Home>Mage>Black Hole
Black HoleBlack Hole
ClassSorcerer level 40 skill
DescriptionSummon a powerful black hole at target location that aggressively pulls enemies and deals cold damage over time to enemies within its reach.
Cooldown
14s
Mana cost35
Speed
1.467 per second (if no cooldown)
Use Duration: 0.6s
Use Delay: 0.2s
Speed Multiplier: 0.8
Settle Low Priority Ratio: 50%
Scales With: Cast Speed
Scaling TagsColdSpellDoTAreaIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Damage
NameBlack Hole
Base Damage18 Cold
Critical Chance0%
Added Damage Scaling
90% (300% effectiveness per second)
Is Hit
No
Interval0.3s
Radius3
Duration2.75s
Damage TagsSpellDoT
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Black Hole0
    Summon a powerful black hole at target location that aggressively pulls enemies and deals cold damage over time to enemies within its reach.
    Catalyst4
    • Damage +15% per point
    • Pulls Strength -15% per point
    Black Hole deals more damage (multiplicative with other modifiers), but Black Hole pulls enemies a shorter distance towards itself.
    Absolute Zero4
    • Chill Chance +25% per point
    Black Hole has a chance to chill enemies within its area of effect each second.
    Scorching5
    • Fire Penetration +15% per point
    Black Hole’s damage over time penetrates enemy fire resistance.
    Heat Wave5
    • Ignite Chance Per Second Per 1% Uncapped Fire Res +2% per point
    Black Hole has a chance to ignite enemies within its area of effect each second based on your uncapped fire resistance.
    Flaming5
    • Fire Damage +10% per point
    Black Hole deals more fire damage (multiplicative with other modifiers).
    Infusion5
    • Ward Gained Per Second 18 per point
    Black Hole grants you ward each second.
    Umbral Core5
    • Damage +10% per point
    Black Hole deals more damage (multiplicative with other modifiers).
    Event Horizon4
    • Damage +15% per point
    • Cast Speed -10% per point
    Black Hole deals more damage (multiplicative with other modifiers), but has reduced cast speed.
    Deep Space5
    • Explosion Freeze Rate Multiplier +90% per point
    The explosions created by the Collapse and Pulsar nodes have an increased chance to freeze enemies.
    Time Dilation4
    • Blind Chance +25% per point
    Black Hole has a chance to blind enemies within its area of effect each second.
    Cascade Fracture3
    • Black Hole Recast Chance 10% per point
    Black Hole has a chance to create another Black Hole once it expires.
    Rifts4
    • Cooldown Recovery Speed +20% per point
    • Mana Cost -10% per point
    • Pull Strength -15% per point
    • Pull Area -15% per point
    Black Hole has a shorter cooldown and costs less mana, but pulls enemies a lesser distance towards itself and pulls enemies within a lesser area (both multiplicative with other modifiers).
    Intensity5
    • Pull Strength +15% per point
    Black Hole pulls enemies a longer distance towards itself.
    Massive4
    • Pull Area +15% per point
    Black Hole pulls enemies within a larger area.
    Spacial Dilation5
    • Projectile Speed +10% per point
    Black Hole moves faster toward the nearest enemy.
    Gravity's Guile4
    • Black Hole Center Hits
    • Physical Damage 35 per point
    Black Hole’s center hits enemies, dealing spell physical damage.
    Supermassive4
    • Damage To Rares And Bosses +25% per point
    • Prioritises Rares And Bosses
    Black Hole deals more damage to rare enemies and bosses (multiplicative with other modifiers), and it prioritises moving towards rare enemies and bosses.
    Stability3
    • Duration +10% per point
    Black Hole lasts longer.
    Endless Maw3
    • Duration +30% per point
    • Cooldown Recovery Speed -15% per point
    Black Hole lasts longer, but has a longer cooldown.
    Scattered1
    • Second Black Hole
    A second Black Hole is created 10 meters away in a random direction from the first Black Hole.
    Weakened Reality3
    • Damage to Enemies at Centre +30% per point
    Black Hole deals more damage to enemies within 1 meter of its center.
    Singularity1
    • Damage +50%
    • Black Holes Per Cast 1
    Black Hole deals significantly more damage (multiplicative with other modifiers), but only 1 Black Hole can be created at a time.
    Red Giant1
    • Base Damage Converted to Fire
    • Duration +80%
    • Does Not Pull
    Back Hole’s base cold damage is converted to fire damage. Consequently this damage scales with increases to fire damage, but not increases to cold damage. Black Hole lasts much longer, but no longer pulls enemies.
    Binary System1
    • Binary System
    • Damage +100%
    Black Hole becomes two stars which orbit each other. One deals fire damage and the other deals cold damage. Black Hole deals significantly more damage (multiplicative with other modifiers).
    Collapse1
    • Explosion At End
    • Knockback
    • Less Duration 50%
    Black Hole creates an explosion when it ends that pushes all enemies back, but has a shorter duration (multiplicative with other modifiers). The explosion makes a wave of energy that deals 15 cold damage and has a freeze rate of 30.
    Pulsar1
    • Explodes Each Second
    Black Hole will Collapse each second while it exists.
    Drifting Singularity1
    • Black Hole Seeks Enemies
    Black Hole moves toward the nearest enemy that is not within its damaging area.
    Armageddon1
    • Black Hole Creates Meteors
    Black Hole casts Meteor every second, but consumes Meteor's mana cost every second.
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