Home>Acolyte>Drain Life>
Icon
NameDrain Life
ClassLich level 5 skill
DescriptionChannelled spell that targets up to 3 enemies around the target location, dealing necrotic damage over time and leeching 30% of that damage back as health. You do have no mana regen while channelling.
Cooldown0.8s
Mana cost5
TagsNecroticSpellDoTChanneledIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Skill Tree Nodes
Name
Max
Points
StatsDescription
Drain Life0
    Channelled spell that targets up to 3 enemies around the target location, dealing necrotic damage over time and leeching 30% of that damage back as health. You do have no mana regen while channelling.
    Empowered Drain5
    • Damage +5% per point
    Drain Life deals more damage (multiplicative with other modifiers).
    Pustulent End1
    • Necrotic Explosion On Kill
    When a target is killed by Drain Life, they deal spell necrotic damage in an area to nearby enemies.
    Malignant Discharge5
    • Necrotic Explosion Damage +40% per point
    • Necrotic Explosion Area +40% per point
    The necrotic explosion caused by Pustulent End deals more damage (multiplicative with other modifiers) in a larger area.
    Grim Harvest1
    • Can Target Minions
    • Mana Gained Per Second 10
    Drain Life can now target your minions. You gain 10 mana per second for each minion you are draining.
    Necrotic Feast1
    • Increased Health Leech 50%
    • Can Only Target Minions
    Drain Life can now only target minions. Drain Life has significantly increased health leech.
    Lay Waste1
    • Damage +40%
    • Does Not Leech Health
    Drain Life deals significantly more damage (multiplicative with other modifiers), but no longer leeches life.
    Soul Bond2
    • Soul Wisp Chance On Kill 6% per point
    Drain Life has a chance to summon a Soul Wisp when it kills an enemy, a minion that deals necrotic damage to enemies.
    Virulence1
    • Necrotic Damage -> Poison Damage
    Drain Life's base necrotic damage is converted to poison damage. Consequently this damage scales with increases to poison damage, but not increases to necrotic damage.
    Blood Pact1
    • Mana Cost 0
    • Current Health Cost Per Second 10%
    Drain Life no longer costs mana. Instead, you lose 10% of your current health per second while channelling. Nodes that modify mana drain now modify this health drain instead.
    Death's Barrier1
    • Ward Gain On Kill 15
    You are granted ward when Drain Life kills an enemy.
    Horrify4
    • Slow Chance +25% per point
    • Fear Chance +25% per point
    Drain Life has a chance to slow and fear its targets each second.
    Shadowy Tendril1
    • Additional Target
    • Channel Cost +5
    Drain Life can drain an additional target, but Drain Life costs more mana per second.
    Contempt1
    • Increased Armour 10%
    • All Resistances +10%
    • Maximum Stacks 6
    You gain a stack of Contempt when you have channelled on the same enemy for 3 seconds. Contempt increases armour by 10% and grants 10% of all resistances. All stacks of Contempt are lost when you stop channelling.
    Enduring Contempt3
    • Contempt Duration (Seconds) 2 per point
    Contempt stacks last for a duration after you stop channelling Drain Life.
    Stagger1
    • Stuns Enemies After 3 Seconds
    When Drain Life has channelled on the same target for 3 seconds, it stuns them for 2 seconds.
    Stupefy2
    • Stun Duration +50% per point
    The stun inflicted by Stagger lasts longer.
    Thoughtsteal3
    • Channel Cost -10% per point
    Drain Life costs less mana per second.
    Condemnation4
    • Damned Stacks Applied 1 per point
    Drain Life applies stacks of Damned each second. Damned is an ailment that deals necrotic damage over time.
    Word Of Conviction3
    • Damned Duration +20% per point
    Damned inflicted by Drain Life lasts longer.
    Unholy Mass3
    • Damage Cap 21% per point
    • Damage Per Damned Stack +3%
    Drain Life deals 3% more damage per stack of Damned on enemies affected by Damned, up to a cap (multiplicative with other modifiers).
    Eternal Servitude3
    • Number of Eternal Spirits 5 per point
    A number of your Wandering Spirits do not expire while you are channeling Drain Life.
    Ravenous3
    • Increased Health Leech 10% per point
    Drain Life has increased health leech.
    Insatiable3
    • Increased Health Leech 10% per point
    • Channel Cost +8% per point
    Drain Life has increased health leech, but costs more mana per second.
    Dark Shackles1
    • Drain Life Is Cast
    • Dark Shackle Duration (Seconds) +3
    • Mana Cost +65
    Drain Life is now cast instead of channelled. Lasts for 3 seconds. Adds an up-front mana cost, and this cost is affected by modifiers to mana drain, except for the Blood Pact node.
    Enduring Night2
    • Dark Shackle Duration (Seconds) +1 per point
    • Mana Cost +5 per point
    Dark Shackles lasts longer, but Drain Life costs more mana.
    Grasp Of The Damned1
    • Additional Targets +10
    • Slow Chance +100%
    • Mana Cost +20
    Dark Shackles can hit up to 10 additional targets, and slows enemies hit each second, but Drain Life costs significantly more mana.
    Frozen Grasp5
    • Chill Duration (Seconds) 1 per point
    When a target is killed by Drain Life, they chill nearby enemies for a duration.