![]() | |||||||||||||||
Class | Shaman level 25 skill | ||||||||||||||
Description | Channel to summon the might of winter and pummel your foes in ice and snow. You have no mana regen while channelling. Initial mana cost cannot be reduced below 1. | ||||||||||||||
Cooldown | 0s | ||||||||||||||
Mana cost | 1 | ||||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.05s Speed Multiplier: 1 Settle Low Priority Ratio: 0% Scales With: Cast Speed | ||||||||||||||
Scaling Tags | PhysicalColdSpellChanneledAreaAttunement | ||||||||||||||
Scaling | Per Point of Attunement:
| ||||||||||||||
Damage |
| ||||||||||||||
Non-Damaging |
|
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Avalanche | 0 | Channel to summon the might of winter and pummel your foes in ice and snow. You have no mana regen while channelling. Initial mana cost cannot be reduced below 1. | |||
Naturaly Occuring | 4 |
| Avalanche costs less mana. | ||
Unyielding Storm | 4 |
| Avalanche lasts longer. | ||
Harsh Winter | 4 |
| Avalanche deals more damage (multiplicative with other modifiers). | ||
Heavy Snow | 3 |
| Avalanche hits have an increased chance to stun enemies. | ||
Winter Buildup | 5 |
| Avalanche costs less mana to channel (or costs less mana to cast if it is not channelled). | ||
Grounding | 3 |
| Avalanche hits deal more damage while you have at least one active totem | ||
Elemental Bond | 3 |
| ![]() | Avalanche boulders have a chance to turn into a Coldstone Elemental, which is a melee minion that deals cold and physical damage and decays over time. | |
Intensity | 4 |
| Avalanche boulders fall faster. | ||
Snow Storm | 4 |
| Avalanche boulders are created more frequently. | ||
Alpine Guide | 3 |
| When an Avalanche boulder critically strikes, it has a chance to drop another boulder at the same location. This summoned boulder cannot critically strike. | ||
Dead of Winter | 4 |
| Avalanche hits have an increased chance to freeze enemies. | ||
Frost Touch | 4 |
| Avalanche boulders have a chance to leave behind Frozen Ground, which chills all enemies who stand on it. | ||
Frosted Font | 1 |
| Frozen Ground affects a larger area. | ||
Shatter Shot | 3 |
| Avalanche hits deal more damage to frozen enemies (multiplicative with other modifiers). | ||
Explosive Impact | 3 |
| Avalanche boulders fall in a larger area, and each boulder has a larger area of impact. | ||
Mountain's Fury | 4 |
| Avalanche boulders have a larger area of impact. | ||
Unpredictability | 2 |
| Boulders fall in a larger area. This reduces your chance to hit single targets. | ||
Mountain Peak | 1 |
| Avalanche forms a circle around you. | ||
Precision | 1 |
| Avalanche can now be targeted, but costs more mana to channel (or costs more mana to cast if it is not channelled). | ||
Wild Path | 1 |
| Avalanche is no longer channelled, but Avalanche has a cooldown and costs much more mana to cast. Avalanche lasts 5 seconds when cast in this manner. | ||
Hailstorm | 1 |
| Avalanche is now cast around you and follows your movement. | ||
Rockfall | 1 |
| Avalanche's base cold damage is converted to physical damage, and freeze rate multiplier bonuses from this tree are converted to increased stun chance. | ||
Storm Slide | 1 |
| While in range of a Storm Totem, Avalanche hits deal additional base lightning damage. | ||
Pummeling | 1 |
| An enemy hit by 5 Avalanche boulders will cause a Fissure to open underneath them, dealing physical damage over 5 seconds to enemies who stand on it. | ||
Frost | 1 |
| Avalanche's base physical damage is converted to cold damage, and increased stun chance provided by this tree is converted to freeze rate multiplier. |