Home>Sentinel>Anomaly>
Anomaly
ClassVoid Knight level 30 skill
DescriptionCombo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early.
Cooldown12.5s
Mana cost0
Scaling TagsVoidSpell
Combo Skill
Anomaly
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Anomaly0
    Combo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early.
    Emission5
    • Area +40% per point
    Anomaly hits enemies in a larger area.
    Red Shift5
    • Duration +20% per point
    Anomaly lasts longer.
    Borrowed Time1
    • Instant Cast
    • Cooldown +50%
    Anomaly is cast instantly, but Anomaly has a longer cooldown.
    Temporal Expanse5
    • Time Wave Hit Damage +40% per point
    • Time Wave Area +40% per point
    Time Wave deals more damage (multiplicative with other modifiers) in a larger area, and increases to Anomaly's area also affect Time Wave.
    Tides of Time1
    • Time Wave On Cast
    An additional Time Wave is released when you cast Anomaly.
    Anticipation3
    • Cooldown (seconds) -1 per point
    Anomaly has a shorter cooldown.
    Resonate5
    • Future Strike Effect +80% per point
    Future Strikes applied by Anomaly are more effective, causing them to deal more damage (multiplicative with other modifiers).
    Quicksand5
    • Ailment Speed On Return +25% per point
    When enemies return to the present, all damaging ailments currently applied to them apply faster.
    Cycle of Decay1
    • Ailment Duration Reset On Return
    When enemies return to the present, the duration of damaging ailments applied to them is reset.
    Void Touched1
    • Time Rot Chance On Return 100%
    Enemies hit by Anomaly are afflicted with Time Rot when they return.
    Exacerbate5
    • Time Rot Duration +30% per point
    • Time Rot Effect +10% per point
    Time Rot is more effective and lasts longer.
    Mark of Rot5
    • Void Damage Taken +100%
    • Duration (Seconds) 1 per point
    When enemies return to the present, they take increased void damage for a duration.
    Voidfire1
    • Time Rot -> Ignite
    Anomaly now applies Ignite instead of Time Rot. Modifiers to Time Rot apply to Ignite instead.
    Hour of Flame3
    • Additional Ignite Stacks Applied +1 per point
    Anomaly applies additional stacks of ignite.
    Decimation5
    • Increased Critical Chance 30% per point
    Time Bubble grants you and your allies increased critical strike chance while in its area.
    Temporal Mastery5
    • Time Bubble Duration +20% per point
    Time Bubble lasts longer.
    Time Lord1
    • Time Bubble Is Cast On You
    • Mana Cost +20
    Time Bubble is now cast on yourself and moves with you, but Anomaly costs more mana.
    Manipulation2
    • Attack Speed +10% per point
    • Cast Speed +10% per point
    Time Bubble grants you and your allies increased attack and cast speed while in its area.
    Swiftrest3
    • Cooldown Recovery Speed +10% per point
    Time Bubble grants you and your allies increased cooldown recovery speed while in its area.
    Time Eater4
    • Health Leech +0.5% per point
    • Effect Doubled For Void Damage
    Time Bubble grants you and your allies global health leech. This is doubled for void damage.
    Void Maw4
    • Increased Health Leech 50% per point
    Time Bubble grants you and your allies increased health leech while in its area.
    Time Lock1
    • Time Lock On Return
    • Mana Cost +20
    When enemies return to the present they are afflicted by Time Lock, rendering them unable to move, attack, or cast spells for 2 seconds. Anomaly costs more mana.
    Temporal Prison4
    • Time Lock Duration +25% per point
    Time Lock lasts longer.
    Stasis1
    • Nearby Enemies Afflicted With Time Lock On Return
    When enemies return to the present, enemies within the area of Anomaly's original cast are also time locked for 2 seconds.
    Lingering Memory1
    • Time Bubble Effects Persist For 2 Seconds On Exit
    When allies or enemies exit Time Bubble's area of effect, effects caused or granted by Time Bubble persist for 2 seconds.
    Time Wave1
    • Time Wave Cast On Enemy Return
    When enemies return to the present a Time Wave is released, a spell dealing void damage to nearby enemies.
    Reflection1
    • Future Strike Enemies Hit
    Future Strike is applied to all enemies hit by Anomaly.
    Time Bubble1
    • Time Bubble On Cast
    Anomaly leaves behind a Time Bubble for 5 seconds, slowing enemies and causing them to take increased void damage.
    Immediacy1
    • Anomaly Effects Triggered Instantly
    • No Longer Sends Enemies Forward In Time
    Anomaly no longer sends enemies foward in time. Effects that would be triggered when enemies return to the present are instead triggered immediately.