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Class | Lich level 5 skill | ||||||||||
Description | Channelled spell that targets up to 3 enemies around the target location, dealing necrotic damage over time and leeching 30% of that damage back as health. You have no mana regen while channelling. | ||||||||||
Cooldown | 0.8s | ||||||||||
Mana cost | 5 | ||||||||||
Speed | 16.5 per second (if no cooldown) Use Duration: 0.2s Use Delay: 0.1s Speed Multiplier: 3 Settle Low Priority Ratio: 0% Scales With: Cast Speed | ||||||||||
Scaling Tags | NecroticSpellDoTChanneledIntelligence | ||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Non-Damaging |
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Skill Tree Nodes
Name | Max Points | Stats | Related Skill | Description | |
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Drain Life | 0 | Channelled spell that targets up to 3 enemies around the target location, dealing necrotic damage over time and leeching 30% of that damage back as health. You have no mana regen while channelling. | |||
Empowered Drain | 5 |
| Drain Life deals more damage (multiplicative with other modifiers). | ||
Malignant Discharge | 5 |
| ![]() | Soul Blast deals more damage (multiplicative with other modifiers) in a larger area. | |
Necrotic Feast | 1 |
| Drain Life can now only target minions. Drain Life has significantly increased health leech. | ||
Lay Waste | 1 |
| Drain Life deals significantly more damage (multiplicative with other modifiers), but no longer leeches life. | ||
Soul Bond | 2 |
| ![]() | Drain Life has a chance to summon a Soul Wisp when it kills an enemy, a minion that deals necrotic damage to enemies. | |
Death's Barrier | 1 |
| You are granted ward when Drain Life kills an enemy. | ||
Horrify | 4 |
| Drain Life has a chance to slow and fear its targets each second. | ||
Contempt | 1 |
| You gain a stack of Contempt when you have channelled on the same enemy for 2 seconds. Contempt grants more armour (multiplicative with other modifiers) and adds to all resistances. All stacks of Contempt are lost when you stop channelling. | ||
Enduring Contempt | 4 |
| Contempt stacks last for a duration after you stop channelling Drain Life. | ||
Stupefy | 2 |
| The stun inflicted by Stagger lasts longer and Drain Life deals more damage (multiplicative with other modifiers) against bosses and rare enemies. | ||
Thoughtsteal | 3 |
| Drain Life costs less mana per second. | ||
Condemnation | 4 |
| Drain Life applies stacks of Damned each second. Damned is an ailment that deals necrotic damage over time. | ||
Word Of Conviction | 3 |
| Damned inflicted by Drain Life lasts longer. | ||
Unholy Mass | 3 |
| Drain Life deals 3% more damage per stack of Damned on enemies affected by Damned, up to a cap (multiplicative with other modifiers). | ||
Eternal Servitude | 1 |
| ![]() | If Wandering Spirits is active when you start channeling Drain Life it does not expire until you stop channeling. | |
Ravenous | 4 |
| Drain Life has increased health leech and deals more damage (multiplicative with other modifiers) to targets that are on low health. | ||
Insatiable | 3 |
| Drain Life has increased health leech, but costs more mana per second. | ||
Enduring Night | 2 |
| Dark Shackles lasts longer, but Drain Life costs more mana. | ||
Chilling Demise | 5 |
| When a target is killed by Drain Life, you chill enemies in an area around them for a duration. | ||
Soul Blast | 1 |
| ![]() | When a target is killed by Drain Life you cast Soul Blast at their location, dealing spell necrotic damage to enemies in an area around them. | |
Hecatomb | 1 |
| Drain Life can now target your minions. You gain 10 mana per second for each minion you are draining. | ||
Virulence | 1 |
| Drain Life's base necrotic damage is converted to poison damage. Consequently this damage scales with increases to poison damage, but not increases to necrotic damage. | ||
Blood Pact | 1 |
| Drain Life no longer costs mana. Instead, you lose 10% of your current health per second while channelling. Nodes that modify mana drain now modify this health drain instead. | ||
Shadowy Tendril | 1 |
| Drain Life can drain an additional target. | ||
Stagger | 1 |
| When Drain Life has channelled on the same target for 2 seconds, it stuns them for 2 seconds. | ||
Dark Shackles | 1 |
| Drain Life is now cast instead of channelled. Lasts for 3 seconds. Adds an up-front mana cost, and this cost is affected by modifiers to mana drain, except for the Blood Pact node. | ||
Grasp Of The Damned | 1 |
| Dark Shackles can hit up to 10 additional targets, and slows enemies hit each second, but Drain Life costs significantly more mana. | ||
Circle of Sacrifice | 3 |
| You gain ward over time while channelling based on your maximum mana. Drain Life can affect enemies in a wider area. This does not affect the maximum number of enemies you can drain from at a time. | ||
Cloak of Solitude | 1 |
| Increased Area stats from this tree and other sources has no effect on Drain Life's area of effect, but instead grants you additional Ward Retention while channelling Drain Life. |