Home>Bestiary>Temporal Hunter
Temporal Hunter
Difficulty
Normal
Types
Nagasa
Tags
PhysicalVery Mobile
Rarity Chance
Common: 68.97%
Magic: 15.52%
Rare: 15.52%
Base Level55
Base Exp180
Base Health
Level 100
Common: 2,769
Magic: 5,676
Rare: 8,776
Spawns in CampaignNo
Spawns in ArenaNo
Spawns in MonolithNo
Spawns in DungeonYes
Zones
Stats
20% less Damage
Random Stats
+10% more Attack Speed * (-1 to 1)
+10% more Movement Speed * (-1 to 1)
Skills
Corrupting Bomb
Speed
0.833 per second (if no cooldown)
Use Duration: 1.2s
Use Delay: 0.5s
Speed Multiplier: 1
Settle Low Priority Ratio: 0%
Scales With: Cast Speed
CooldownNo cooldown
Range410 - 3500
Engage Range3000
Pursuit Range4000
Ambush (teleport)
Speed
1 per second (if no cooldown)
Use Duration: 3s
Use Delay: 2.5s
Speed Multiplier: 3
Settle Low Priority Ratio: 3.1%
Scales With: None
Combo Skill
  • Ambush
Cooldown8s
Range0 - 15
Engage Range12
Pursuit Range40
Tail Stab
Speed
0.333 per second (if no cooldown)
Use Duration: 3s
Use Delay: 1.8s
Speed Multiplier: 1
Settle Low Priority Ratio: 80%
Scales With: Attack Speed
Cooldown5s
Range0 - 3
Engage Range1.2
Pursuit Range40
Damage
NameTail Stab
Base Damage150 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
750%
Is Hit
Yes
Ailments on Hit
Target Type: Enemy
Poison (Chance: 500%)
Melee Attack
Speed
1 per second (if no cooldown)
Use Duration: 2s
Use Delay: 0.4s
Speed Multiplier: 2
Settle Low Priority Ratio: 80%
Scales With: Attack Speed
CooldownNo cooldown
Range0 - 1
Engage Range0.7
Pursuit Range40
Damage
NameMelee Attack
Base Damage50 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
100%
Is Hit
Yes
Ailments on Hit
Target Type: Enemy
Poison (Chance: 100%)
Rare Skills
Melee Attack
Speed
0.786 per second (if no cooldown)
Use Duration: 1.4s
Use Delay: 0.5s
Speed Multiplier: 1
Settle Low Priority Ratio: 80%
Scales With: Attack Speed
Cooldown5s
Range0 - 3
Engage Range1.2
Pursuit Range40
Damage
NameMelee Attack
Base Damage100 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
500%
Is Hit
Yes
Ailments on Hit
Target Type: Enemy
Poison (Chance: 100%)
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