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Class | Mage level 10 skill | ||||||||||||||||
Description | Channel to create a beam of pure energy in the target direction. The beam deals fire and lightning damage to all enemies caught in it. You have no mana regen while channelling. | ||||||||||||||||
Cooldown | 0.8s | ||||||||||||||||
Mana cost | 5 | ||||||||||||||||
Speed | 16.5 per second (if no cooldown) Use Duration: 0.2s Use Delay: 0.1s Speed Multiplier: 3 Settle Low Priority Ratio: 0% Scales With: Cast Speed | ||||||||||||||||
Scaling Tags | LightningFireSpellDoTChanneledIntelligence | ||||||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
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Disintegrate | 0 | Channel to create a beam of pure energy in the target direction. The beam deals fire and lightning damage to all enemies caught in it. You have no mana regen while channelling. | |||
Temporal Entrapment | 5 |
| Disintegrate has a chance to slow enemies caught within the beam. | ||
Catalyst | 2 |
| ![]() | Flame Energy builds up more quickly. | |
Searing Plasma | 5 |
| Disintegrate deals more damage (multiplicative with other modifiers). | ||
Praesidium | 5 |
| You gain ward each second while channeling Disintegrate. | ||
Subvention | 1 |
| You gain mana every time Disintegrate kills an enemy. | ||
Feedback | 5 |
| Disintegrate has a chance to shock enemies caught within the beam. | ||
Hyperfocal | 4 |
| Disintegrate grants more mana while damaging enemies. | ||
Paralyze | 5 |
| Shock inflicted by Disintegrate lasts longer and Disintegrate deals more damage (multiplicative with other modifiers) per stack of Shock on the target. | ||
Tendrils | 4 |
| ![]() | You have a chance each second to cast Lightning Blast at a nearby enemy, which expends mana equal to Lightning Blast’s mana cost. | |
Amplification | 1 |
| Disintegrate is upgraded to tier 3 after 4 seconds of channeling. Tier 3 grants double the bonuses of tier 2. | ||
Unbridled Power | 2 |
| Disintegrate has a chance to shock, ignite and slow each second while at Tier 3. | ||
Intensify | 4 |
| Disintegrate upgrades to the next Tier faster. | ||
Glass Cannon | 4 |
| Disintegrate deals more damage while at Tier 2, but also causes you to take more damage while at tier 2 (both multiplicative with other modifiers), and are doubled at Tier 3. | ||
Magnify | 5 |
| Disintegrate has a chance to ignite enemies caught within the beam. | ||
Inferno | 5 |
| ![]() | You have a chance each second to cast Fire Aura while channeling Disintegrate. | |
Extension | 3 |
| Disintegrate has a longer range. | ||
Lucomancer | 4 |
| While channeling Disintegrate you have the Lucomancy buff, which grants increased damage and reduces all mana costs, including Disintegrate's channel cost. | ||
Galvanized Defense | 5 |
| You take less damage while channeling Disintegrate (multiplicative with other modifiers). | ||
Backfire | 1 |
| Flame energy builds up on enemies within the beam, causing an explosion that deals fire damage around them after 5 seconds of taking damage. | ||
Cascade | 1 |
| Disintegrate deals 20% more damage per enemy killed (up to 100%, multiplicative with other modifiers), but Disintegrate no longer pierces. | ||
Twinbeam | 1 |
| Disintegrate now has two beams, and each beam deals damage independently, so enemies caught in both take double damage. Disintegrate costs more mana per second to channel, and each beam deals less damage (multiplicative with other modifiers). | ||
Stored Power | 1 |
| Disintegrate deals significantly more damage (multiplicative with other modifiers), but has a delay before casting. This delay is reduced by increased cast speed. | ||
Electrify | 1 |
| Disintegrate’s base fire damage is converted to lightning. Consequently this damage scales with increases to lightning damage, but not increases to fire damage. | ||
Laser Focus | 1 |
| Disintegrate no longer costs mana and instead grants mana every second while damaging enemies. However it also deals less damage (multiplicative with other modifiers) and applies ailments less frequently. This does not enable mana regen while channelling Disintegrate. | ||
Escalation | 1 |
| Disintegrate is upgraded to tier 2 after 2 seconds of channeling. Tier 2 Disintegrate deals more damage, but costs more mana to channel. | ||
Infernal Ray | 1 |
| Disintegrate’s base lightning damage is converted to fire damage, unless you have the Electrify node. | ||
Dragon Tongue | 1 |
| ![]() | Disintegrate gains a chance to ignite per second equal to your chance to ignite on hit. |