Entangling Roots | |||||||||||||||||||||||||||||
Class | Druid level 35 skill | ||||||||||||||||||||||||||||
Description | Call forth a wave of roots that grows outwards in a wide cone in front of you. The wave deals physical damage and roots enemies it hits for 1.5 seconds. Rooted enemies take physical damage over time until they are freed. Added spell damage applies at 100% to the initial hit and 200% per second to the damage over time. | ||||||||||||||||||||||||||||
Cooldown | 0s | ||||||||||||||||||||||||||||
Mana cost | 40 | ||||||||||||||||||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.17s Speed Multiplier: 1 Settle Low Priority Ratio: 30% Scales With: Cast Speed | ||||||||||||||||||||||||||||
Scaling Tags | PhysicalSpellDoTAreaAttunement | ||||||||||||||||||||||||||||
Scaling | Per Point of Attunement:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Entangling Roots | 0 | Call forth a wave of roots that grows outwards in a wide cone in front of you. The wave deals physical damage and roots enemies it hits for 1.5 seconds. Rooted enemies take physical damage over time until they are freed. Added spell damage applies at 100% to the initial hit and 200% per second to the damage over time. | |||
Toxic Envelopment | 5 |
| Root Wave hits have a chance to poison enemies. | ||
Venomous Briar | 1 |
| Entangling Roots' base physical damage over time is converted to poison and it now has the poison tag. Consequently this damage scales with increases to poison damage, but not increases to physical damage. | ||
Kobra Vines | 1 |
| Rooted enemies are also blinded. | ||
Poisonous Seeds | 5 |
| Entangling Roots now creates seeds in the area. When an enemy draws too close to a seed it bursts, releasing a burst of spores that slow and poison enemies. If you have taken the Winternid Thorns node, the seed bursts inflict Frostbite and Chill instead of slow and poison. | ||
Renewing Pollen | 4 |
| The spores from Seeds now heal you and your allies. This effect is tripled for minions. | ||
Nectar of Rejuvenation | 1 |
| Seeds now burst when an ally draws close to them which grants you and your allies the Haste buff, granting you 30% increased movement speed. | ||
Earthy Puffball | 1 |
| Seeds now burst when you hit them with Upheaval and deal damage in a larger area when detonated this way. | ||
Rampant Growth | 1 |
| Seeds will now grow Vines when they burst. | ||
Entrapped | 4 |
| Root Wave immobilizes enemies for a longer duration. | ||
Inescapable Thicket | 1 |
| Root Wave cannot be dodged. | ||
Frenzying Thorns | 5 |
| Entanging Roots now wraps around your totems and vines for twice the duration as enemies, granting them additional armor and increased attack and cast speed. | ||
Bramblewood Wardens | 1 |
| Entangling Roots now also wraps around your Spriggans for twice the duration as enemies, granting them all buffs from Frenzying Thorns as well as additional projectiles with their Thorn Volley. | ||
Reclamation | 3 |
| Entangling Roots leeches a portion of the damage it deals as health to you. | ||
Noxious Grasp | 5 |
| Entangling Roots deal more damage over time (multiplicative with other modifiers). | ||
Lethal Spines | 5 |
| Entangling Roots damage accelerates over time, dealing more damage each second (multiplicative with other modifiers). | ||
Overgrown Garden | 1 |
| You now cause Entangling Roots to expand in a circle around you rather than a cone in front, but it now has a cooldown. | ||
Rooted System | 1 |
| Entangling Roots is now cast from the nearest totem to your cursor. | ||
Briarthorn's Wrath | 1 |
| When you are stunned, you now cast Entangling Roots. This effect has a 20 seconds cooldown, which doesn't affect Entangling Root's cooldown. | ||
Shredding Vines | 5 |
| Root Wave hits shred enemy physical resistance. | ||
Thick Growth | 4 |
| Root Wave's hits deal more damage (multiplicative with other modifiers) and have a higher chance to stun enemiess. | ||
Winternid Thorns | 1 |
| Entangling Roots' base damage is converted to cold. Consequently this damage scales with increases to cold damage, but not increases to physical damage. It also has a chance to freeze enemies. Physical Resistance Shred from all sources is converted to Cold Resistance Shred chance and effects related to Physical Resistance Shred now depend on Cold Resistance Shred instead. | ||
Iceshard Roots | 1 |
| Root Wave has a chance to inflict Frostbite. Poison chance from all sources is converted to Frostbite for Root Wave and effects related to poison now depend on Frostbite instead. | ||
Thicket of Frost | 5 |
| Root Wave gains additional freeze rate per character level. | ||
Nourishment Surge | 3 |
| Root Wave now heals other allies it hits. The amount of health gained is increased by healing effectiveness. This effect is tripled for minions. | ||
Wild Weapons | 2 |
| Root Wave causes your minions and other allies it hits to deal additional physical damage with spells and attacks for 8 seconds. This effect does not stack. | ||
Blooming Magic | 5 |
| Root Wave causes your minions and other allies it hits to deal additional damage with spells for 8 seconds. This effect does not stack. | ||
Bush Stalkers | 5 |
| Root Wave causes your Wolves and Bear it hits to have improved base critical strile chance and deal more damage with critical strikes for 8 seconds. This effect does not stack. | ||
Venomsting | 5 |
| Root Wave causes your minions and other allies it hits to have additional chance to poison on hit. This buff lasts 8 seconds and does not stack. The effect is tripled for Scorpions and Serpents. |