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Implicits
  • +20 Armor
Not random drop
Requires Level 1
Implicits
  • +17 Armor
Requires Level 1 Acolyte
Implicits
  • +16 Armor
Requires Level 1 Mage
Implicits
  • +20 Armor
Requires Level 1 Primalist
Implicits
  • +45 Armor
Requires Level 1 Sentinel
Implicits
  • +24 Armor
Requires Level 4 Primalist
Implicits
  • +25 Armor
Not random drop
Requires Level 5
Implicits
  • +7 Armor
  • +(5% to 12%) increased Cast Speed
Requires Level 5 Acolyte
Implicits
  • +60 Armor
Requires Level 5 Sentinel
Implicits
  • +30 Armor
  • +(5% to 15%) increased Spell Damage
Requires Level 10 Mage
Implicits
  • +100 Armor
  • +(50 to 100) Fire Protection
Requires Level 13 Sentinel
Implicits
  • +47 Armor
Requires Level 14 Acolyte
Implicits
  • +50 Armor
Not random drop
Requires Level 15
Implicits
  • +50 Armor
Requires Level 16 Primalist
Implicits
  • +35 Armor
  • +(10% to 25%) increased Critical Strike Chance
Requires Level 19 Mage
Implicits
  • +32 Armor
  • +(2 to 3) Adaptive Spell Damage
Not random drop
Requires Level 23
Implicits
  • +60 Armor
Requires Level 25 Mage
Implicits
  • +85 Armor
Not random drop
Requires Level 27
Implicits
  • +145 Armor
Requires Level 28 Sentinel
Implicits
  • +78 Armor
  • +(10% to 30%) increased Physical Damage
Requires Level 30 Primalist
Implicits
  • +39 Armor
  • +(15% to 40%) increased Spell Damage
Requires Level 31 Acolyte
Implicits
  • +74 Armor
  • 5% to 60% Increased Healing Effectiveness
Not random drop
Requires Level 35
Implicits
  • +90 Armor
  • +(10 to 25) Mana
Requires Level 40 Mage
Implicits
  • +120 Armor
  • +(80 to 140) Cold Protection
Requires Level 40 Primalist
Implicits
  • +114 Armor
  • +(29 to 114) Lightning Protection
Not random drop
Requires Level 41
Implicits
  • +130 Armor
  • +(30% to 70%) increased Void Damage
Requires Level 42 Sentinel
Implicits
  • +109 Armor
  • +(50 to 160) Poison Protection
Requires Level 46 Acolyte
Implicits
  • +180 Armor
  • +(100 to 300) Poison Protection
Requires Level 58 Primalist
Implicits
  • +220 Armor
Not random drop
Requires Level 60
Implicits
  • +240 Armor
  • +(20% to 50%) increased Critical Strike Chance
Requires Level 60 Sentinel
Implicits
  • +163 Armor
  • +(15 to 33) Mana
Requires Level 61 Acolyte
Implicits
  • +85 Armor
  • +(75% to 275%) Freeze Rate Multiplier
Requires Level 62 Mage
Implicits
  • +89 Armor
  • +(1% to 2%) of Spell Damage Leeched as Health
Requires Level 64 Acolyte
Implicits
  • +172 Armor
  • +(30% to 60%) increased Minion Damage
Requires Level 64 Primalist
Implicits
  • +190 Armor
  • +(15% to 30%) Ward Retention
Requires Level 65 Mage
Implicits
  • +280 Armor
  • +(7% to 11%) increased Mana Regen
Requires Level 65 Sentinel
Implicits
  • +179 Armor
  • 5% to 15% Chance to receive a Glancing Blow when hit
Requires Level 66 Acolyte
Implicits
  • +156 Armor
  • +(5% to 10%) increased Movement Speed
Requires Level 67 Primalist
Implicits
  • +164 Armor
  • +(5% to 10%) increased Mana Regen
Requires Level 67 Primalist
Implicits
  • +400 Armor
Requires Level 68 Sentinel
Implicits
  • +180 Armor
  • +(20% to 40%) of Mana Spent Gained as Ward
Requires Level 70 Mage
Implicits
  • +350 Armor
  • +(15% to 35%) Critical Strike Avoidance
Requires Level 70 Sentinel
Implicits
  • +170 Armor
  • +(3 to 9) Adaptive Spell Damage
Requires Level 72 Mage