Staff

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Class
Name
Level
Attack Rate
Implicits
700.92
+70 Melee Damage
+(63 to 80) Spell Damage
(-3 to -5) Spell Mana Cost
810.92
+92 Melee Damage
+(92 to 102) Spell Damage
+(55 to 72) Health
500.92
+90 Melee Damage
+(40 to 55) Spell Damage
+(40% to 46%) increased Melee Attack Speed
740.98
+94 Melee Damage
+(84 to 104) Spell Damage
+1 to Melee Attacks
580.92
+72 Melee Damage
+(72 to 80) Spell Damage
+(60 to 80) Mana
850.92
+95 Melee Damage
+(85 to 95) Spell Damage
+1 to Skills
800.92
+92 Melee Damage
+(102 to 122) Spell Damage
+(20% to 52%) increased Spell Mana Cost
660.92
+79 Melee Damage
+(79 to 91) Spell Damage
+1 to Minion Skills
290.92
+45 Melee Damage
+(23 to 35) Spell Damage
-3 Spell Mana Cost
520.92
+67 Melee Damage
+(67 to 76) Spell Damage
+(60 to 67) Mana
500.98
+78 Melee Damage
+(60 to 68) Spell Damage
(-3 to -4) Spell Mana Cost
520.92
+66 Melee Damage
+(72 to 86) Spell Damage
+1 to Minion Skills
230.92
+42 Melee Damage
+(20 to 24) Spell Damage
+(20% to 24%) increased Melee Attack Speed
810.92
+92 Melee Damage
+(92 to 102) Spell Damage
(1 to 4) Chance to Upgrade when you slay a Harbinger
60.92
+19 Melee Damage
+(7 to 9) Spell Damage
-3 Spell Mana Cost
130.92
+21 Melee Damage
+(11 to 14) Spell Damage
(25% to 40%) Reduced Health Cost of Spells
460.92
+56 Melee Damage
+(39 to 47) Spell Damage
+(46% to 86%) increased Damage for Totems
380.92
+53 Melee Damage
+(39 to 47) Spell Damage
+(39% to 93%) increased Damage Over Time
700.92
+(90 to 100) Spell Damage
+(20% to 30%) increased Mana Regen
(-3 to -5) Spell Mana Cost
-0.92
+16 Melee Damage
+(3 to 5) Spell Damage
-3 Spell Mana Cost