Home>Items>Blessing
Timeline
Implicits
  • +(40% to 60%) Chance to Slow on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) Chance to Slow on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 30% to 45% Increased Two-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Two-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 15% to 30% Increased Quiver Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 41% to 60% Increased Quiver Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • 10% to 20% Increased Helmet Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 22% to 50% Increased Helmet Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(25% to 40%) Lightning Resistance
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(55% to 75%) Lightning Resistance
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 12% to 20% Increased Body Armour Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 22% to 35% Increased Body Armour Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 20% to 30% Increased Belt Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 32% to 50% Increased Belt Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • +(40% to 60%) increased Poison Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) increased Poison Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 15% to 30% Increased Shield Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Shield Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(120 to 180) Armor
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(200 to 320) Armor
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(3% to 4%) Block Chance
  • +(100 to 140) Block Effectiveness
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(5% to 8%) Block Chance
  • +(180 to 240) Block Effectiveness
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • 25% to 35% Increased Bow Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 40% to 60% Increased Bow Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Fire Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(25% to 50%) Chance to Shred Fire Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(12% to 24%) increased Armor
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(25% to 55%) increased Armor
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(40% to 60%) increased Lightning Damage
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(65% to 100%) increased Lightning Damage
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 30% to 45% Increased Two-Handed Staff Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Two-Handed Staff Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 12% to 20% Increased Suffix Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 22% to 35% Increased Suffix Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 50% to 90% Increased Stun Chance
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • 100% to 160% Increased Stun Chance
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 30% to 45% Increased Wand Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Wand Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(40% to 60%) increased Physical Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) increased Physical Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(40% to 60%) Chance to Shock on Hit
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(65% to 100%) Chance to Shock on Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 30% to 50% Increased Huge Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 51% to 100% Increased Huge Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • +(20% to 35%) Chance to apply Frailty on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(40% to 60%) Chance to apply Frailty on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(5 to 10) Spell Cold Damage While Channelling
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(11 to 20) Spell Cold Damage While Channelling
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Void Resistance on Hit
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(25% to 50%) Chance to Shred Void Resistance on Hit
Monolith Timeline: The Black Sun
Level 100
Implicits
  • +(40% to 60%) increased Necrotic Damage
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) increased Necrotic Damage
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 25% to 40% Increased Ailment Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 45% to 70% Increased Ailment Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • +(25% to 40%) Necrotic Resistance
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(45% to 75%) Necrotic Resistance
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(25% to 40%) Void Resistance
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(55% to 75%) Void Resistance
Monolith Timeline: The Black Sun
Level 100
Implicits
  • +(10% to 14%) Endurance
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(18% to 30%) Endurance
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • 10% to 20% Increased Body Armour Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 22% to 50% Increased Body Armour Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(20% to 26%) Critical Strike Multiplier
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(27% to 40%) Critical Strike Multiplier
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 30% to 45% Increased One-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased One-Handed Sword Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 30% to 50% Increased Ornate Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 51% to 100% Increased Ornate Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 30% to 45% Increased Two-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Two-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(40% to 60%) increased Fire Damage
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(65% to 100%) increased Fire Damage
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(40% to 60%) Chance to Ignite on Hit
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(65% to 100%) Chance to Ignite on Hit
Monolith Timeline: The Black Sun
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Physical Resistance on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(25% to 50%) Chance to Shred Physical Resistance on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • 40 to 70 Ward Gained on Potion Use
  • +(80 to 140) Ward Decay Threshold
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • 80 to 130 Ward Gained on Potion Use
  • +(160 to 260) Ward Decay Threshold
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 20% to 30% Increased Gloves Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 32% to 50% Increased Gloves Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 6 to 10 Ward Gain on Kill
  • +(60 to 100) Ward Decay Threshold
Monolith Timeline: The Black Sun
Level 66
Implicits
  • 12 to 18 Ward Gain on Kill
  • +(120 to 200) Ward Decay Threshold
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 15% to 30% Increased Gloves Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Gloves Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(60% to 90%) Chance to Shred Poison Resistance on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(100% to 150%) Chance to Shred Poison Resistance on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(20% to 35%) Chance to Chill on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(40% to 60%) Chance to Chill on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(25% to 40%) Fire Resistance
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(55% to 75%) Fire Resistance
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(40% to 60%) Chance to Bleed on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) Chance to Bleed on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 7% to 14% Increased Prefix Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 15% to 25% Increased Prefix Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • +(2% to 4%) of Melee Damage Leeched as Health
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(4.5% to 7%) of Melee Damage Leeched as Health
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(1.2% to 2%) of Spell Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(2.2% to 3.5%) of Spell Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 16% to 26% Increased Two-Handed Staff Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 30% to 45% Increased Two-Handed Staff Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • 15% to 25% Chance to Gain 30 Ward when Hit
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • 30% to 50% Chance to Gain 30 Ward when Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 12% to 20% Increased Skill Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 22% to 35% Increased Skill Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • +(30 to 50) Mana
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(60 to 90) Mana
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 30% to 50% Increased Adorned Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 51% to 100% Increased Adorned Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • +(40% to 60%) Chance to apply Frostbite on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(65% to 100%) Chance to apply Frostbite on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(30 to 42) Health
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(45 to 70) Health
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 10% to 18% Increased Class Specific Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 20% to 30% Increased Class Specific Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 10% to 15% Increased Glyph Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 16% to 25% Increased Glyph Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 20% to 30% Increased Stun Duration
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • 32% to 50% Increased Stun Duration
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(40% to 60%) increased Cold Damage
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(65% to 100%) increased Cold Damage
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 15% to 30% Increased Belt Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Belt Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Lightning Resistance on Hit
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(25% to 50%) Chance to Shred Lightning Resistance on Hit
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • +(200 to 350) Armor While Channelling
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(400 to 650) Armor While Channelling
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(25% to 40%) Poison Resistance
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(55% to 75%) Poison Resistance
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 30% to 50% Increased Grand Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 51% to 100% Increased Grand Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Necrotic Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(25% to 50%) Chance to Shred Necrotic Resistance on Hit
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • +(25% to 40%) Cold Resistance
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(55% to 75%) Cold Resistance
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(10% to 20%) Chance to Shred Cold Resistance on Hit
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(25% to 50%) Chance to Shred Cold Resistance on Hit
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • 15% to 30% Increased Off-Hand Catalyst Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Off-Hand Catalyst Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • 20% to 30% Increased Shield Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 32% to 50% Increased Shield Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 20% to 30% Increased Off-Hand Catalyst Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 32% to 50% Increased Off-Hand Catalyst Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 20% to 30% Increased Ring Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 33% to 50% Increased Ring Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • 30% to 45% Increased Two-Handed Spear Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Two-Handed Spear Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 30% to 45% Increased One-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased One-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(25% to 40%) Physical Resistance
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(55% to 75%) Physical Resistance
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(7% to 12%) to All Resistances
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(13% to 20%) to All Resistances
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(17 to 25) Ward per Second
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(30 to 42) Ward per Second
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • +(60% to 100%) increased Health Regen
  • +(6 to 10) Health Regen
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(120% to 200%) increased Health Regen
  • +(12 to 20) Health Regen
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 15% to 30% Increased Boots Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Boots Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • 25% to 35% Increased Wand Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 40% to 60% Increased Wand Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • 10% to 20% Increased Amulet Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 22% to 35% Increased Amulet Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • 30% to 45% Increased Sceptre Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Sceptre Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 25% to 40% Increased Gold Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 45% to 70% Increased Gold Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 30% to 45% Increased One-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased One-Handed Axe Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(40 to 60) Dodge Rating
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(61 to 100) Dodge Rating
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 10% to 20% Increased Relic Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 22% to 35% Increased Relic Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • 30% to 45% Increased Two-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 90% Increased Two-Handed Mace Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • 30% to 50% Increased Large Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 51% to 100% Increased Large Idol Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 10% to 15% Increased Rune Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 16% to 25% Increased Rune Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 12% to 25% Increased Relic Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 30% to 60% Increased Relic Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(40% to 60%) increased Minion Damage
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(65% to 100%) increased Minion Damage
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • 4% to 6% Increased Experience
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 7% to 10% Increased Experience
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • 10 to 14 Health Gain on Block
Monolith Timeline: The Black Sun
Level 66
Implicits
  • 15 to 22 Health Gain on Block
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 30% to 45% Increased Dagger Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 75% Increased Dagger Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(30% to 45%) Critical Strike Avoidance
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(50% to 70%) Critical Strike Avoidance
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • +(15% to 35%) increased Dodge Rating
Monolith Timeline: Spirits of Fire
Level 90
Implicits
  • +(40% to 70%) increased Dodge Rating
Monolith Timeline: Spirits of Fire
Level 100
Implicits
  • 15% to 30% Increased Ring Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Ring Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • +(40% to 60%) Chance to Poison on Hit
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(65% to 100%) Chance to Poison on Hit
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 12% to 20% Increased Helmet Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 90
Implicits
  • 22% to 35% Increased Helmet Shard Drop Rate
Monolith Timeline: The Last Ruin
Level 100
Implicits
  • 20% to 30% Increased Leech Rate
Monolith Timeline: The Black Sun
Level 66
Implicits
  • 35% to 50% Increased Leech Rate
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 10% to 14% Increased Shock Duration
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • 15% to 22% Increased Shock Duration
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • 30% to 45% Increased Bow Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 70
Implicits
  • 50% to 75% Increased Bow Drop Rate
Monolith Timeline: Blood, Frost, and Death
Level 100
Implicits
  • +(40 to 70) Endurance Threshold
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(80 to 150) Endurance Threshold
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(8% to 15%) to Minion All Resistances
Monolith Timeline: Reign of Dragons
Level 85
Implicits
  • +(16% to 25%) to Minion All Resistances
Monolith Timeline: Reign of Dragons
Level 100
Implicits
  • 15% to 30% Increased Amulet Drop Rate
Monolith Timeline: The Stolen Lance
Level 62
Implicits
  • 35% to 75% Increased Amulet Drop Rate
Monolith Timeline: The Stolen Lance
Level 100
Implicits
  • 25% to 35% Increased Two-Handed Spear Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 80
Implicits
  • 40% to 60% Increased Two-Handed Spear Shard Drop Rate
Monolith Timeline: Fall of the Empire
Level 100
Implicits
  • +(100% to 180%) Freeze Rate Multiplier
Monolith Timeline: Ending the Storm
Level 75
Implicits
  • +(200% to 300%) Freeze Rate Multiplier
Monolith Timeline: Ending the Storm
Level 100
Implicits
  • +(40% to 60%) increased Void Damage
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(65% to 100%) increased Void Damage
Monolith Timeline: The Black Sun
Level 100
Implicits
  • 10% to 15% Increased Unique Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 58
Implicits
  • 16% to 22% Increased Unique Drop Rate
Monolith Timeline: Fall of the Outcasts
Level 100
Implicits
  • +(30% to 50%) Freeze Rate per stack of Chill
Monolith Timeline: The Age of Winter
Level 90
Implicits
  • +(55% to 80%) Freeze Rate per stack of Chill
Monolith Timeline: The Age of Winter
Level 100
Implicits
  • +(30% to 50%) increased Critical Strike Chance
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(51% to 80%) increased Critical Strike Chance
Monolith Timeline: The Black Sun
Level 100
Implicits
  • +(1.2% to 2%) of Throwing Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 66
Implicits
  • +(2.2% to 3.5%) of Throwing Damage Leeched as Health
Monolith Timeline: The Black Sun
Level 100
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