Class
Basic (15)
Unique (10)
Set (1)
Prefix (25)
Suffix (15)

Implicits
- +3 Spell Damage
- -3 Spell Mana Cost

Implicits
- +(4 to 6) Spell Damage
- -3 Spell Mana Cost

Implicits
- +(8 to 13) Spell Void Damage
- +(13% to 19%) increased Damage Over Time
- -3 Spell Mana Cost

Implicits
- +(12 to 16) Spell Damage
- +(20 to 30) Mana
- -3 Spell Mana Cost

Implicits
- +(20 to 26) Spell Damage
- +(20% to 30%) Ward Retention
- -3 Spell Mana Cost

Implicits
- +(36 to 44) Spell Damage
- +(40% to 80%) increased Health Regen
- -3 Spell Mana Cost

Implicits
- +(41 to 51) Spell Lightning Damage
- +(15% to 51%) Chance to Shock on Spell Hit
- -3 Spell Mana Cost

Implicits
- +(52 to 56) Spell Damage
- +(5% to 10%) increased Cast Speed
- (-3 to -4) Spell Mana Cost
Not random drop

Implicits
- +(52 to 58) Spell Damage
- +(40 to 52) Mana
- (-3 to -4) Spell Mana Cost
Not random drop

Implicits
- +(44 to 51) Spell Damage
- +(22% to 61%) Chance to Poison on Spell Hit
- -4 Spell Mana Cost

Implicits
- +(50 to 60) Spell Damage
- +(50 to 60) Mana
- (-3 to -5) Spell Mana Cost

Implicits
- +(56 to 66) Spell Necrotic Damage
- +(56% to 66%) increased Curse Damage
- (-3 to -5) Spell Mana Cost

Implicits
- +(54 to 60) Spell Damage
- +(6% to 12%) increased Cast Speed
- (-3 to -5) Spell Mana Cost

Implicits
- +(60 to 63) Spell Damage
- (-3 to -5) Spell Mana Cost
- (1 to 4) Chance to Upgrade when you slay a Harbinger
Not random drop

Implicits
- +(60 to 63) Spell Damage
- (-3 to -5) Spell Mana Cost
- +(36% to 60%) of Mana Spent Gained as Ward
Not random drop