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Icon
NameFirebrand
ClassSpellblade level 30 skill
DescriptionA melee attack which grants you a stack of Firebrand buff if it hits an enemy. Each stack of the Firebrand buff increases the size of subsequent Firebrand attacks and adds melee fire damage.
CooldownNo cooldown
Mana cost0
Scaling TagsFireMeleeIntelligenceDexterity
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Per Point of Dexterity:
  • +4% increased Damage
Skill Tree Nodes
Name
Max
Points
StatsDescription
Firebrand0
    A melee attack which grants you a stack of Firebrand buff if it hits an enemy. Each stack of the Firebrand buff increases the size of subsequent Firebrand attacks and adds melee fire damage.
    Searing Brand5
    • Damage +10% per point
    Firebrand deals more damage (multiplicative with other modifiers)
    Charring3
    • Melee Damage Per Stack +4% per point
    • Mana Cost Per Stack +2 per point
    Firebrand deals more melee damage per stack of Firebrand (multiplicative with other modifiers), but costs more mana.
    Hypothermia3
    • Frostbite Chance Per Stack +100%
    • Stacks Consumed 1 per point
    Using Shatter Strike consumes stacks of Firebrand to inflict Frostbite on hit.
    Kindling3
    • Increased Melee Crit Chance Per Stack 5% per point
    Firebrand has increased melee critical strike chance per stack of Firebrand.
    Inflame4
    • Melee Critical Multiplier +5% per point
    Firebrand has additional melee critical strike multiplier per stack of Firebrand.
    Illuminating Fire1
    • Guaranteed Critical Strike With 3 Stacks
    Consuming 3 or more stacks of Firebrand with Incineration guarantees a critical strike.
    Wildfire2
    • Maximum Stacks +1 per point
    Firebrand can have more maximum stacks.
    Insulation5
    • Armor Per Stack +10 per point
    • Fire Resistance Per Stack 5% per point
    Firebrand grants additional armor and fire resistance per stack of Firebrand.
    Mana Shell1
    • Ward Gain Per Stack 3
    Gain ward per stack of Firebrand when you hit at least 1 enemy with Mana Strike.
    Electrostatic3
    • Static Charges +2 per point
    Gain stacks of Static if Firebrand hits at least one enemy.
    Pyroshielding5
    • Ward Gain 8 per point
    You gain ward when Firebrand hits at least one enemy.
    Warding Flames3
    • Ward Per Second Per Stack 3 per point
    You gain ward per second per stack of Firebrand.
    Undying Fire5
    • Stack Duration +15% per point
    Stacks of Firebrand last longer.
    Everflames1
    • Stacks Refreshed
    You refresh the duration of all stacks of Firebrand when gaining a new stack.
    Fulmination3
    • Attack Speed Per Stack +3% per point
    • Maximum Added Speed 9% per point
    Firebrand attacks faster per stack of Firebrand, up to a maximum.
    Arcane Sharpshooter3
    • Spell Critical Multiplier +3% per point
    Firebrand grants global spell critical strike multiplier per stack of Firebrand.
    Pyre1
    • Flame Wave On Hit
    If Firebrand hits at least one enemy, it consumes 10 mana to cast Flame Wave, a spell that deals fire damage in a line.
    Flare5
    • Ignite Chance +20% per point
    Firebrand has a chance to ignite enemies.
    Inferno5
    • Fire Damage Over Time Per Stack +5% per point
    • Spreading Flames Chance +7% per point
    Stacks of Firebrand also grant increased fire damage over time. Firebrand has a chance to inflict Spreading Flames when hitting an ignited enemy.
    Crossfire3
    • Ignite Chance Per Stack +5% per point
    You have global ignite per stack of Firebrand.
    Exothermic3
    • Stacks Consumed 1 per point
    • Ignite Chance Per Stack +100%
    Using Flame Reave consumes stacks of Firebrand to add ignite chance per stack consumed.
    Conflagrate1
    • Stacks Per Attack +1
    • Mana Cost +10
    You gain an additional stack of Firebrand when attacking, but Firebrand costs more mana.
    Fading Flame3
    • Ward Per Stack Consumed or Expired 12 per point
    You gain ward when a stack of Firebrand expires or is consumed.
    Triple Strike1
    • Firebrand lines 3
    • Mana Cost +10
    Firebrand now shoots three lines instead of one in a cone in front of you, but costs more mana.
    Incineration1
    • Damage Per Stack +20%
    Your next melee attack, that is not Firebrand, consumes all stacks of Firebrand and deals more damage per stack consumed (multiplicative with other modifiers).
    Galvanize1
    • Fire -> Lightning Conversion
    • Ignite -> Shock Chance
    Firebrands's base fire damage and added melee fire damage from stacks is converted to lightning. Consequently this damage scales with increases to lightning damage, but not increases to fire damage. All ignite chance from this tree is converted to shock chance and effects related to ignite now depend on shock instead.
    Ardent Branding1
    • Maximum Stacks +3
    • No Attack Speed Benefits
    Firebrand can have more maximum stacks, but no longer scales with attack speed. Firebrand can still gain attack speed from the Fulmination node.
    Brand of Arcanus1
    • Melee Fire -> Adaptive Spell Damage
    Stacks of Firebrand add adaptive spell damage rather than melee fire damage. If you have taken the Galvanize node, this is instead converted to lightning damage rather than adaptive spell damage.