Home>Sentinel>Anomaly
AnomalyAnomaly
ClassVoid Knight level 30 skill
DescriptionCombo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early.
Cooldown
12s
Mana cost0
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.2s
Speed Multiplier: 1
Settle Low Priority Ratio: 70%
Scales With: Cast Speed
Scaling TagsVoidSpellArea
Combo Skill
  • Anomaly
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Anomaly0
    Combo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early.
    Emission5
    • Area +25% per point
    Anomaly hits enemies in a larger area.
    Red Shift5
    • Duration +20% per point
    Anomaly lasts longer.
    Borrowed Time1
    • Instant Cast
    • Cooldown +50%
    Anomaly is cast instantly, but Anomaly has a longer cooldown.
    Temporal Expanse5
    • Time Wave Hit Damage +50% per point
    • Time Wave Area +25% per point
    Time Wave deals more hit damage (multiplicative with other modifiers) in a larger area, and increases to Anomaly's area also affect Time Wave.
    Tides of Time1
    • Time Wave On Cast
    An additional Time Wave is released when you cast Anomaly.
    Anticipation3
    • Cooldown (seconds) -1 per point
    Anomaly has a shorter cooldown.
    Resonate5
    • Void Penetration with Future Attack +80% per point
    Future Strikes applied by Anomaly have additional Void Penetration
    Quicksand5
    • Ailment Speed On Return +25% per point
    When enemies return to the present, all damaging ailments currently applied to them apply faster.
    Cycle of Decay1
    • Ailment Duration Reset On Return
    When enemies return to the present, the duration of damaging ailments applied to them is reset.
    Void Touched1
    • Time Rot Chance On Return 100%
    Enemies hit by Anomaly are afflicted with Time Rot when they return.
    Exacerbate5
    • Time Rot Duration +30% per point
    • Void Penetration with Time Rot +10% per point
    Time Rot inflicted by Anomaly lasts longer and has additional Void Penetration
    Mark of Rot5
    • Void Damage Taken +100%
    • Duration (Seconds) 1 per point
    When enemies return to the present, they take increased void damage for a duration.
    Voidfire1
    • Time Rot -> Ignite
    Anomaly now applies Ignite instead of Time Rot. Modifiers to Time Rot apply to Ignite instead.
    Hour of Flame3
    • Additional Ignite Stacks Applied +1 per point
    Anomaly applies additional stacks of ignite.
    Decimation5
    • Increased Critical Chance 30% per point
    Time Bubble grants you and your allies increased critical strike chance while in its area.
    Temporal Mastery5
    • Time Bubble Duration +20% per point
    Time Bubble lasts longer.
    Time Lord1
    • Time Bubble Is Cast On You
    • Mana Cost +20
    Time Bubble is now cast on yourself and moves with you, but Anomaly costs more mana.
    Manipulation2
    • Attack Speed +10% per point
    • Cast Speed +10% per point
    Time Bubble grants you and your allies increased attack and cast speed while in its area.
    Swiftrest3
    • Cooldown Recovery Speed +10% per point
    Time Bubble grants you and your allies increased cooldown recovery speed while in its area.
    Time Eater4
    • Health Leech +0.5% per point
    • Effect Doubled For Void Damage
    Time Bubble grants you and your allies global health leech. This is doubled for void damage.
    Void Maw4
    • Increased Health Leech 50% per point
    Time Bubble grants you and your allies increased health leech while in its area.
    Time Lock1
    • Time Lock On Return
    • Mana Cost +15
    • Cooldown (seconds) +8
    When enemies return to the present they are afflicted by Time Lock, rendering them unable to move, attack, or cast spells for 2 seconds. Anomaly costs more mana. 10% of remaining cooldown recovered whenever you Time Lock an enemy with Anomaly. This effect can occur a maximum of two times each second.
    Temporal Prison4
    • Time Lock Duration +10% per point
    Time Lock lasts longer.
    Stasis1
    • Nearby Enemies Afflicted With Time Lock On Return
    When enemies return to the present, enemies within the area of Anomaly's original cast are also time locked for 2 seconds.
    Lingering Memory1
    • Time Bubble Effects Persist For 2 Seconds On Exit
    When allies or enemies exit Time Bubble's area of effect, effects caused or granted by Time Bubble persist for 2 seconds.
    Time Wave1
    • Time Wave Cast On Enemy Return
    When enemies return to the present a Time Wave is released, a spell dealing void damage to nearby enemies.
    Reflection1
    • Future Strike On Hit
    Future Strike is applied to all enemies hit by Anomaly.
    Time Bubble1
    • Time Bubble On Cast
    • Slow Stacks per Second 2
    • Void Res Shred Stacks per Second 2
    Anomaly leaves behind a Time Bubble for 5 seconds, which slows enemies and shreds their void resistance.
    Immediacy1
    • Anomaly Effects Triggered Instantly
    • No Longer Sends Enemies Forward In Time
    Anomaly no longer sends enemies foward in time. Effects that would be triggered when enemies return to the present are instead triggered immediately.
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