Avalanche | |||||||||||||||||||||||||||||||
Class | Shaman level 25 skill | ||||||||||||||||||||||||||||||
Description | Summon the might of winter and pummel your foes in ice and snow, unleashing a large boulder at the target followed by 10 smaller boulders around the area over 2 seconds. | ||||||||||||||||||||||||||||||
Cooldown | 0s | ||||||||||||||||||||||||||||||
Mana cost | 50 | ||||||||||||||||||||||||||||||
Speed | 1.375 per second (if no cooldown) Use Duration: 0.8s Use Delay: 0.35s Speed Multiplier: 1 Settle Low Priority Ratio: 40.3% Scales With: Cast Speed | ||||||||||||||||||||||||||||||
Scaling Tags | PhysicalColdSpellAreaAttunement | ||||||||||||||||||||||||||||||
Scaling | Per Point of Attunement:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Avalanche | 0 | Summon the might of winter and pummel your foes in ice and snow, unleashing a large boulder at the target followed by 10 smaller boulders around the area over 2 seconds. | |||
Naturaly Occuring | 3 |
| Avalanche costs less mana. | ||
Unyielding Storm | 2 |
| Avalance now persists after you stop channeling for a duration equal to how long you spent channeling, up to a maximum. | ||
Harsh Winter | 4 |
| Avalanche deals more damage (multiplicative with other modifiers). | ||
Excavation | 2 |
| Avalanche hits have an increased chance to stun enemies. Additionally, the impact from the large boulders have a chance to create your Upheaval towards a nearby enemy. This consumes mana equal to a portion of Upheaval's mana cost. | ||
Winter Buildup | 4 |
| Avalanche costs less mana. If it's channeled l it will reduce the channel cost instead. | ||
Grounding | 3 |
| Avalanche hits deal more damage (multiplicative with other modifiers) while you have at least one active totem. | ||
Intensity | 4 |
| Small boulders have a chance to be replaced by large boulders. | ||
Snow Storm | 3 |
| Avalanche drops additional small boulders. If Avalanche is channeled, small boulders drop more frequently instead. | ||
Alpine Guide | 3 |
| Improves Avalanche's base critical strike chance. When a large boulder critically strikes, it has a chance to drop a small boulder at the same location. | ||
Dead of Winter | 4 |
| Avalanche hits have an increased chance to freeze enemies. | ||
Frost Touch | 2 |
| Avalanche's large boulders have a chance to leave behind Frozen Ground, which chills all enemies who stand on it. | ||
Frosted Font | 2 |
| Frozen Ground affects a larger area. You and your allies standing on your Frozen Ground gain a chance to inflict frostbite on hit. | ||
Shatter Shot | 3 |
| Avalanche hits deal more damage (multiplicative with other modifiers). This effect is doubled against frozen enemies. | ||
Explosive Impact | 3 |
| Avalanche boulders fall in a larger area, and each boulder has a larger area of impact. | ||
Mountain's Fury | 4 |
| Avalanche boulders have a larger area of impact. | ||
Unpredictability | 2 |
| Boulders fall in a larger area. This reduces your chance to hit single targets. | ||
Mountain Peak | 1 |
| Acalanche is now channeled, creating 1 large boulder every 1.5 seconds and 5 small boulders every second, but has a channeling cost every second. | ||
Precision | 2 |
| Small boulders now fall in a smaller area up to a maximum, causing them to hit more precisely at the target location. | ||
Hailstorm | 1 |
| The persisting Avalanche is now cast around you and follows your movement. The large boulders will automatically target enemies within 6 meters. | ||
Rockfall | 1 |
| Avalanche's base cold damage is converted to physical damage, and freeze rate multiplier bonuses from this tree are converted to increased stun chance. | ||
Storm Slide | 1 |
| While in range of a Storm Totem, Avalanche hits deal additional lightning damage. | ||
Pummeling | 1 |
| Large boulders will cause a Fissure to open underneath them, dealing physical damage over 4 seconds to enemies who stand on it. You can have a maximum of 1 Fissure at a time. | ||
Frost | 1 |
| Avalanche's base physical damage is converted to cold damage, and increased stun chance provided by this tree is converted to freeze rate multiplier. | ||
Crater | 1 |
| Avalanche's every third large boulder creates an Earthquake on impact. This effect consumes mana equal to a portion of Earthquake's mana cost. | ||
Stormcaller | 3 |
| Boulder hits have a chance to grant you a Storm Stack. | ||
Elemental Bond | 3 |
| Large boulders have a chance to form into a Coldstone Elemental, which is a melee minion that deals cold and physical damage and decays over time. You can summon up to 9 Coldstone Elementals, and summoning past this maximum will refresh the decay and health of the most decayed one. | ||
Absorption | 3 |
| When a Coldstone Elemental is hit by a boulder, they regain health and gain Frenzy and Haste for a short duration. |