Timeline
Basic (224)
Unique (0)
Set (0)
Prefix (0)
Suffix (0)
Implicits
- +(40% to 60%) Chance to Slow on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) Chance to Slow on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (30% to 45%) Increased Two-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Two-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (15% to 30%) Increased Quiver Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (41% to 60%) Increased Quiver Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- (10% to 20%) Increased Helmet Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (22% to 50%) Increased Helmet Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(25% to 40%) Lightning Resistance
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(55% to 75%) Lightning Resistance
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (12% to 20%) Increased Body Armor Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (22% to 35%) Increased Body Armor Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (20% to 30%) Increased Belt Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (32% to 50%) Increased Belt Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- +(40% to 60%) increased Poison Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) increased Poison Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (15% to 30%) Increased Shield Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Shield Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(200 to 320) Armor
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(3% to 4%) Block Chance
- +(100 to 140) Block Effectiveness
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(5% to 8%) Block Chance
- +(180 to 240) Block Effectiveness
Monolith Timeline: The Age of Winter
Level 100
Implicits
- (25% to 35%) Increased Bow Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (40% to 60%) Increased Bow Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- +(10% to 20%) Chance to Shred Fire Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(25% to 50%) Chance to Shred Fire Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(12% to 24%) increased Armor
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(25% to 55%) increased Armor
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(40% to 60%) increased Lightning Damage
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(65% to 100%) increased Lightning Damage
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (30% to 45%) Increased Two-Handed Staff Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Two-Handed Staff Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (12% to 20%) Increased Suffix Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (22% to 35%) Increased Suffix Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (50% to 90%) Increased Stun Chance
Monolith Timeline: Ending the Storm
Level 78
Implicits
- (100% to 160%) Increased Stun Chance
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (30% to 45%) Increased Wand Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Wand Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(40% to 60%) increased Physical Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) increased Physical Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(40% to 60%) Chance to Shock on Hit
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(65% to 100%) Chance to Shock on Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (30% to 50%) Increased Huge Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (51% to 100%) Increased Huge Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- +(20% to 35%) Chance to apply Frailty on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(40% to 60%) Chance to apply Frailty on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(5 to 10) Spell Cold Damage While Channelling
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(11 to 20) Spell Cold Damage While Channelling
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(10% to 20%) Chance to Shred Void Resistance on Hit
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(25% to 50%) Chance to Shred Void Resistance on Hit
Monolith Timeline: The Black Sun
Level 100
Implicits
- +(40% to 60%) increased Necrotic Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) increased Necrotic Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (25% to 40%) Increased Ailment Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (45% to 70%) Increased Ailment Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- +(25% to 40%) Necrotic Resistance
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(45% to 75%) Necrotic Resistance
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(25% to 40%) Void Resistance
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(55% to 75%) Void Resistance
Monolith Timeline: The Black Sun
Level 100
Implicits
- +(10% to 14%) Endurance
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(18% to 30%) Endurance
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- (10% to 20%) Increased Body Armor Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (22% to 50%) Increased Body Armor Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(20% to 26%) Critical Strike Multiplier
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(27% to 40%) Critical Strike Multiplier
Monolith Timeline: The Black Sun
Level 100
Implicits
- (30% to 45%) Increased One-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased One-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (30% to 50%) Increased Ornate Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (51% to 100%) Increased Ornate Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (30% to 45%) Increased Two-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Two-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(40% to 60%) increased Fire Damage
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(65% to 100%) increased Fire Damage
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(40% to 60%) Chance to Ignite on Hit
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(65% to 100%) Chance to Ignite on Hit
Monolith Timeline: The Black Sun
Level 100
Implicits
- +(10% to 20%) Chance to Shred Physical Resistance on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(25% to 50%) Chance to Shred Physical Resistance on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
- (40 to 70) Ward Gained on Potion Use
- +(80 to 140) Ward Decay Threshold
Monolith Timeline: Ending the Storm
Level 78
Implicits
- (80 to 130) Ward Gained on Potion Use
- +(160 to 260) Ward Decay Threshold
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (20% to 30%) Increased Gloves Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (32% to 50%) Increased Gloves Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (6 to 10) Ward Gain on Kill
- +(60 to 100) Ward Decay Threshold
Monolith Timeline: The Black Sun
Level 70
Implicits
- (12 to 18) Ward Gain on Kill
- +(120 to 200) Ward Decay Threshold
Monolith Timeline: The Black Sun
Level 100
Implicits
- (15% to 30%) Increased Gloves Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Gloves Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(60% to 90%) Chance to Shred Poison Resistance on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(100% to 150%) Chance to Shred Poison Resistance on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(20% to 35%) Chance to Chill on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(40% to 60%) Chance to Chill on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(25% to 40%) Fire Resistance
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(55% to 75%) Fire Resistance
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(40% to 60%) Chance to apply a Bleed on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) Chance to apply a Bleed on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (7% to 14%) Increased Prefix Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (15% to 25%) Increased Prefix Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- +(2% to 4%) of Melee Damage Leeched as Health
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(4.5% to 7%) of Melee Damage Leeched as Health
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(1.2% to 2%) of Spell Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(2.2% to 3.5%) of Spell Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 100
Implicits
- (16% to 26%) Increased Two-Handed Staff Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (30% to 45%) Increased Two-Handed Staff Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- (15% to 25%) Chance to Gain 30 Ward when Hit
Monolith Timeline: Ending the Storm
Level 78
Implicits
- (30% to 50%) Chance to Gain 30 Ward when Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (12% to 20%) Increased Skill Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (22% to 35%) Increased Skill Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- +(60 to 90) Mana
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (30% to 50%) Increased Adorned Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (51% to 100%) Increased Adorned Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- +(40% to 60%) Chance to apply Frostbite on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(65% to 100%) Chance to apply Frostbite on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
- (10% to 18%) Increased Class Specific Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (20% to 30%) Increased Class Specific Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (10% to 15%) Increased Glyph Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (16% to 25%) Increased Glyph Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (20% to 30%) Increased Stun Duration
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- (32% to 50%) Increased Stun Duration
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(40% to 60%) increased Cold Damage
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(65% to 100%) increased Cold Damage
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (15% to 30%) Increased Belt Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Belt Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(10% to 20%) Chance to Shred Lightning Resistance on Hit
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(25% to 50%) Chance to Shred Lightning Resistance on Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
- +(200 to 350) Armor While Channelling
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(400 to 650) Armor While Channelling
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(25% to 40%) Poison Resistance
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(55% to 75%) Poison Resistance
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (30% to 50%) Increased Grand Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (51% to 100%) Increased Grand Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- +(10% to 20%) Chance to Shred Necrotic Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(25% to 50%) Chance to Shred Necrotic Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- +(25% to 40%) Cold Resistance
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(55% to 75%) Cold Resistance
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(10% to 20%) Chance to Shred Cold Resistance on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(25% to 50%) Chance to Shred Cold Resistance on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
- (15% to 30%) Increased Off-Hand Catalyst Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Off-Hand Catalyst Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- (20% to 30%) Increased Shield Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (32% to 50%) Increased Shield Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (20% to 30%) Increased Off-Hand Catalyst Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (32% to 50%) Increased Off-Hand Catalyst Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (20% to 30%) Increased Ring Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (33% to 50%) Increased Ring Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- (30% to 45%) Increased Two-Handed Spear Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Two-Handed Spear Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (30% to 45%) Increased One-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased One-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(25% to 40%) Physical Resistance
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(55% to 75%) Physical Resistance
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(7% to 12%) to All Resistances
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(13% to 20%) to All Resistances
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(17 to 25) Ward per Second
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(30 to 42) Ward per Second
Monolith Timeline: Ending the Storm
Level 100
Implicits
- +(60% to 100%) increased Health Regen
- +(6 to 10) Health Regen
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(120% to 200%) increased Health Regen
- +(12 to 20) Health Regen
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (15% to 30%) Increased Boots Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Boots Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- (25% to 35%) Increased Wand Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (40% to 60%) Increased Wand Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- (10% to 20%) Increased Amulet Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (22% to 35%) Increased Amulet Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- (30% to 45%) Increased Sceptre Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Sceptre Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (25% to 40%) Increased Gold Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (45% to 70%) Increased Gold Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (30% to 45%) Increased One-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased One-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(60 to 100) Dodge Rating
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(101 to 200) Dodge Rating
Monolith Timeline: The Black Sun
Level 100
Implicits
- (10% to 20%) Increased Relic Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (22% to 35%) Increased Relic Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- (30% to 45%) Increased Two-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 90%) Increased Two-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- (30% to 50%) Increased Large Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (51% to 100%) Increased Large Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (10% to 15%) Increased Rune Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (16% to 25%) Increased Rune Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (12% to 25%) Increased Relic Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (30% to 60%) Increased Relic Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(40% to 60%) increased Minion Damage
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(65% to 100%) increased Minion Damage
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- (4% to 6%) Increased Experience
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (7% to 10%) Increased Experience
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- (10 to 14) Health Gain on Block
Monolith Timeline: The Black Sun
Level 70
Implicits
- (15 to 22) Health Gain on Block
Monolith Timeline: The Black Sun
Level 100
Implicits
- (30% to 45%) Increased Dagger Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 75%) Increased Dagger Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(30% to 45%) Critical Strike Avoidance
- +(30 to 50) Dodge Rating
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(50% to 70%) Critical Strike Avoidance
- +(51 to 90) Dodge Rating
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- +(15% to 35%) increased Dodge Rating
Monolith Timeline: Spirits of Fire
Level 90
Implicits
- +(40% to 70%) increased Dodge Rating
Monolith Timeline: Spirits of Fire
Level 100
Implicits
- (15% to 30%) Increased Ring Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Ring Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- +(40% to 60%) Chance to Poison on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(65% to 100%) Chance to Poison on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (12% to 20%) Increased Helmet Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
- (22% to 35%) Increased Helmet Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
- (20% to 30%) Increased Leech Rate
Monolith Timeline: The Black Sun
Level 70
Implicits
- (35% to 50%) Increased Leech Rate
Monolith Timeline: The Black Sun
Level 100
Implicits
- (10% to 14%) Increased Shock Duration
Monolith Timeline: Ending the Storm
Level 78
Implicits
- (15% to 22%) Increased Shock Duration
Monolith Timeline: Ending the Storm
Level 100
Implicits
- (30% to 45%) Increased Bow Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 74
Implicits
- (50% to 75%) Increased Bow Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
- +(40 to 70) Endurance Threshold
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(80 to 150) Endurance Threshold
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(8% to 15%) to Minion All Resistances
Monolith Timeline: Reign of Dragons
Level 85
Implicits
- +(16% to 25%) to Minion All Resistances
Monolith Timeline: Reign of Dragons
Level 100
Implicits
- (15% to 30%) Increased Amulet Drop Rate
Monolith Timeline: The Stolen Lance
Level 66
Implicits
- (35% to 75%) Increased Amulet Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
- (25% to 35%) Increased Two-Handed Spear Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 82
Implicits
- (40% to 60%) Increased Two-Handed Spear Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
- +(100% to 180%) Freeze Rate Multiplier
Monolith Timeline: Ending the Storm
Level 78
Implicits
- +(200% to 300%) Freeze Rate Multiplier
Monolith Timeline: Ending the Storm
Level 100
Implicits
- +(40% to 60%) increased Void Damage
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(65% to 100%) increased Void Damage
Monolith Timeline: The Black Sun
Level 100
Implicits
- (10% to 15%) Increased Unique Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 62
Implicits
- (16% to 22%) Increased Unique Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
- +(30% to 50%) Freeze Rate per stack of Chill
Monolith Timeline: The Age of Winter
Level 90
Implicits
- +(55% to 80%) Freeze Rate per stack of Chill
Monolith Timeline: The Age of Winter
Level 100
Implicits
- +(30% to 50%) increased Critical Strike Chance
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(51% to 80%) increased Critical Strike Chance
Monolith Timeline: The Black Sun
Level 100
Implicits
- +(1.2% to 2%) of Throwing Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 70
Implicits
- +(2.2% to 3.5%) of Throwing Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 100











































































