Class
Basic (19)
Unique (15)
Set (2)
Prefix (41)
Suffix (19)

Implicits
- +16 Melee Damage
- +(3 to 5) Spell Damage
- -3 Spell Mana Cost

Implicits
- +19 Melee Damage
- +(7 to 9) Spell Damage
- -3 Spell Mana Cost

Implicits
- +21 Melee Damage
- +(11 to 14) Spell Damage
- (25% to 40%) Reduced Health Cost of Spells

Implicits
- +42 Melee Damage
- +(20 to 24) Spell Damage
- +(20% to 24%) increased Melee Attack Speed

Implicits
- +45 Melee Damage
- +(23 to 35) Spell Damage
- -3 Spell Mana Cost

Implicits
- +53 Melee Damage
- +(39 to 47) Spell Damage
- +(39% to 93%) increased Damage Over Time

Implicits
- +56 Melee Damage
- +(39 to 47) Spell Damage
- +(46% to 86%) increased Damage for Totems

Implicits
- +78 Melee Damage
- +(60 to 68) Spell Damage
- (-3 to -4) Spell Mana Cost

Implicits
- +66 Melee Damage
- +(72 to 86) Spell Damage
- +1 to Minion Skills
Not random drop

Implicits
- +67 Melee Damage
- +(67 to 76) Spell Damage
- +(60 to 67) Mana
Not random drop

Implicits
- +72 Melee Damage
- +(72 to 80) Spell Damage
- +(60 to 80) Mana

Implicits
- +79 Melee Damage
- +(79 to 91) Spell Damage
- +1 to Minion Skills

Implicits
- +(90 to 100) Spell Damage
- +(20% to 30%) increased Mana Regen
- (-3 to -5) Spell Mana Cost

Implicits
- +70 Melee Damage
- +(63 to 80) Spell Damage
- (-3 to -5) Spell Mana Cost
Not random drop

Implicits
- +94 Melee Damage
- +(84 to 104) Spell Damage
- +1 to Melee Attacks

Implicits
- +92 Melee Damage
- +(102 to 122) Spell Damage
- +(20% to 52%) increased Spell Mana Cost

Implicits
- +92 Melee Damage
- +(92 to 102) Spell Damage
- (1 to 4) Chance to Upgrade when you slay a Harbinger
Not random drop

Implicits
- +92 Melee Damage
- +(92 to 102) Spell Damage
- +(55 to 72) Health
Not random drop

Implicits
- +95 Melee Damage
- +(85 to 95) Spell Damage
- +1 to Skills