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Class | Lich level 10 skill |
Description | Toggles Aura of Decay, which poisons you every second, and leaves a trail of decay. Enemies near you or in the trail are poisoned four times a second, and your chance to poison on hit applies to each of these instances at 40% effectiveness. While Aura of Decay is active you take 30% less poison damage. Additionally, you take 50% less damage from your own Aura of Decay. |
Cooldown | 1s |
Mana cost | 0 |
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.43s Speed Multiplier: 1 Settle Low Priority Ratio: 70% Scales With: Cast Speed |
Scaling Tags | PoisonDoTInstant CastAreaIntelligence |
Scaling | Per Point of Intelligence:
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Ailments in Radius | Target Type: Enemy, Interval: 0.25s, Radius: 4 Poison (Chance: 100%) |
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Aura of Decay | 0 | Toggles Aura of Decay, which poisons you every second, and leaves a trail of decay. Enemies near you or in the trail are poisoned four times a second, and your chance to poison on hit applies to each of these instances at 40% effectiveness. While Aura of Decay is active you take 30% less poison damage. Additionally, you take 50% less damage from your own Aura of Decay. | |||
Rot Weaver | 3 |
| Aura of Decay applies poison and other ailments to enemies more frequently. | ||
Frozen Touch | 3 |
| While Aura of Decay is active, you have a chance when hit to cast Freezing Blast. This effect has a 4 second cooldown. | ||
Mana Blight | 3 |
| Aura of Decay applies Poison and other ailments to enemies more frequently, but drains mana each second. | ||
Unending Sickness | 3 |
| Poison and other ailments inflicted by Aura of Decay last longer. This does not include ailments that slow. | ||
Corrosive Aura | 4 |
| Aura of Decay has a chance to shred the armor of nearby enemies every second. A percentage of your chance to shred armor on hit also contributes to this chance per second. | ||
Undertow | 4 |
| Aura of Decay has a chance to slow nearby enemies every second. | ||
Poison Skin | 3 |
| Enemies are inflicted with multiple stacks of poison when they hit you, but you also gain poison stacks when hit. | ||
Absence of Life | 4 |
| Allies within range are healed by Aura of Decay each second. Aura of Decay heals more health the less health you currently have. | ||
Infectious Bones | 3 |
| Minions within Aura of Decay’s area of effect deal more poison damage (multiplicative with other modifiers). | ||
Poison Bolt | 1 |
| When you lose a stack of Fester or gain a stack while already at maximum stacks, you fire a Poison Bolt at a nearby enemy. | ||
Inoculation | 4 |
| You take less poison damage while Aura of Decay is active (multiplicative with other modifiers). | ||
Vulnerability | 3 |
| Enemies within Aura of Decay’s area of effect have less Poison Resistance. | ||
Fume Weaver | 1 |
| You and Enemies within Aura of Decay’s area of effect have less poison resistance for each point of intelligence you have. | ||
Death Bloom | 2 |
| ![]() | Poison Nova can occur an additional number of times per 3 seconds. | |
Bubonic Aura | 3 |
| Aura of Decay has a chance to inflict nearby enemies with Plague each second, and Aura of Decay deals more damage (multiplicative with other modifiers). | ||
Plague Rat | 3 |
| Aura of Decay affects a larger area. | ||
Chill to the Bone | 4 |
| Aura of Decay has a chance to chill nearby enemies every second. | ||
Respite | 4 |
| You have additional poison resistance while in Aura of Decay and you have increased health regeneration if you have deactivated Aura of Decay recently (past 4 seconds). | ||
Cold Death | 1 |
| Aura of Decay is converted to cold, inflicting frostbite instead of poison. Your chance to inflict frostbite applies to Aura of Decay at 40% effectiveness. All of its effects related to poison and poison resistance are converted to frostbite and cold resistance. Effects from Aura of Decay which granted less poison damage taken instead grant less cold damage over time taken. Swaps Aura of Decay's Poison tag for a Cold tag. | ||
Poisoned Soul | 1 |
| Aura of Decay applies poison and other ailments to enemies more frequently, but also applies poison to yourself more frequently. | ||
Blood Font | 1 |
| Aura of Decay is converted to physical, inflicting bleed instead of poison. Your chance to inflict bleed applies to Aura of Decay at 30% effectiveness. All of its effects related to poison and poison resistance are converted to bleed and physical resistance. Effects from Aura of Decay which granted less poison damage taken instead grant less physical damage over time taken. Swaps Aura of Decay's Poison tag for a Physical tag. | ||
Putrid Bombs | 1 |
| ![]() | While Aura of Decay is active, when using a traversal skill or Evade you leave behind a Putrid Bomb. Putrid Bombs explode after a 1 second delay and Poison all enemies they hit. | |
Plague Bearers | 1 |
| Minions within Aura of Decay’s area of effect have a chance to poison on hit, but are poisoned every second. | ||
Fester | 3 |
| While Aura of Decay is active and you are stationary, you gain two stacks of Fester per second, up to a maximum. You lose two stacks per second while moving. Fester grants your active Aura of Decay more damage per stack (multiplicative with other modifiers). | ||
Corruption | 3 |
| Enemies that die within Aura of Decay’s area of effect have a chance to emit a Poison Nova, which poisons all enemies it hits. This effect can occur a limited number of times per 3 seconds. | ||
Incipient Decay | 3 |
| Aura of Decay consumes mana every 15 seconds to emit a powerful Defiling Nova, as long as there is a boss or rare enemy nearby. This effect occurs with increased frequency based on your uncapped poison resistance. | ||
Virulence | 2 |
| You gain Fester stacks faster while channeling. | ||
Rotten Core | 2 |
| Fester's maximum stacks is increased, and the rate at which you lose stacks while moving is reduced. | ||
Unchecked Growth | 3 |
| You have a chance when you would lose a stack of Fester to instead gain a stack. Additionally, you lose Fester stacks at an increased rate while moving. |