Class
Basic (12)
Unique (8)
Set (1)
Prefix (19)
Suffix (16)

Implicits
- +19 Melee Damage
- +(13% to 19%) Chance to Bleed on Hit
Requires Level 12

Implicits
- +28 Melee Damage
- +(20% to 28%) Chance to Bleed on Hit
Requires Level 24

Implicits
- +33 Melee Necrotic Damage
- +(23% to 39%) increased Necrotic Damage
- +(23% to 39%) increased Minion Damage
Requires Level 35

Implicits
- +36 Melee Damage
- +(36% to 66%) Chance to Bleed on Melee Hit
- 10% to 16% Increased Bleed Duration
Requires Level 46

Implicits
- +28 Melee Damage
- +(14 to 28) Melee Lightning Damage
- +(7% to 14%) Lightning Penetration
Requires Level 51

Implicits
- +47 Melee Damage
- +(47% to 74%) Chance to Poison on Melee Hit
- 10% to 17% Increased Poison Duration
Requires Level 59

Implicits
- +48 Melee Damage
- +(3% to 4%) Critical Strike Chance
- +(3% to 4%) increased Movement Speed
Requires Level 63

Implicits
- +46 Melee Necrotic Damage
- +(100% to 166%) increased Melee Necrotic Damage
- +(100% to 166%) increased Minion Necrotic Damage
Requires Level 66

Implicits
- +32 Melee Damage
- +(30 to 44) Melee Void Damage
Requires Level 71

Implicits
- +51 Melee Damage
- +(7 to 10) Minion Melee Physical Damage
- +(70% to 100%) Chance to Bleed on Hit
Requires Level 80