Class
Basic (15)
Unique (6)
Set (2)
Prefix (30)
Suffix (17)

Implicits
- +20 Melee Damage
- +(20% to 30%) increased Physical Damage

Implicits
- +30 Melee Damage
- (30% to 48%) Increased Stun Chance

Implicits
- +42 Melee Damage
- +(22% to 42%) increased Physical Damage

Implicits
- +53 Melee Damage
- (53% to 75%) Increased Stun Chance

Implicits
- +55 Melee Damage
- +(5% to 9%) Physical Penetration

Implicits
- +55 Melee Damage
- +(50% to 75%) Melee Critical Strike Multiplier
Not random drop

Implicits
- +60 Melee Damage
- (82% to 120%) Increased Stun Chance
Not random drop

Implicits
- +53 Melee Damage
- +(53% to 93%) increased Poison Damage
- +(53% to 75%) Poison Resistance

Implicits
- +60 Melee Damage
- (60% to 90%) Increased Stun Chance
- +(6% to 12%) Fire Penetration

Implicits
- +59 Melee Damage
- +(50% to 90%) Melee Critical Strike Multiplier

Implicits
- +64 Melee Damage
- (80% to 128%) Increased Stun Chance
- +1 to Lightning Skills

Implicits
- +68 Melee Damage
- +(58 to 90) Endurance Threshold
- (1 to 4) Chance to Upgrade when you slay a Harbinger
Not random drop

Implicits
- +68 Melee Damage
- +(57 to 90) Endurance Threshold
- +(5% to 7%) of Maximum Health gained as Endurance Threshold
Not random drop

