Blood Spire | |
Description | Invulnerable until the Guardian is destroyed |
Difficulty | Normal |
Rarity Chance | Common: 100% Magic: 0% Rare: 0% |
Base Exp | 14 |
Base Health | Level 100 Common: 42,143 |
Ward | No Ward |
Spawns in Campaign | No |
Spawns in Arena | No |
Spawns in Monolith | No |
Spawns in Dungeon | No |
Stats | +60% more Damage |
Random Stats | +100% more Cast Speed * (-0.35 to 0.35) |
End Crystals | |
Cooldown | No cooldown |
Charges | 1 (skill is only used once) |
Range | 0 - 15 |
Engage Range | 15 |
Pursuit Range | 1000 |
Blood Artillery | |||||||||||||||
Speed | 0.159 per second (if no cooldown) Use Duration: 6.3s Use Delay: 0.8s Speed Multiplier: 1 Settle Low Priority Ratio: 0% Scales With: None | ||||||||||||||
Cooldown | No cooldown | ||||||||||||||
Range | 0 - 901 | ||||||||||||||
Engage Range | 15 | ||||||||||||||
Pursuit Range | 1000 | ||||||||||||||
Damage |
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