Home>Mage>Flame Reave>
Icon
NameFlame Reave
ClassSpellblade level 5 skill
DescriptionA melee attack that release a wave of flames from your weapon cleaving through enemies in a cone infront of you. Deals up to 50% less damage to distant enemies. Deals 15 additional fire damage. Other added melee damage applies at 150% effectiveness.
CooldownNo cooldown
Mana cost26
TagsFireMeleeIntelligenceDexterity
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Per Point of Dexterity:
  • +4% increased Damage
Skill Tree Nodes
Name
Max
Points
StatsDescription
Flame Reave0
    A melee attack that release a wave of flames from your weapon cleaving through enemies in a cone infront of you. Deals up to 50% less damage to distant enemies. Deals 15 additional fire damage. Other added melee damage applies at 150% effectiveness.
    Dancing Flames5
    • Attack Speed +4% per point
    • Mana Cost -12% per point
    • Range -12% per point
    Flame Reave has increased attack speed and costs less mana, but travels more slowly, reducing its range.
    Rhythm of Fire1
    • Width every 4th use +100%
    • Range every 4th use +100%
    • Damage every 4th use +100%
    Every four uses Flame Reave has greatly increased width, range, and damage (multiplicative with other modifiers).
    Versatility1
      Using Firebrand or Mana Strike also counts as Flame Reave uses for the Rythm of Fire node.
      Engulfing Flames4
      • Spreading Flames Chance +25% per point
      • Fire Damage Over TIme +10% per point
      Flame Reave hits have a chance to apply Spreading Flames, which deals fire damage over time and spreads to nearby enemies. Flame Reave also deals more fire damage over time (multiplicative with other modifiers).
      Catalyst of Ash2
      • Chance To Cast Fireball 10% per point
      When you hit an enemy with Flame Reave you have a chance to cast Fireball towards the enemy hit. Fireballs cast this way cannot have extra projectiles.
      Rending Ire4
      • Melee Fire Damage +3 per point
      Flame Reave hits deal additional melee fire damage.
      Naurcrist4
      • Melee Fire Damage With Swords +5 per point
      Flame Reave hits deal additional melee fire damage if you are using a sword.
      Rolling Thunder1
      • Fire -> Lightning
      • Ignite -> Shock
      Fire damage bonuses from this tree are converted to Lightning. Consequently those damage bonuses will scale with increases to lightning damage. All ignite chance from this tree is converted to shock chance and effects related to ignite now depend on shock instead.
      Heat Wave5
      • Fire Damage +16% per point
      Flame Reave deals more fire damage (multiplicative with other modifiers)
      Scorched Earth3
      • Explosion Chance On Kill 10% per point
      Enemies killed by Flame Reave have a chance to explode, dealing damage to nearby enemies.
      Volatile Strike2
      • Explosion Area +50% per point
      • Explosion Damage +50% per point
      Explosions from the Scorched Earth node are larger and deal more hit damage (multiplicative with other modifiers).
      Arcane Severance4
      • Melee Damage +8% per point
      Flame Reave deals more melee damage (multiplicative with other modifiers).
      Ember Infusion4
      • Melee Damage +20% per point
      • Mana Cost +15% per point
      Flame Reave deals more melee damage (multiplicative with other modifiers), but costs more mana.
      Firewalker1
      • Haste Duration 2
      • Cooldown (seconds) 4
      You gain Haste when you use Flame Reave, but Flame Reave has a cooldown. Does not increase the duration of the cooldown if Flame Reave already has one.
      Kindling2
      • Cooldown Recovery Speed +17% per point
      Flame Reave has a shorter cooldown.
      Flame Caller1
      • Returns To You
      Flame Reave returns to you. Flame Reave's damage continues to decrease while returning, to a minimum of 20% of the initial damage.
      Infernal Calling1
      • Pulls Enemies On Return
      • Cooldown (seconds) +4
      Flame Reave pulls enemies with it while it returns to you, but now has a cooldown. Does not increase the duration of the cooldown if Flame Reave already has one.
      Precise Destruction3
      • Base Crit Chance +2% per point
      • Width -15% per point
      Improves Flame Reave's base critical strike chance, bit deals damage in a narrower area.
      Infernal Alchemy3
      • Ward Gained 15 per point
      When you attack with Flame Reave and critically strike at least one enemy you gain ward.
      Slash and Burn3
      • Ignite Chance +15% per point
      Flame Reave hits have a chance to ignite enemies.
      Scorching Tide3
      • Melee Damage vs Ignited +20% per point
      Flame Reave hits deal more melee damage against ignited enemies (multiplicative with other modifiers).
      Chaos Flare4
      • More Crit Chance Against Ignited 40% per point
      Flame Reave melee hits have more critical strike chance against ignited enemies (multiplicative with other modifiers)
      Rolling Flames2
      • Range +15% per point
      Flame Reave travels faster, increasing its range.
      Ashen Waste2
      • Critical Multiplier +20% per point
      Flame Reave's critical strikes deal more damage.
      Unbound Flames3
      • Width +15% per point
      Flame Reave deals damage in a larger area.
      Worldfire1
      • Circle Area Of Effect
      • Mana Cost +20
      • Range -35%
      Flame Reave hits enemies in an expanding circle centered on you, but has less range and costs significantly more mana.
      Lingering Embers2
      • Fire Aura Chance 15% per point
      You have a chance to cast Fire Aura when you use Flame Reave.