
- +(36% to 66%)  Chance to apply a Bleed on Melee Hit
- (10% to 16%)  Increased Bleed Duration
 
Crescent Axe 
Range 1.9
Base Attack Rate 1.05
Requires: Level 51
Implicits
- +28  Melee Damage
- +(14 to 28)  Melee Lightning Damage
- +(7% to 14%)  Lightning Penetration
 
Implicits
- +32  Melee Damage
- +(25 to 42)  Melee Void Damage
Not random drop
Implicits
- +50  Melee Damage
- +(65% to 100%)  Chance to apply a Bleed on Hit
Not random drop
Implicits
- +25  Melee Damage
- +10%  Block Chance
- +(250 to 425)  Block Effectiveness
Not random drop
Chitin Claw 
Range 1.9
Base Attack Rate 1.05
Requires: Level 59
Implicits
- +47  Melee Damage
- +(47% to 74%)  Chance to Poison on Melee Hit
- (10% to 17%)  Increased Poison Duration
 
Eagle Wing 
Range 1.9
Base Attack Rate 1.05
Requires: Level 63
Implicits
- +48  Melee Damage
- +(3% to 4%)  Critical Strike Chance
- +(3% to 4%) increased Movement Speed
 
Implicits
- +46  Melee Necrotic Damage
- +(100% to 166%) increased Melee Necrotic Damage
- +(100% to 166%) increased Minion Necrotic Damage
 
Implicits
- +32  Melee Damage
- +(30 to 44)  Melee Void Damage
 
Implicits
- +51  Melee Damage
- +(10 to 14)  Minion Melee Damage
- +(70% to 100%)  Chance to apply a Bleed on Hit
 
Kolheim Axe 
Range 1.9
Base Attack Rate 1.05
Requires: Level 81
Implicits
- +53  Melee Damage
- +(8% to 13%)  Cold Penetration
- (1 to 4)  Chance to Upgrade when you slay a Harbinger
Not random drop
Implicits
- +53  Melee Damage
- +(8% to 13%)  Cold Penetration
- +(13% to 18%) more Damage to Frozen Enemies
Not random drop
Page slapped together by 
Tunk