Fireball | |||||||||||||||
Class | Mage level 2 skill | ||||||||||||||
Description | Cast a ball of fire towards the target. Has 40% chance to ignite on hit. Added spell damage applies at 125% effectiveness. | ||||||||||||||
Cooldown | 0s | ||||||||||||||
Mana cost | 3 | ||||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.27s Speed Multiplier: 1 Settle Low Priority Ratio: 70% Scales With: Cast Speed | ||||||||||||||
Scaling Tags | FireSpellIntelligence | ||||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Fireball | 0 | Cast a ball of fire towards the target. Has 40% chance to ignite on hit. Added spell damage applies at 125% effectiveness. | |||
Piercing Heat | 4 |
| Fireball now pierces enemies (continue through targets it hits), but costs more mana. | ||
Immolated Core | 5 |
| Fireball hits have additional fire penetration and lightning penetration. | ||
Orb of Destruction | 2 |
| Improves Fireball's base critical strike chance. | ||
Winged Fire | 5 |
| Fireball deals more damage (multiplicative with other modifiers) and travels faster, causing it to travel farther. | ||
Skira's Gambit | 3 |
| Improves Fireball's base critical strike chance, but reduces its cast speed (multiplicative with other modifiers). | ||
Arcane Divergence | 2 |
| Fireball releases additional projectiles that fire in a cone when cast, but costs more mana. | ||
Dancing Fire | 2 |
| Fireball releases additional projectiles. These additional projectiles are NOT reduced by the extra projectiles penalty via the Embers node. | ||
Conflagration | 5 |
| Fireball hits have a higher chance to ignite enemies. | ||
Spreading Inferno | 4 |
| Fireball hits have a chance to apply Spreading Flames, an ailment which deals fire damage over time and spreads to nearby enemies. Additionally all damage over time ailments applied by Fireball deal more damage (multiplicative with other modifier). | ||
Wildfire | 5 |
| Spreading Flames applied by fireball has additional fire penetration | ||
Burning Wounds | 4 |
| Fireball hits have more critical strike chance against ignited enemies (multiplicative with other modifiers). | ||
Adept | 4 |
| Fireball has increased cast speed. | ||
Flammability | 4 |
| Fireball hits have a chance to reduce enemy fire resistance. | ||
Volatile flames | 2 |
| Flame Burst requires fewer hits with Fireball to trigger. | ||
Mana Sphere | 3 |
| Fireball deals more damage (multiplicative with other modifiers) and costs less mana. | ||
Forbidden Flames | 2 |
| Fireballs have a chance to pierce enemies (continue through targets it hits), but Flamethrower costs more mana per second to channel. | ||
Eternal Fire | 5 |
| Flamethrower costs less mana per second to channel. | ||
Magma Shell | 5 |
| You have additional Armor and Fire Resistance while channeling Fireball's Flamethrower. | ||
Infernal Legacy | 4 |
| Fireballs last longer, causing them to travel further. | ||
Fire Spray | 1 |
| Fireball releases additional projectiles that fire in a cone when cast, but costs more mana. | ||
Igneous Force | 1 |
| Nodes on this tree that add crit chance instead increase stun chance by 20 times the stated value. | ||
Embers | 1 |
| Fireballs fire in sequence in the same direction and can now hit the same target, but Fireball releases fewer projectiles and has less cast speed for each extra projectile (multiplicative with other modifiers). | ||
Seeker's Ash | 1 |
| Fireballs now seek nearby targets. | ||
Flame Burst | 1 |
| Hitting the same enemy with several fireballs triggers a Flame Burst around them . | ||
Unchained Fire | 1 |
| Fireball has increased cast speed and deals more damage for each extra projectile (multiplicative with other modifiers), but no longer fires extra projectiles. | ||
Flamethrower | 1 |
| Fireball becomes a channelled ability that rapidly spews fireballs from your hand, but rapidly drains your mana. You do not regenerate mana while channelling. | ||
Plasma Ball | 1 |
| Half of Fireball's base fire damage is converted to lightning. Consequently this portion of its damage scales with increases to lightning damage, but not increases to fire damage. Fireball gains a Lightning tag. Fireball also gains additional critical strike multiplier. |