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Class | Necromancer level 30 skill |
Description | Your minion's health is drained for 3% of its max health per second for each second the shade has been active, but it and your minions around it deal +10 necrotic damage with spells and attacks and have 50% increased necrotic damage. |
Cooldown | 0s |
Mana cost | 30 |
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.1s Speed Multiplier: 1 Settle Low Priority Ratio: 35% Scales With: Cast Speed |
Scaling Tags | NecroticSpellBuffAreaIntelligence |
Scaling | Per Point of Intelligence:
|
Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Dread Shade | 0 | Your minion's health is drained for 3% of its max health per second for each second the shade has been active, but it and your minions around it deal +10 necrotic damage with spells and attacks and have 50% increased necrotic damage. | |||
Wisdom of the Dead | 3 |
| Dread Shade costs less mana. | ||
Martyrdom | 1 |
| Dread Shade now grants minions armor based on your vitality, but Dread Shade decays your minions faster. | ||
Congregation of Shades | 1 |
| You can control one additional Dread Shade or Infernal Shade at once. | ||
Frenzied Phantom | 5 |
| Dread Shade now grants frenzy to affected minions for a fixed duration after being cast. | ||
Scorching Brand | 1 |
| Dread Shade now grants the targeted minion Haste while it persists, but it also applies a stack of ignite to the targeted minion each second. | ||
Lingering Doom | 4 |
| Dread Shade drains your minions' health more slowly and all affected minions deal additional necrotic damage with spells and attacks. | ||
Pernicious Pact | 1 |
| Dread Shade no longer decays your minions' health, but instead inflicts a stack of Everlasting Poison each second. | ||
Doomed Wrath | 3 |
| When used on an Abomination or Wraith, Dread Shade grants that minion more damage (multiplicative with other modifiers). | ||
Egoism | 1 |
| The minion targeted by Dread Shade now always critically strikes, but Dread Shade now has a cooldown. | ||
Dying Coven | 3 |
| Dread Shade grants affected minions increased attack and cast speed. | ||
Duskheart | 4 |
| Minions affected by Dread Shade have a chance to inflict Damned to enemies they hit. | ||
Spectral Presence | 4 |
| Dread Shade affects minions in a larger area. | ||
Grim Fate | 4 |
| Dread Shade affects minions in a larger area and grants more damage (multiplicative with other modifiers), but the targeted minion's health decays more quickly. | ||
Bane of Death | 3 |
| Dread Shade applies Mark for Death to nearby enemies and minions when it expires. Mark for Death is a curse that reduces all resistances by 25%. It cannot stack. | ||
Final Grasp | 3 |
| ![]() | When any of your minions targeted by Dread Shade dies, it casts Sacrifice on additional minions, with each cast consuming mana equal to Sacrifice's mana cost. | |
Enemy of My Enemies | 1 |
| Dread Shade now attaches to enemies instead, still buffing your minions, but Dread Shade now has a duration, and this duration cannot be increased. This does not buff or drain the health of enemies. | ||
Symbiotic Apparition | 1 |
| You are affected by the beneficial buffs of Dread Shade's aura. | ||
Doom Brand | 1 |
| Dread Shade now drains the health of other minions, and marks them with Doom Brand. When they die, the brand explodes dealing necrotic spell damage to surrounding enemies. | ||
Dark Binding | 5 |
| Doom Brand deals more damage (multiplicative with other modifiers). | ||
Flesh Harvest | 3 |
| Dread Shade grants increased effect of all its buffs for each 3% of missing minion health. | ||
Dread Plague | 1 |
| ![]() | Dread Shade applies Spirit Plague to a nearby enemy whenever it expires. | |
Infernal Dread | 1 |
| ![]() | Casting Dread Shade refreshes the duration of your Infernal Shades. Each Infernal Shade can only be refreshed a maximum number of times. | |
Spectral Distance | 1 |
| Dread Shade affects a larger area, but buffs minions outside of the area instead. | ||
Deadlock | 1 |
| Dread Shade now roots the targeted minion and causes it to taunt enemies around it. | ||
All For One | 1 |
| Dread Shade grants the targeted minion significantly more damage (multiplicative with other modifiers), but Dread Shade no longer buffs other minions. | ||
Dying Light | 3 |
| Dread Shade now inflicts Damned each second to all enemies and friendly minions in its area. | ||
Blind Fury | 1 |
| Dread Shade now increases the attack and cast speed of the targeted minion, but they have less critical strike chance (multiplicative with other modifiers). | ||
Beyond Death | 4 |
| ![]() | When a minion targeted by a Dread Shade dies, you have a chance to summon a single Volatile Zombie from its corpse. | |
Lone Watcher | 1 |
| Dread Shade no longer drains the health of the minion it is attached to, but you are limited to one active Dread Shade. Increases to health drain from this tree instead increase damage taken by the minion. | ||
Vile Ghast | 1 |
| Dread Shade now increases poison damage instead of necrotic damage, and converts added necrotic damage from the base skill and this tree to chance to poison on hit. |