Net | |||||||||||||
Class | Falconer level 15 skill | ||||||||||||
Description | Leaps backwards and throws a net which snares enemies and deals physical damage. Netted bosses and rare enemies have 35% less movement speed, and other enemies are immobilized. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 6 | ||||||||||||
Range | 10 | ||||||||||||
Speed | 1.711 per second (if no cooldown) Use Duration: 0.9s Use Delay: 0.2s Speed Multiplier: 1.4 Settle Low Priority Ratio: 60% Scales With: Attack Speed | ||||||||||||
Scaling Tags | PhysicalThrowingMovementAreaDexterity | ||||||||||||
Scaling | Per Point of Dexterity:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Net | 0 | Leaps backwards and throws a net which snares enemies and deals physical damage. Netted bosses and rare enemies have 35% less movement speed, and other enemies are immobilized. | |||
Rending Wires | 4 |
| Net's hits have a chance to cause enemies to bleed. | ||
Advanced Engineering | 3 |
| Net snares enemies in a larger area. | ||
Surprise Snare | 1 |
| Net's hits cannot be dodged. | ||
Tanglewire | 3 |
| Net's hits slows enemies. | ||
Tangled and Prone | 1 |
| Netted enemies and enemies slowed by the Tanglewire node cannot dodge and cannot avoid critical strikes. | ||
Leading the Hunt | 3 |
| Using Net grants you the Huntress Advantage buff for a short duration, granting you more global damage (multiplicative with other modifiers) against slowed or immobilized enemies. | ||
Quick Throws | 2 |
| While you have Huntress Advantage you now also have global increased throwing attack speed. | ||
Barbed Net | 1 |
| Net causes enemies to take physical damage over time and caused them to bleed each second. | ||
Voltaic Device | 1 |
| Net's base physical damage is converted to lightning. Consequently this damage scales with increases to lightning damage, but not increases to physical damage. Bleed chance on hit from all sources is converted to lightning resistance shred for Net. Additionally, Net deals more damage (multiplicative with other modifiers) per global shock chance. Swaps Net's Physical tag for a Lightning tag. | ||
Trapper's Crescendo | 1 |
| Net deals more damage (multiplicative with other modifiers) scaling with your dodge chance. | ||
Curved Hooks | 5 |
| Net deals more damage (multiplicative with other modifiers) and bleeds that it inflicts last longer. | ||
Acid Snare | 1 |
| Net's base physical damage is converted to poison. Consequently this damage scales with increases to poison damage, but not increases to physical damage. Bleed chance on hit from all sources is converted to poison chance for Net. Net gains the Poison tag. | ||
Bold Throw | 1 |
| You no longer flip back when using Net. | ||
Net Trap | 1 |
| Net now throws a trap that releases a net at a nearby enemy when it triggers. You can have a maximum of 6 Net Traps active at once and they last up to 30 seconds. | ||
Spear Trap | 1 |
| Net Traps now also use Puncture for you when they are triggered. This will use the melee or bow version of Puncture depending on your equipped weapon. This consumes mana equal to a portion of Puncture's mana cost. | ||
Server of Tricks | 2 |
| You now throw additional Net traps with each throw, but Net costs additional mana. | ||
Trickster Artist | 1 |
| When using Net you drop Caltrops at your starting location after jumping. | ||
Zone of Control | 3 |
| Caltrops from all sources deal damage in a larger area. | ||
Silvered Spikes | 1 |
| Improves Caltrops' base critical strike chance from all sources per 10% global slow chance. | ||
Tinkerer's Combo | 1 |
| If Net hits an enemy you now also throw Caltrops at your target location where the Net hits. This effect can occur once per 2 seconds. | ||
Agile Hunter | 1 |
| You jump further when using Net. | ||
Assault of the Huntress | 1 |
| You now jump forwards when using Net instead of backwards and it is thrown behind you. | ||
Into the Shadows | 1 |
| When directly using Net you now throw a Smoke Bomb after jumping. | ||
Strongly Woven | 4 |
| Net snares enemies for a longer duration. | ||
Hunters of Heorot | 1 |
| Net's hits chill bosses and rare enemies while other enemies are stunned for a short duration. Additionally, you gain mana for each moving enemy hit. This effect adds a 10 second cooldown. | ||
Engineering Smarts | 4 |
| Net has a shorter cooldown. | ||
Acrobatic | 1 |
| You now jump further when using Net and it has a reduced cooldown. Net gains the Traversal tag. | ||
Entangled Weapons | 1 |
| Netted enemies deal less physical damage (multiplicative with other modifiers). | ||
Exposed Bait | 4 |
| Your Falcon deals more global damage (multiplicative with other modifiers) to netted enemies. | ||
Weakening Threads | 3 |
| Net's hits apply frailty to enemies. |