Home>Items>2H Axes
Class
Forestry Axe
Range 2.4
Base Attack Rate 0.92
Implicits
  • +23 Melee Damage
 
Refuge Axe
Range 2.4
Base Attack Rate 0.95
Requires: Level 5
Implicits
  • +25 Melee Damage
 
Cultist Chopper
Range 2.4
Base Attack Rate 0.92
Requires: Level 14
Implicits
  • +31 Melee Damage
  • +(43% to 71%) Chance to Bleed on Melee Hit
 
Bearded Axe
Range 2.4
Base Attack Rate 0.95
Requires: Level 21
Implicits
  • +42 Melee Damage
  • +(24% to 50%) increased Minion Damage
 
Imperial Halberd
Range 2.8
Base Attack Rate 0.89
Requires: Level 33
Implicits
  • +60 Melee Damage
  • +(60% to 90%) Chance to Bleed on Melee Hit
 
Ice Axe
Range 2.4
Base Attack Rate 0.95
Requires: Level 47
Implicits
  • +31 Melee Damage
  • +(31 to 41) Melee Cold Damage
  • +(41% to 131%) increased Cold Damage
 
Orbit Cleaver
Range 2.4
Base Attack Rate 0.92
Requires: Level 52
Implicits
  • +100 Melee Damage
  • +(50% to 100%) increased Physical Damage
  • +(50% to 100%) increased Minion Physical Damage
Not random drop
War Anchor
Range 2.4
Base Attack Rate 0.89
Requires: Level 52
Implicits
  • +125 Melee Damage
  • +(125% to 175%) Chance to Bleed on Melee Hit
Not random drop
Great Axe
Range 2.4
Base Attack Rate 0.95
Requires: Level 54
Implicits
  • +70 Melee Damage
  • +(70% to 100%) Chance to Bleed on Melee Hit
 
Jade Cleaver
Range 2.4
Base Attack Rate 0.95
Requires: Level 62
Implicits
  • +110 Melee Damage
  • +75% Poison Resistance
 
Obsidian Axe
Range 2.4
Base Attack Rate 0.92
Requires: Level 64
Implicits
  • +101 Melee Damage
  • +(75% to 110%) increased Physical Damage
  • +(75% to 110%) increased Minion Physical Damage
 
Bone Scythe
Range 2.6
Base Attack Rate 0.92
Requires: Level 66
Implicits
  • +113 Melee Damage
  • +(13% to 29%) Necrotic Penetration
  • +(13% to 29%) Minion Necrotic Penetration
 
Bardiche
Range 2.8
Base Attack Rate 0.89
Requires: Level 71
Implicits
  • +130 Melee Damage
  • +(130% to 190%) Chance to Bleed on Melee Hit
 
Radiant Axe
Range 2.4
Base Attack Rate 0.95
Requires: Level 76
Implicits
  • +60 Melee Damage
  • +60 Melee Fire Damage
  • +(8% to 16%) Fire Penetration
 
Fire Lich Scythe
Range 2.6
Base Attack Rate 0.92
Requires: Level 76
Implicits
  • +146 Melee Damage
  • +(46 to 60) Spell Fire Damage
  • +(46 to 60) Spell Necrotic Damage
Not random drop
Sun Beak
Range 2.4
Base Attack Rate 0.92
Requires: Level 81
Implicits
  • +105 Melee Damage
  • +(105% to 135%) Melee Critical Strike Multiplier
  • 1 to 4 Chance to Upgrade when you slay a Harbinger
Not random drop
Avenged Sun Beak
Range 2.4
Base Attack Rate 0.92
Requires: Level 81
Implicits
  • +105 Melee Damage
  • +(105% to 135%) Melee Critical Strike Multiplier
  • 10 to 15 Health Gain on Crit
Not random drop
Silver Crescent
Range 2.2
Base Attack Rate 1.02
Requires: Level 83
Implicits
  • +122 Melee Damage
  • +(100% to 200%) Chance to Bleed on Hit
  • +(5% to 10%) increased Movement Speed
Not random drop
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