Home>Acolyte>Dread Shade
Dread ShadeDread Shade
ClassNecromancer level 30 skill
DescriptionYour minion's health is drained for 3% of its max health per second for each second the shade has been active, but it and your minions around it deal +10 necrotic damage with spells and attacks and have 50% increased necrotic damage.
Cooldown
0s
Mana cost30
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.1s
Speed Multiplier: 1
Settle Low Priority Ratio: 35%
Scales With: Cast Speed
Scaling TagsNecroticSpellBuffAreaIntelligence
Scaling
Per Point of Intelligence:
  • +2% Mana Efficiency
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Dread Shade0
    Your minion's health is drained for 3% of its max health per second for each second the shade has been active, but it and your minions around it deal +10 necrotic damage with spells and attacks and have 50% increased necrotic damage.
    Wisdom of the Dead3
    • Mana Efficiency +13% per point
    Dread Shade costs less mana.
    Martyrdom1
    • Armour Per Vitality 25
    • Increased Health Decay 25%
    Dread Shade now grants minions armor based on your vitality, but Dread Shade decays your minions faster.
    Congregation of Shades1
    • Maximum Shades +1
    You can control one additional Dread Shade or Infernal Shade at once.
    Frenzied Phantom5
    • Frenzy Duration (seconds) +1 per point
    Dread Shade now grants frenzy to affected minions for a fixed duration after being cast.
    Scorching Brand1
    • Grants Haste
    • Ignites Minion Each Second
    Dread Shade now grants the targeted minion Haste while it persists, but it also applies a stack of ignite to the targeted minion each second.
    Lingering Doom4
    • Reduced Health Decay 8% per point
    • Necrotic Damage +3 per point
    Dread Shade drains your minions' health more slowly and all affected minions deal additional necrotic damage with spells and attacks.
    Pernicious Pact1
    • No Health Decay
    • Everlasting Poison Applied Each Second
    Dread Shade no longer decays your minions' health, but instead inflicts a stack of Everlasting Poison each second.
    Doomed Wrath3
    • Damage +15% per point
    When used on an Abomination or Wraith, Dread Shade grants that minion more damage (multiplicative with other modifiers).
    Egoism1
    • Minion Always Crits
    • Cooldown (seconds) 18
    The minion targeted by Dread Shade now always critically strikes, but Dread Shade now has a cooldown.
    Dying Coven3
    • Increased Attack Speed 8% per point
    • Increased Cast Speed 8% per point
    Dread Shade grants affected minions increased attack and cast speed.
    Duskheart4
    • Damned Chance +25% per point
    Minions affected by Dread Shade have a chance to inflict Damned to enemies they hit.
    Spectral Presence4
    • Area +25% per point
    Dread Shade affects minions in a larger area.
    Grim Fate4
    • Area +25% per point
    • Damage +15% per point
    • Increased Health Decay 25% per point
    Dread Shade affects minions in a larger area and grants more damage (multiplicative with other modifiers), but the targeted minion's health decays more quickly.
    Bane of Death3
    • Mark For Death Duration (seconds) +3 per point
    Dread Shade applies Mark for Death to nearby enemies and minions when it expires. Mark for Death is a curse that reduces all resistances by 25%. It cannot stack.
    Final Grasp3
    • Sacrifice Casts 1 per point
    When any of your minions targeted by Dread Shade dies, it casts Sacrifice on additional minions.
    Enemy of My Enemies1
    • Attach To Enemy
    • Max Duration (seconds) 10
    Dread Shade now attaches to enemies instead, still buffing your minions, but Dread Shade now has a shorter duration and this duration cannot be increased. This does not buff or drain the health of enemies.
    Symbiotic Apparition1
    • You Are Affected By Aura
    You are affected by the beneficial buffs of Dread Shade's aura.
    Doom Brand1
    • Doom Brand On Minions
    Dread Shade now drains the health of other minions, and marks them with Doom Brand. When they die, the brand explodes dealing necrotic spell damage to surrounding enemies.
    Dark Binding5
    • Doom Brand Damage +40% per point
    Doom Brand deals more damage (multiplicative with other modifiers).
    Flesh Harvest3
    • Increased Buff Effect Per 3% Missing Health 1% per point
    Dread Shade grants increased effect of all its buffs for each 3% of missing minion health.
    Dread Plague1
    • Spirit Plague On Expiration
    Dread Shade applies Spirit Plague to a nearby enemy whenever it expires.
    Infernal Dread1
    • Refresh Infernal Shade Duration On Cast
    • Maximum Refreshes 2
    Casting Dread Shade refreshes the duration of your Infernal Shades. Each Infernal Shade can only be refreshed a maximum number of times.
    Spectral Distance1
    • Buffs Minions Not Inside Area
    • Area +100%
    Dread Shade affects a larger area, but buffs minions outside of the area instead.
    Deadlock1
    • Taunt Duration (seconds) 4
    • Minion Rooted
    Dread Shade now roots the targeted minion and causes it to taunt enemies around it.
    All For One1
    • Damage +40%
    • No Aura Buffs
    Dread Shade grants the targeted minion significantly more damage (multiplicative with other modifiers), but Dread Shade no longer buffs other minions.
    Dying Light3
    • Damned Stacks +1 per point
    Dread Shade now inflicts Damned each second to all enemies and friendly minions in its area.
    Blind Fury1
    • Increased Attack Speed 40%
    • Increased Cast Speed 40%
    • Critical Strike Chance -50%
    Dread Shade now increases the attack and cast speed of the targeted minion, but they have less critical strike chance (multiplicative with other modifiers).
    Beyond Death4
    • Volatile Zombie Chance 25% per point
    When a minion targeted by a Dread Shade dies, you have a chance to summon a single Volatile Zombie from its corpse.
    Lone Watcher1
    • No Longer Drains Health
    • Increased Shade Duration 100%
    • Maximum Dread Shades 1
    • Health Drain Increases -> increased Damage Taken
    Dread Shade no longer drains the health of the minion it is attached to and lasts much longer, but you are a limited to one active Dread Shade. Increases to health drain from this tree instead increase damage taken by the minion.
    Vile Ghast1
    • Increased Necrotic Damage -> Poison Damage
    • Poison Chance per 1 Added Necrotic Damage 5%
    Dread Shade now increases poison damage instead of necrotic damage, and converts added necrotic damage from the base skill and this tree to chance to poison on hit.
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