Class
Basic (43)
Unique (15)
Set (7)
Prefix (173)
Suffix (18)
Implicits
- +18 Armor
- +(10% to 25%) increased Critical Strike Chance
Requires Level 15 Mage
Implicits
- +16 Armor
- +(10% to 24%) increased Damage Over Time
Requires Level 24 Rogue
Implicits
- +27 Armor
- +(5% to 7%) increased Bow Attack Speed
- +(5% to 7%) increased Throwing Attack Speed
Requires Level 38 Rogue
Implicits
- +110 Armor
- +(5% to 8%) increased Melee Attack Speed
- +(5% to 8%) increased Throwing Attack Speed
Requires Level 42 Sentinel
Implicits
- +150 Armor
- +(10% to 25%) Critical Strike Multiplier
Requires Level 60 Sentinel
Implicits
- +73 Armor
- +(30% to 60%) increased Minion Damage
Requires Level 61 Acolyte
Implicits
- +120 Armor
- +(10% to 20%) increased Mana Regen
Requires Level 61 Primalist
Implicits
- +92 Armor
- +(1% to 2%) of Damage Leeched as Health on Hit
Requires Level 63 Rogue
Implicits
- +110 Armor
- +(30% to 60%) increased Physical Damage
- +(30% to 60%) increased Minion Physical Damage
Requires Level 67 Primalist
Implicits
- +110 Armor
- +(32% to 44%) Cold Resistance
- +(100% to 200%) Freeze Rate Multiplier
Requires Level 67 Primalist
Implicits
- +103 Armor
- +(10 to 15) Minion Adaptive Spell Damage
Requires Level 70 Acolyte
Implicits
- +210 Armor
- +(15% to 35%) Critical Strike Avoidance
Requires Level 70 Sentinel
Implicits
- +142 Armor
- +(3% to 5%) of Damage Leeched as Health on Hit
Requires Level 70 Primalist
Implicits
- +78 Armor
- +(15% to 25%) Critical Strike Multiplier
Requires Level 70 Rogue
Implicits
- +70 Armor
- +(40% to 70%) increased Critical Strike Chance
Requires Level 72 Mage