Home>Items>2H Axes>
Class
Forestry Axe
Range 2.4
Base Attack Rate 0.92
Implicits
  • +23 Melee Physical Damage
 Requires Level 1
Refuge Axe
Range 2.4
Base Attack Rate 0.95
Implicits
  • +25 Melee Physical Damage
 Requires Level 5
Cultist Chopper
Range 2.4
Base Attack Rate 0.92
Implicits
  • +31 Melee Physical Damage
  • +(43% to 71%) Chance to Bleed on Melee Hit
 Requires Level 14
Bearded Axe
Range 2.4
Base Attack Rate 0.95
Implicits
  • +42 Melee Physical Damage
  • +(24% to 50%) increased Minion Damage
 Requires Level 21
Imperial Halberd
Range 2.8
Base Attack Rate 0.89
Implicits
  • +60 Melee Physical Damage
  • +(60% to 90%) Chance to Bleed on Melee Hit
 Requires Level 33
Ice Axe
Range 2.4
Base Attack Rate 0.95
Implicits
  • +31 Melee Physical Damage
  • +(31 to 41) Melee Cold Damage
  • +(41% to 131%) increased Cold Damage
 Requires Level 47
Great Axe
Range 2.4
Base Attack Rate 0.95
Implicits
  • +70 Melee Physical Damage
  • +(70% to 100%) Chance to Bleed on Melee Hit
 Requires Level 54
Jade Cleaver
Range 2.4
Base Attack Rate 0.95
Implicits
  • +105 Melee Physical Damage
  • +75% Poison Resistance
 Requires Level 62
Obsidian Axe
Range 2.4
Base Attack Rate 0.92
Implicits
  • +101 Melee Physical Damage
  • +(75% to 110%) increased Physical Damage
  • +(75% to 110%) increased Minion Physical Damage
 Requires Level 64
Bone Scythe
Range 2.6
Base Attack Rate 0.92
Implicits
  • +113 Melee Physical Damage
  • +(13% to 29%) Necrotic Penetration
  • +(13% to 29%) Minion Necrotic Penetration
 Requires Level 66
Bardiche
Range 2.8
Base Attack Rate 0.89
Implicits
  • +130 Melee Physical Damage
  • +(130% to 190%) Chance to Bleed on Melee Hit
 Requires Level 71
Radiant Axe
Range 2.4
Base Attack Rate 0.95
Implicits
  • +60 Melee Physical Damage
  • +60 Melee Fire Damage
  • +(8% to 16%) Fire Penetration
 Requires Level 76