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Hermit Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +14 Melee Physical Damage
  • +(3 to 5) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 1
Ash Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +19 Melee Physical Damage
  • +(6 to 8) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 5
Oak Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +24 Melee Physical Damage
  • +(9 to 13) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 12
Adept Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +33 Melee Physical Damage
  • +(14 to 20) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 18
Meruna Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +41 Melee Physical Damage
  • +(21 to 32) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 26
Gate Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +45 Melee Physical Damage
  • +(33 to 45) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 35
Composite Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +45 Melee Physical Damage
  • +(30 to 40) Adaptive Spell Damage
  • +(15% to 150%) increased Damage Over Time
Requires Level 40
Woodland Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +61 Melee Physical Damage
  • +(46 to 62) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 50
Mirage Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +70 Melee Physical Damage
  • +(63 to 80) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 62
Sorcery Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +64 Melee Physical Damage
  • +(20% to 50%) increased Spell Mana Cost
  • +(81 to 120) Adaptive Spell Damage
Requires Level 70
Oracle Staff
Range 2.6
Base Attack Rate 0.92
Implicits
  • +75 Melee Physical Damage
  • +(81 to 100) Adaptive Spell Damage
  • -3 Spell Mana Cost
Requires Level 76