Dark Quiver | |
Class | Marksman level 15 skill |
Description | Requires a bow. Summons 7 Black Arrows that rain from the sky over 4 seconds, granting 100% increased damage to your next bow attack when retrieved. |
Cooldown | 6s |
Mana cost | 20 |
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.4s Speed Multiplier: 1 Settle Low Priority Ratio: 70% Scales With: Cast Speed |
Scaling Tags | BuffDexterity |
Scaling | Per Point of Dexterity:
|
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Dark Quiver | 0 | Requires a bow. Summons 7 Black Arrows that rain from the sky over 4 seconds, granting 100% increased damage to your next bow attack when retrieved. | |||
Scourge Quiver | 4 |
| Using a Black Arrow grants increased damage over time to your next bow attack. | ||
Crimson Quiver | 5 |
| Picking up a Black Arrow grants you a stack of Crimson Shroud for a short duration, granting you bleed chance and less damage over time taken. This stacks up to 3 times for a short duration. | ||
Mending | 3 |
| Picking up a Black Arrow restores health. | ||
Nightfall | 5 |
| Picking up a Black Arrow grants you a stack of Dusk Shroud for 4 seconds, granting you glancing blow chance and dodge rating. This effect can stack. | ||
Heavy Arrows | 4 |
| Using a Black Arrow grants additional physical damage to your next bow attack. | ||
Heartseeker | 4 |
| Using a Black Arrow grants increased critical strike chance to your next bow attack. | ||
Rending Shots | 5 |
| Using a Black Arrow grants a chance to shred enemy physical resistance to your next bow attack. | ||
Quick Draw | 3 |
| Picking up a Black Arrow grants you the Frenzy buff, granting you 20% increased attack and cast speed for a short duration. | ||
Archer's Focus | 4 |
| Using a Black Arrow grants more damage (multiplicative with other modifiers) to your next bow attack, but consume additional mana. | ||
Dragon Slayer | 1 |
| Using a Black Arrow causes your next Cinder Strike to instantly kill enemies that are below a health threshold (a percentage of their maximum health). | ||
Resolve | 4 |
| Picking up a Black Arrow restores mana. | ||
Toxic Quiver | 5 |
| Using a Black Arrow grants additional poison penetration and poison chance to your next bow attack. | ||
Large Quiver | 3 |
| Additional Black Arrows are summoned, but the arrows are summoned at the same frequency causing Dark Quiver to have a longer duration. | ||
Nature's Focus | 3 |
| Using a Black Arrow grants increased elemental damage to your next bow attack. | ||
Elemental Adept | 5 |
| Using a Black Arrow grants a chance to freeze, shock or ignite enemies, depending on the element, to your next bow elemental attack. | ||
Crippling Arrows | 5 |
| Picking up a Black Arrow slows nearby enemies for a short duration. | ||
Accessible | 5 |
| Black Arrows are summoned more frequently. This does not cause more arrows to be summoned and also causes Dark Quiver to have a shorter duration. | ||
Quickened Arrows | 5 |
| You instantly summon a number of Black Arrows on use. The rest are spread out over the normal duration. | ||
Keen Shots | 5 |
| Picking up a Black Arrow grants active Ballistae increased attack speed while they are alive. This effect stacks up to 4 times. | ||
Heavy Artillery | 1 |
| Ballistae that have been buffed by at least 4 Black Arrows always critically strike. | ||
Trueshot | 1 |
| Using a Black Arrow causes your next Multishot to pierce additional enemies (continue through targets they hit). | ||
Fatal Barrage | 1 |
| Using a Black Arrow improves your next Flurry's base critical strike chance. | ||
Fiery Vengeance | 1 |
| Picking up a Black Arrow resets the combo of Cinder Strike. | ||
Umbral Resolution | 5 |
| Using a Black Arrow consumes all active Shadows to grant your next bow attack more damage (multiplicative with other modifiers) per Shadow consumed. Consuming at least 3 Shadows grants significantly more damage (multiplicative with other modifiers). | ||
Lacerating Arrows | 1 |
| Using a Black Arrow grants Puncture additional physical penetration and bleed chance. | ||
Grand Detonation | 1 |
| Using a Black Arrow causes your next Detonating Arrow to deal damage in a significantly larger area. | ||
Fend Off | 1 |
| Picking up a Black Arrow knocks nearby enemies back 4 meters. | ||
Until Dawn | 5 |
| Using a bow attack grants you a chance to summon a Black Arrow at a random nearby location. This effect has a 3 second cooldown. | ||
Tide of Darkness | 1 |
| Using a Black Arrow causes your next Hail of Arrows to deal increased damage over time equal to twice your critical strike chance. | ||
Perfect Bolts | 5 |
| Picking up a Black Arrow grants active Ballistae additional bow physical damage while they are alive. This effect stacks up to 4 times. | ||
Arrow of the Trickster | 1 |
| Picking up a Black Arrow creates a Shadow at the arrow's location. |