Class
Basic (63)
Unique (28)
Set (6)
Prefix (216)
Suffix (17)

Implicits
- +40 Armor
- +(10% to 18%) increased Physical Damage

Implicits
- +52 Armor
- +(12% to 20%) increased Mana Regen

Implicits
- +105 Armor
- +(10% to 35%) Physical Resistance

Implicits
- +78 Armor
- +(14% to 28%) Cold Resistance
- +(28% to 56%) increased Cold Damage

Implicits
- +210 Armor
- +(21% to 35%) Physical Resistance

Implicits
- +70 Armor
- +(7% to 35%) Cold Resistance
- +(7% to 35%) Lightning Resistance

Implicits
- +136 Armor
- +(2 to 6) Attunement
- +(36% to 60%) increased Minion Damage

Implicits
- +118 Armor
- (39% to 90%) Increased Damage for skills used by Shadows

Implicits
- +64 Armor
- +(12 to 48) Mana
- +(16% to 24%) increased Mana Regen

Implicits
- +83 Armor
- +(8% to 15%) increased Cast Speed
- +(15% to 29%) increased Mana Regen

Implicits
- +240 Armor
- +(12% to 36%) Lightning Resistance

Implicits
- +94 Armor
- +(14% to 34%) increased Critical Strike Chance
- +(14% to 34%) increased Dodge Rating

Implicits
- +180 Armor
- +(32% to 46%) Physical Resistance

Implicits
- +324 Armor
- +(20% to 40%) Critical Strike Avoidance

Implicits
- +372 Armor
- +(72 to 372) Stun Avoidance

Implicits
- +257 Armor
- +(23% to 39%) Cold Resistance
- +(57 to 139) Stun Avoidance

Implicits
- +280 Armor
- +(25% to 60%) increased Critical Strike Chance

Implicits
- +154 Armor
- +(25% to 44%) Poison Resistance
- +(25% to 44%) Cold Resistance

Implicits
- +475 Armor
- +(18% to 35%) increased Mana Regen

Implicits
- +135 Armor
- +(15% to 30%) Critical Strike Multiplier
- +(75% to 215%) Freeze Rate Multiplier

Implicits
- +191 Armor
- +(37% to 61%) increased Critical Strike Chance
- +(37% to 61%) increased Minion Critical Strike Chance

Implicits
- +175 Armor
- +(7% to 15%) Endurance
- +(15% to 25%) increased Mana Regen

Implicits
- +185 Armor
- +(8 to 15) Spell Damage
- +(8 to 15) Minion Spell Damage

Implicits
- +170 Armor
- +(27% to 70%) of Mana Spent Gained as Ward
- +(70 to 127) Ward Decay Threshold

Implicits
- +279 Armor
- +(3% to 6%) of Maximum Health gained as Endurance Threshold

Implicits
- +202 Armor
- +(4 to 8) Dexterity
- +(12 to 24) Melee and Throwing Damage for your Falcon

Implicits
- +420 Armor
- +(10% to 15%) Endurance
- +(20% to 80%) increased Fire Damage

Implicits
- +156 Armor
- +(5% to 10%) increased Movement Speed
- +(5 to 16) Health Regen

Implicits
- +179 Armor
- +(83 to 179) Ward Decay Threshold
- (8 to 19) Ward Gain on Kill

Implicits
- +168 Armor
- +(25% to 50%) increased Dodge Rating
- +(25% to 50%) increased Damage Over Time

Implicits
- +172 Armor
- +(6% to 12%) increased Health
- (6% to 12%) Increased Cooldown Recovery Speed

Implicits
- +147 Armor
- +(5% to 14%) increased Cast Speed
- +(5 to 14) Spell Damage

Implicits
- +213 Armor
- +(7% to 13%) to All Resistances
- +(7% to 13%) to Minion All Resistances

Implicits
- +513 Armor
- +(113 to 253) Stun Avoidance
- (13% to 130%) increased Echo Damage when a skill is Echoed

Implicits
- +180 Armor
- +(25% to 38%) Critical Strike Avoidance
- +(2% to 3%) Critical Strike Chance

Implicits
- +261 Armor
- +(1% to 2%) of Damage Leeched as Health
- +(1% to 2%) of Minion Damage Leeched as Health

Implicits
- +255 Armor
- (10% to 15%) Chance to receive a Glancing Blow when hit
- +(35% to 45%) Lightning Resistance

Implicits
- +700 Armor
- +(10% to 17%) of Armor Mitigation also applies to Damage over Time

Implicits
- +196 Armor
- +(7% to 14%) increased Mana
- +(21% to 42%) increased Mana Regen























