Anomaly | |
Class | Void Knight level 30 skill |
Description | Combo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early. |
Cooldown | 12s |
Mana cost | 0 |
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1 Settle Low Priority Ratio: 70% Scales With: Cast Speed |
Scaling Tags | VoidSpellArea |
Combo Skill |
|
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Anomaly | 0 | Combo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early. | |||
Emission | 5 |
| Anomaly hits enemies in a larger area. | ||
Red Shift | 5 |
| Anomaly lasts longer. | ||
Borrowed Time | 1 |
| Anomaly is cast instantly, but Anomaly has a longer cooldown. | ||
Temporal Expanse | 5 |
| Time Wave deals more hit damage (multiplicative with other modifiers) in a larger area, and increases to Anomaly's area also affect Time Wave. | ||
Tides of Time | 1 |
| An additional Time Wave is released when you cast Anomaly. | ||
Anticipation | 3 |
| Anomaly has a shorter cooldown. | ||
Resonate | 5 |
| Future Strikes applied by Anomaly have additional Void Penetration | ||
Quicksand | 5 |
| When enemies return to the present, all damaging ailments currently applied to them apply faster. | ||
Cycle of Decay | 1 |
| When enemies return to the present, the duration of damaging ailments applied to them is reset. | ||
Void Touched | 1 |
| Enemies hit by Anomaly are afflicted with Time Rot when they return. | ||
Exacerbate | 5 |
| Time Rot inflicted by Anomaly lasts longer and has additional Void Penetration | ||
Mark of Rot | 5 |
| When enemies return to the present, they take increased void damage for a duration. | ||
Voidfire | 1 |
| Anomaly now applies Ignite instead of Time Rot. Modifiers to Time Rot apply to Ignite instead. | ||
Hour of Flame | 3 |
| Anomaly applies additional stacks of ignite. | ||
Decimation | 5 |
| Time Bubble grants you and your allies increased critical strike chance while in its area. | ||
Temporal Mastery | 5 |
| Time Bubble lasts longer. | ||
Time Lord | 1 |
| Time Bubble is now cast on yourself and moves with you, but Anomaly costs more mana. | ||
Manipulation | 2 |
| Time Bubble grants you and your allies increased attack and cast speed while in its area. | ||
Swiftrest | 3 |
| Time Bubble grants you and your allies increased cooldown recovery speed while in its area. | ||
Time Eater | 4 |
| Time Bubble grants you and your allies global health leech. This is doubled for void damage. | ||
Void Maw | 4 |
| Time Bubble grants you and your allies increased health leech while in its area. | ||
Time Lock | 1 |
| When enemies return to the present they are afflicted by Time Lock, rendering them unable to move, attack, or cast spells for 2 seconds. Anomaly costs more mana. 10% of remaining cooldown recovered whenever you Time Lock an enemy with Anomaly. This effect can occur a maximum of two times each second. | ||
Temporal Prison | 4 |
| Time Lock lasts longer. | ||
Stasis | 1 |
| When enemies return to the present, enemies within the area of Anomaly's original cast are also time locked for 2 seconds. | ||
Lingering Memory | 1 |
| When allies or enemies exit Time Bubble's area of effect, effects caused or granted by Time Bubble persist for 2 seconds. | ||
Time Wave | 1 |
| When enemies return to the present a Time Wave is released, a spell dealing void damage to nearby enemies. | ||
Reflection | 1 |
| Future Strike is applied to all enemies hit by Anomaly. | ||
Time Bubble | 1 |
| Anomaly leaves behind a Time Bubble for 5 seconds, which slows enemies and shreds their void resistance. | ||
Immediacy | 1 |
| Anomaly no longer sends enemies foward in time. Effects that would be triggered when enemies return to the present are instead triggered immediately. |