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Icon
NameEnchant Weapon
ClassSpellblade level 15 skill
DescriptionActive: Enchant your weapon with elemental power. Your melee attacks deal 50% more elemental damage for 5 seconds. Passive: Your melee attacks deal 15% more elemental damage.
Cooldown14.29s
Mana cost20
TagsElementalBuffInstant Cast
Skill Tree Nodes
Name
Max
Points
StatsDescription
Enchant Weapon0
    Active: Enchant your weapon with elemental power. Your melee attacks deal 50% more elemental damage for 5 seconds. Passive: Your melee attacks deal 15% more elemental damage.
    Celerity5
    • Melee Attack Speed +10% per point
    Active: You have increased melee attack speed.
    Fulminate5
    • Melee Shock Chance +5% per point
    Passive: You have a chance to shock enemies with melee attacks (doubled while active).
    Thundering5
    • Added Melee Lightning Damage +5 per point
    • Increased Melee Lightning Damage 20% per point
    Active: You deal additional lightning damage with melee attacks, and deal increased lightning damage with melee attacks.
    Conduit1
    • Zap Enemies
    Active: You Zap a nearby enemy every 2 seconds, dealing spell lightning damage.
    Thundering4
    • Zap Frequency +50% per point
    Zap is cast more frequently.
    Draw Power4
    • Melee Fire Leech +0.5% per point
    • Melee Lightning Leech +0.5% per point
    Active: You leech a portion of the fire and lightning damage you deal with melee attacks as health.
    Molten Steel5
    • Melee Fire Damage +5 per point
    • Increased Melee Fire Damage 20% per point
    Active: You deal additional fire damage with melee attacks, and deal increased fire damage with melee attacks.
    Immolating Strike5
    • Melee Ignite Chance +5% per point
    Passive: You have a chance to ignite enemies with melee attacks (doubled while active).
    Eternal Flames5
    • Ignite Duration +5% per point
    Passive: Ignites you cause last longer (doubled while active).
    Conflagrate1
    • Instant Ignite Damage
    Activating Enchant Weapon consumes all ignite stacks on nearby enemies, causing their damage to be dealt instantly.
    Searing Conflagration4
    • Conflagrate Damage +50% per point
    Ignites consumed by Conflagrate deal significantly more damage (multiplicative with other modifiers).
    Burst of Fire1
    • Fire Burst Against Ignited Enemies
    • Fire Burst Cooldown (seconds) 2
    Active: Hitting ignited enemies casts a Fire Burst towards them. This effect has a 2 second cooldown.
    Flameblast3
    • Fire Burst Damage +30% per point
    • Fire Burst Cooldown -10% per point
    Fire Burst deals more damage (multiplicative with other modifiers), and Fire Burst has a shorter cooldown.
    Concentration4
    • Active Duration +1 per point
    Enchant Weapon is active for longer.
    Desperation1
    • Melee Elemental Damage Per 2% Missing Mana 1%
    Active: You deal increased elemental damage with melee attacks proportional to how much mana you are missing when Enchant Weapon is activated.
    Efficacy4
    • Mana Cost -5 per point
    • Increased Melee Elemental Damage 10% per point
    Passive: Activating Enchant Weapon costs less mana. Active: You deal increased elemental damage with melee attacks.
    Kindling Blade1
    • Automatically Recasts
    Enchant Weapon activates automatically once its cooldown expires.
    Frozen Sparks1
    • Melee Lightning Damage From Physical +1
    • Melee Cold Damage From Physical +1
    Active: You deal additional cold and lightning damage with melee attacks for each 10 physical damage that is on your weapon.
    Shivering Blade5
    • Melee Chill Chance +5% per point
    Passive: You have an increased chance to chill enemies with melee attacks (doubled while active).
    Icicle Strike4
    • Icicles Chance 5% per point
    Active: Your melee attacks have a chance to cast Icicles towards enemies they hit.
    To The Bone1
    • Icicles Pierce
    Icicles now pierce (continue through targets it hits).
    Frostbrand5
    • Added Melee Cold Damage +5 per point
    • Increased Melee Cold Damage 20% per point
    Active: You deal additional cold damage with melee attacks, and deal increased cold damage with melee attacks.
    Overloaded1
    • Free Melee Elemental Attack
    Activating Enchant Weapon causes your next melee elemental attack to be free.
    Cleansed by the Elements1
    • Cleanses Ailments
    • Mana Cost +50%
    Activating Enchant Weapon cleanses negative ailments, but costs more mana.
    Unstable Enchantment1
    • Casts Elemental Nova
    You cast Elemental Nova when you activate Enchant Weapon. You pay Elemental Nova's mana cost in addition to Enchant Weapon.