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Class
Hatchet
Range 1.8
Base Attack Rate 1.05
Implicits
  • +11 Melee Physical Damage
 Requires Level 1
Pickaxe
Range 1.9
Base Attack Rate 0.98
Implicits
  • +18 Melee Physical Damage
 Requires Level 6
Rusted Cleaver
Range 1.9
Base Attack Rate 1.05
Implicits
  • +19 Melee Physical Damage
  • +(13% to 19%) Chance to Bleed on Hit
 Requires Level 12
Battle Axe
Range 1.9
Base Attack Rate 1.05
Implicits
  • +28 Melee Physical Damage
  • +(20% to 28%) Chance to Bleed on Hit
 Requires Level 24
Sickle
Range 1.9
Base Attack Rate 1.09
Implicits
  • +33 Melee Necrotic Damage
  • +(23% to 39%) increased Necrotic Damage
  • +(23% to 39%) increased Minion Damage
 Requires Level 35
Wengari Axe
Range 1.9
Base Attack Rate 1.09
Implicits
  • +36 Melee Physical Damage
  • +(36% to 66%) Chance to Bleed on Melee Hit
  • 10% to 16% Increased Bleed Effect
 Requires Level 46
Crescent Axe
Range 1.9
Base Attack Rate 1.05
Implicits
  • +28 Melee Physical Damage
  • +(14 to 28) Melee Lightning Damage
  • +(7% to 14%) Lightning Penetration
 Requires Level 51
Chitin Claw
Range 1.8
Base Attack Rate 1.05
Implicits
  • +47 Melee Physical Damage
  • +(47% to 74%) Chance to Poison on Melee Hit
  • 10% to 17% Increased Poison Duration
 Requires Level 59
Eagle Wing
Range 1.9
Base Attack Rate 1.05
Implicits
  • +48 Melee Physical Damage
  • +(3% to 4%) Critical Strike Chance
  • +(3% to 4%) increased Movement Speed
 Requires Level 63
Soul Harvester
Range 1.9
Base Attack Rate 1.09
Implicits
  • +46 Melee Necrotic Damage
  • +(100% to 166%) increased Melee Necrotic Damage
  • +(100% to 166%) increased Minion Necrotic Damage
 Requires Level 66
Shadow Cleaver
Range 1.9
Base Attack Rate 0.98
Implicits
  • +32 Melee Physical Damage
  • +(30 to 44) Melee Void Damage
 Requires Level 71
Dragonbone Axe
Range 1.9
Base Attack Rate 1.05
Implicits
  • +51 Melee Physical Damage
  • +(7 to 10) Minion Melee Physical Damage
  • +(70% to 100%) Chance to Bleed on Hit
 Requires Level 80