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Class | Lich level 35 skill | ||||||||||||
Description | Toggle to seal your health, preventing it from going above its current value for 3 seconds. While sealed you take less damage equal to half your percent missing health, and 90% of hit damage taken is dealt over 4 seconds. Reactivate to unleash a Wave of Death dealing damage based on how long Death Seal has been active and your current percent missing health. | ||||||||||||
Cooldown | 10s | ||||||||||||
Mana cost | 1 | ||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.43s Speed Multiplier: 1 Settle Low Priority Ratio: 70% Scales With: Cast Speed | ||||||||||||
Scaling Tags | NecroticSpellBuffInstant CastAreaIntelligence | ||||||||||||
Scaling | Per Point of Intelligence:
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Combo Skill |
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Damage |
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Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
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Death Seal | 0 | Toggle to seal your health, preventing it from going above its current value for 3 seconds. While sealed you take less damage equal to half your percent missing health, and 90% of hit damage taken is dealt over 4 seconds. Reactivate to unleash a Wave of Death dealing damage based on how long Death Seal has been active and your current percent missing health. | |||
Glimpse of Pain | 3 |
| When you kill an enemy while sealed, a percentage of all of your delayed damage is cleared. | ||
Radiated Suffering | 4 |
| The Wave of Death has a chance to shred necrotic resistance. | ||
Entreat The Damned | 3 |
| ![]() | If Wandering Spirits is active when you activate Death Seal it is granted additional duration. | |
Corrupted Consciousness | 5 |
| When Death Seal ends, a percentage of all of your delayed damage is cleared. | ||
Tachycardia | 1 |
| You release a Wave of Death when you cast Reap or Evade. Death Seal must be on your action bar for this effect to work. | ||
Desperate Shroud | 3 |
| For the duration of Death Seal, you gain armor and stun avoidance for each 10 health you were missing when Death Seal was activated. | ||
Life Tap | 1 |
| If you drop below 10% health while you are sealed, Death Seal is released automatically. | ||
Pustulent Presence | 4 |
| While sealed, you take less poison damage per 10% missing health, up to 50% missing health. | ||
Cycle of Decay | 3 |
| Wave of Death hits deal more damage against poisoned targets (multiplicative with other modifiers). | ||
Curdled Flesh | 1 |
| Wave of Death hits deal more damage per stack of poison up to a maximum (multiplicative with other modifiers). | ||
Carrion Breath | 4 |
| The Wave of Death has increased area of effect and additional critical strike chance. | ||
Lethal Release | 5 |
| Wave of Death deals more damage (multiplicative with other modifiers). | ||
Sanguine Wave | 3 |
| Wave of Death hits now leech a portion of the damage they deal as health. | ||
Skeletal Sheath | 1 |
| ![]() | When you release Death Seal, you are granted Bone Armor, which grants less damage taken for the duration that Death Seal was active. | |
Condemnation | 2 |
| Death Seal's waves of death instantly kill enemies that are below a health threshold. | ||
Blood Bond | 5 |
| Minions hit by a Wave of Death deal more damage for 4 seconds (multiplicative with other modifiers). | ||
The Quick And The Dead | 1 |
| When you release Death Seal, you are granted Haste for 4 seconds. | ||
Flesh Pact | 1 |
| When you release Death Seal, you recover a percentage of your missing health. | ||
Doomcall | 5 |
| You gain a stack of Damned for each second you remain sealed. Waves of Death hits now deal more damage per stack of Damned on you (multiplicative with other modifiers), up to a maximum benefit. You are cleansed of all Damned stacks when you release Death Seal. | ||
Moratorium | 3 |
| Death Seal's maximum duration is increased. | ||
Frenzied Accord | 5 |
| When used on a minion, Death Seal also grants it more damage and critical strike chance (both multiplicative with other modifiers). | ||
Insatiable Soul | 3 |
| ![]() | You release Hungering Souls more frequently. Additionally, whenever you cast Reap or Evade, you gain this effect for a percentage of Death Seal's maximum duration. Death Seal must be on your action bar for this effect to occur. | |
Soul Stability | 1 |
| Death Seal prevents health loss from effects that continously drain a percentage of your current health. | ||
Mortal Pulse | 1 |
| ![]() | You release a Wave of Death each second while sealed and upon activation, in addition to when you release Death Seal, but your waves of death deal less damage (multiplicative with other modifiers). | |
Deadlock | 1 |
| If your health is above 33% of your maximum when you activate Death Seal, it is reduced to 33% of your maximum health. | ||
Corporeal Cascade | 1 |
| Wave of Death's base damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to necrotic damage. All of its effects related to necrotic resistance and necrotic resistance shred are converted to physical resistance and physical resistance shred. | ||
Seal of Servitude | 1 |
| Death Seal now targets only minions. | ||
Death Stranded | 1 |
| Minions targeted by Death Seal are rooted in place for its duration. When Death Seal is released, the minion explodes in addition to releasing the wave of death at its location. | ||
Devouring Release | 1 |
| ![]() | You now repeatedly cast Hungering Souls while you are sealed. Hungering Souls cast this way has a 70% chance to have only 1 projectile. | |
Frozen Form | 1 |
| The Wave of Death's base damage is converted to cold. Consequently this damage scales with increases to cold damage, but not increases to necrotic damage. All of its effects related to necrotic resistance and necrotic resistance shred are converted to cold resistance and cold resistance shred. |